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Putrid Ghost


Putrid Ghost
Putrid Ghost
Type Monster
Location The Dangerous Mines
Floors 51-69
HP 500
Damage 25
Defence 3
Speed 4
XP 25

The Putrid Ghost is the nastiest thing the Shrine of Challenge puts in the frozen floors of the Mines, and the reason is not its health or its damage but its spell. A hit from the green fireball it throws leaves the farmer Nauseated, and a Nauseated farmer cannot eat or drink for two whole minutes. Underground, where health comes out of a backpack rather than out of time, that is close to a death sentence. The ghost drifts through solid rock, charges without warning, and leaves an Omni Geode behind on almost every kill, which makes it the richest geode source in the game for anyone willing to run those floors.


Behaviour


A Putrid Ghost floats rather than walks, and walls mean nothing to it. It comes on slowly for a while, then breaks into a fast charge, and the change of pace is what catches people. Contact during the charge hurts, and green fireballs come out while it closes.

The spell is the real fight. Nauseated blocks every healing item for two minutes, so a farmer who takes a hit and keeps swinging has no way to recover from the next mistake. Eating a Ginger or drinking a Ginger Ale clears it immediately, which is why a stack of Ginger is standard kit on dangerous floors. Better still, a Basilisk Paw keeps the debuff off entirely, and a Fairy Box heals steadily through combat even while the spell is active, because its fairy is not a consumable.

Killing one is easier than surviving one. Ghosts are thrown back several tiles by a solid hit, so walking forward into the knockback keeps the farmer in range and speeds the kill up. Standing still and swinging just before it arrives works as well, and when it charges the answer is to run and turn sharply, which sends the fireballs past.

Two shortcuts exist for a well-equipped farmer. A weapon carrying the Crusader enchantment is the recommended blade for these floors. For a slingshot user with the Desperado profession, a special attack from an Iridium Needle or a Dragontooth Shiv forged with Aquamarines has a good chance of ending a Putrid Ghost in one shot.

Location


Putrid Ghosts appear in the Mines on the frozen floors in the fifties and sixties, and only while the Mines are in their dangerous state. That state comes from one of two places: accepting Mr. Qi's Danger In The Deep order, which flips the whole mine and resets the elevator, or flipping the Shrine of Challenge on floor one hundred and twenty afterwards, which switches the mine over by the following morning.

Those floors are where the ordinary Ghost normally drifts, so the dangerous version occupies exactly the stretch farmers already know. That familiarity is a trap: a floor that used to be a coal run with a few easy ghosts becomes a floor where one bad hit removes the ability to heal.

Riding the elevator to a floor in the fifties, clearing it and returning to the entrance resets the layout, which is how geodes are gathered in volume. Spiders and Stick Bugs hold nearby dangerous floors, so the run either stops here or gets harder.

Drops


The Omni Geode is why anyone fights a Putrid Ghost at all. Almost every kill leaves one, a rate the Carbon Ghost shares and nothing else underground matches: ordinary rocks in the deeper Mines give geodes now and then, and panning turns one up sometimes, while a cleared dangerous floor gives a stack.

Omni Geodes are worth opening rather than selling. Clint cracks one open at the Blacksmith, and a Geode Crusher on the farm does the same job at home. What comes out covers a wide spread of minerals along with artefacts, ores and basic resources, so a farmer short of Museum donations can fill gaps faster here than by swinging a pickaxe. The Desert Trader also takes Omni Geodes in exchange for a long list of goods, which makes them a currency as much as a loot drop.

Ectoplasm is the other drop, and it only exists while the Wizard's A Curious Substance order is running. One piece handed to him finishes the order, and any extras vanish once it closes.

A Diamond or a Prismatic Shard appears on the rarest rolls.

Items this monster can drop when it is defeated, with the chance of each.

Item Image Chance
Omni Geode Omni Geode 99%
Ectoplasm Ectoplasm 9.5%
Diamond Diamond 0.05%
Prismatic Shard Prismatic Shard 0.05%

Notes


Putrid Ghosts sit outside the Adventurer's Guild bounty list, so nothing is banked towards a reward by killing them. They are fought for geodes, for Ectoplasm while the order is live, or because they are standing between the farmer and the ladder.

A Curious Substance is the order most farmers meet these ghosts through. Ectoplasm drops from the ordinary Ghost and the Carbon Ghost as well, so the order can be finished on gentler ground if the dangerous floors are too much.

Monster Musk doubles how many monsters wait on a floor, which is the fastest way to turn a dangerous frozen floor into a geode haul. It also doubles the number of fireballs in the air, so the Basilisk Paw and the Ginger matter twice as much under it.

