Stone Golem
| Stone Golem | |
|---|---|
| Type | Monster |
| Location | The Mines |
| Floors | 31-39 |
| HP | 45 |
| Damage | 5 |
| Defence | 5 |
| Speed | 2 |
| XP | 5 |
The Stone Golem is the monster of the grey floors, the stretch in the thirties where the Mines turn from brown earth to bare rock and the ore starts coming thick. It is a slab of that same rock with two glowing eyes, which is the whole problem: against a stone wall a golem is nearly invisible until the eyes move. It has no ranged attack and no clever phase, it simply wanders and hurts whatever it walks into, and a sword settles it quickly. What makes it worth killing is the rubble it leaves: Stone on nine kills in ten, plus Iron Ore, Quartz, Coal and the first of the four Dwarf Scrolls. Three relatives share its shape, the dangerous golem of the same floors and the Wilderness and Iridium Golems that rise out of farm soil at night.
Behaviour
A golem comes up out of the ground rather than walking onto the floor. Once it is standing it drifts about without any obvious plan, drifting towards the farmer more by accident than by design, and all of its damage comes from contact. Nothing is thrown and nothing is cast.
The camouflage does the work the monster cannot. Golem bodies are the same dull grey as the floors they live on, so one standing still beside a rock face reads as part of the scenery, and farmers mining a node often take the first hit from something they never saw. The glowing eyes are the tell, and on a dark floor they are the only tell.
The fight itself is short. Golems move slowly, slowly enough that walking away is always an option, and a sword's wide swing reaches them before the collision does. Their defence is high enough to blunt a weak blade a little, so the Mines' own weapons are a better choice than the starting sword by this depth, but nothing here demands bombs or a special attack.
Several golems rising at once is the only real danger, and it happens on the floors where the game has marked the level as infested. In that case knockback is the answer: strike one, let the hit shove it back, and step sideways rather than standing between two of them.
Location
Stone Golems hold the Mines from floor thirty one to floor thirty nine. The rock there is noticeably greyer than the floors above, and ore nodes are more common, so the stretch is worth working slowly rather than running through. Bats and Bugs share the same depth, which means a golem fight often starts while something is already circling overhead.
The elevator makes them easy to find. It stops at floor thirty and again at thirty five, so a farmer who needs Stone or Quartz in a hurry can drop straight into golem country, strip a few floors and leave. Walking back to the entrance regenerates every floor, so the same ten-floor band can be cleared repeatedly in one day.
Drops
Stone is the headline, and it falls from almost every golem. That matters more than it sounds, because Stone is the bulk material of the game: paths and walls eat it, the Slime Hutch needs five hundred of it, and a Staircase costs ninety nine, which is the single most useful thing a Skull Cavern diver can carry. A golem floor is one of the few places where Stone arrives without any pickaxe work at all.
Iron Ore comes off one kill in ten and goes straight into a Furnace for Iron Bars, which is exactly what the tool upgrades at the Blacksmith are waiting for at this stage of a save. Quartz appears at the same rate and smelts into Refined Quartz, the ingredient the Slime Hutch, the Crystalarium and much of the lighting in the game depend on. Quartz is also a liked gift for the Dwarf living a few floors above, which is the cheapest way to buy his goodwill. Coal rounds out the pile and saves a trip to the Charcoal Kiln.
The collectible is Dwarf Scroll I, which drops rarely. It belongs in the Museum, and donating all four scrolls earns the Dwarvish Translation Guide from Gunther, which makes the Dwarf's speech intelligible and also translates the headstone riddle in the graveyard that points towards the Galaxy Sword. Outside the Museum, Dwarf Scroll I works as a red dye at the pots in Haley and Emily's house and raises the capacity of a Ghostfish pond. Dwarf Scroll IV turns up occasionally too.
Items this monster can drop when it is defeated, with the chance of each.
| Item | Image | Chance |
|---|---|---|
| Coal | 10% | |
| Dwarf Scroll I | 0.5% | |
| Dwarf Scroll IV | 0.1% | |
| Iron Ore | 10% | |
| Quartz | 10% | |
| Stone | 90% | |
| Diamond | 0.05% | |
| Prismatic Shard | 0.05% |
Notes
Golems are the clearest example of how the Mines teach by scenery. The floors in the thirties look empty and grey, and a farmer who learns to read the eyes there is much better prepared for the Rock Crabs and Stick Bugs that use the same trick later.
For Stone specifically, a golem sweep competes with simple mining. Breaking rock gives more Stone per minute, but it costs tool energy, while golems cost health instead, so the choice depends on whatever is in shorter supply that day.