All Monsters


Every entry in this group, with its key details.

Name Image Location HP Damage
Armored Bug Armored Bug Skull Cavern 1 8
Armored Bug (dangerous) Armored Bug (dangerous) Skull Cavern 250 20-27
Bats Bats The Mines & Skull Cavern 24, 36, 80, 300,; 268, 277 06, 07, 15, 30, 13, 14
Blue Squid Blue Squid The Dangerous Mines 310 18
Bug Bug The Mines 1 8
Bug (dangerous) Bug (dangerous) Dangerous Mines 250 15-16
Carbon Ghost Carbon Ghost Skull Cavern; The Dangerous Mines 190 25
Cave Fly Cave Fly The Mines 22 6
Cave Fly (dangerous) Cave Fly (dangerous) Dangerous Mines 266 13-15
Duggy Duggy The Mines 40 6
Duggy (dangerous) Duggy (dangerous) Dangerous Mines 280 8
Dust Sprite Dust Sprite The Mines 40 6
Dust Sprite (dangerous) Dust Sprite (dangerous) The Mines 280 13-15
Dwarvish Sentry Dwarvish Sentry Volcano Dungeon 300 18
False Magma Cap False Magma Cap Volcano Dungeon 290 15
Ghost Ghost The Mines 96 10
Grub Grub The Mines 20 4
Grub (dangerous) Grub (dangerous) Dangerous Mines 265 12-13
Haunted Skull Haunted Skull Quarry Mine; The Mines random dungeon floors 160 15
Haunted Skull (dangerous) Haunted Skull (dangerous) Dangerous Mines 310 19-26
Hot Head Hot Head Volcano Dungeon 215 18
Iridium Crab Iridium Crab Skull Cavern 240 15
Iridium Golem Iridium Golem Wilderness Farm 430 15
Lava Crab Lava Crab The Mines 120 15
Lava Crab (dangerous) Lava Crab (dangerous) Dangerous Mines 340 19-26
Lava Lurk Lava Lurk Volcano Dungeon 220 15
Magma Duggy Magma Duggy Volcano Dungeon 380 16
Magma Sparker Magma Sparker Volcano Dungeon 310 15
Magma Sprite Magma Sprite Volcano Dungeon 220 15
Metal Head Metal Head The Mines 40 15
Metal Head (dangerous) Metal Head (dangerous) Dangerous Mines 280 19-26
Mummy Mummy Skull Cavern 260 30
Mummy (dangerous) Mummy (dangerous) Skull Cavern 445 38-55
Mutant Fly Mutant Fly Mutant Bug Lair, Skull Cavern 66 12
Mutant Grub Mutant Grub Mutant Bug Lair 100 12
Pepper Rex Pepper Rex Skull Cavern 300 15
Putrid Ghost Putrid Ghost The Dangerous Mines 500 25
Rock Crab Rock Crab The Mines 30 5
Rock Crab (dangerous) Rock Crab (dangerous) Dangerous Mines 272 13
Royal Serpent Royal Serpent Skull Cavern 150 + (50 × tail segments) 32-48
Serpent Serpent Skull Cavern 150 23
Shadow Brute Shadow Brute The Mines 160 18
Shadow Brute (dangerous) Shadow Brute (dangerous) Dangerous Mines 370 22-32
Shadow Shaman Shadow Shaman The Mines 80 17
Shadow Shaman (dangerous) Shadow Shaman (dangerous) Dangerous Mines 310 21-30
Shadow Sniper Shadow Sniper The Mines 300 18
Skeleton Skeleton The Mines 140 10
Skeleton (dangerous) Skeleton (dangerous) Dangerous Mines, Quarry Mine 655 16-18
Skeleton Mage Skeleton Mage Dangerous Mines, Quarry Mine 355 20-25
Slimes Slimes The Mines, Skull Cavern, Quarry Mine, Secret Woods, Tiger Slime Grove, and Volcano Dungeon Varies Varies
Spider Spider The Mines (Shrine ON) 200 15
Squid Kid Squid Kid The Mines 1 18
Squid Kid (dangerous) Squid Kid (dangerous) The Dangerous Mines; Skull Cavern 250 22-32
Stick Bug Stick Bug The Dangerous Mines 700 20
Stone Golem Stone Golem The Mines 45 5
Stone Golem (dangerous) Stone Golem (dangerous) Dangerous Mines 283 13
Truffle Crab Truffle Crab The Farm 30 5
Wilderness Golem Wilderness Golem The Farm 30 5