Flipping the Shrine of Challenge turns every golem on these floors into its dangerous form, which keeps the same drop table behind a vastly larger health pool. For anyone who only wants Stone, Quartz and Iron Ore, the ordinary mine is the better place to be.
All Monsters
Every entry in this group, with its key details.
| Name | Image | Location | HP | Damage |
|---|---|---|---|---|
| Armored Bug | Skull Cavern | 1 | 8 | |
| Armored Bug (dangerous) | Skull Cavern | 250 | 20-27 | |
| Bats | The Mines & Skull Cavern | 24, 36, 80, 300,; 268, 277 | 06, 07, 15, 30, 13, 14 | |
| Blue Squid | The Dangerous Mines | 310 | 18 | |
| Bug | The Mines | 1 | 8 | |
| Bug (dangerous) | Dangerous Mines | 250 | 15-16 | |
| Carbon Ghost | Skull Cavern; The Dangerous Mines | 190 | 25 | |
| Cave Fly | The Mines | 22 | 6 | |
| Cave Fly (dangerous) | Dangerous Mines | 266 | 13-15 | |
| Duggy | The Mines | 40 | 6 | |
| Duggy (dangerous) | Dangerous Mines | 280 | 8 | |
| Dust Sprite | The Mines | 40 | 6 | |
| Dust Sprite (dangerous) | The Mines | 280 | 13-15 | |
| Dwarvish Sentry | Volcano Dungeon | 300 | 18 | |
| False Magma Cap | Volcano Dungeon | 290 | 15 | |
| Ghost | The Mines | 96 | 10 | |
| Grub | The Mines | 20 | 4 | |
| Grub (dangerous) | Dangerous Mines | 265 | 12-13 | |
| Haunted Skull | Quarry Mine; The Mines random dungeon floors | 160 | 15 | |
| Haunted Skull (dangerous) | Dangerous Mines | 310 | 19-26 | |
| Hot Head | Volcano Dungeon | 215 | 18 | |
| Iridium Crab | Skull Cavern | 240 | 15 | |
| Iridium Golem | Wilderness Farm | 430 | 15 | |
| Lava Crab | The Mines | 120 | 15 | |
| Lava Crab (dangerous) | Dangerous Mines | 340 | 19-26 | |
| Lava Lurk | Volcano Dungeon | 220 | 15 | |
| Magma Duggy | Volcano Dungeon | 380 | 16 | |
| Magma Sparker | Volcano Dungeon | 310 | 15 | |
| Magma Sprite | Volcano Dungeon | 220 | 15 | |
| Metal Head | The Mines | 40 | 15 | |
| Metal Head (dangerous) | Dangerous Mines | 280 | 19-26 | |
| Mummy | Skull Cavern | 260 | 30 | |
| Mummy (dangerous) | Skull Cavern | 445 | 38-55 | |
| Mutant Fly | Mutant Bug Lair, Skull Cavern | 66 | 12 | |
| Mutant Grub | Mutant Bug Lair | 100 | 12 | |
| Pepper Rex | Skull Cavern | 300 | 15 | |
| Putrid Ghost | The Dangerous Mines | 500 | 25 | |
| Rock Crab | The Mines | 30 | 5 | |
| Rock Crab (dangerous) | Dangerous Mines | 272 | 13 | |
| Royal Serpent | Skull Cavern | 150 + (50 × tail segments) | 32-48 | |
| Serpent | Skull Cavern | 150 | 23 | |
| Shadow Brute | The Mines | 160 | 18 | |
| Shadow Brute (dangerous) | Dangerous Mines | 370 | 22-32 | |
| Shadow Shaman | The Mines | 80 | 17 | |
| Shadow Shaman (dangerous) | Dangerous Mines | 310 | 21-30 | |
| Shadow Sniper | The Mines | 300 | 18 | |
| Skeleton | The Mines | 140 | 10 | |
| Skeleton (dangerous) | Dangerous Mines, Quarry Mine | 655 | 16-18 | |
| Skeleton Mage | Dangerous Mines, Quarry Mine | 355 | 20-25 | |
| Slimes | The Mines, Skull Cavern, Quarry Mine, Secret Woods, Tiger Slime Grove, and Volcano Dungeon | Varies | Varies | |
| Spider | The Mines (Shrine ON) | 200 | 15 | |
| Squid Kid | The Mines | 1 | 18 | |
| Squid Kid (dangerous) | The Dangerous Mines; Skull Cavern | 250 | 22-32 | |
| Stick Bug | The Dangerous Mines | 700 | 20 | |
| Stone Golem | The Mines | 45 | 5 | |
| Stone Golem (dangerous) | Dangerous Mines | 283 | 13 | |
| Truffle Crab | The Farm | 30 | 5 | |
| Wilderness Golem | The Farm | 30 | 5 |