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Haunted Skull


Haunted Skull
Haunted Skull
Type Monster
Location Quarry Mine; The Mines random dungeon floors
Floors All
HP 160
Damage 15
Defence 1
Speed 3
XP 15

The Haunted Skull is a flying skull that drifts out of the dark in the Quarry Mine and on the dungeon floors of the Mines. It behaves like a Bat with ambitions, breaking off and attacking from a new angle rather than flying a straight line, and it hits hard enough to matter. What makes it famous is the loot. Almost everything on its drop list is rare: the Dark Sword with its built-in Vampiric healing, the Prehistoric Skull and Skeletal Hand for the Museum, an Aquamarine Ring, a Ruby Ring, and the Magic Rock Candy that almost nothing else in the valley gives up. Farmers hunt these deliberately, and the Quarry Mine is where they go to do it.


Behaviour


A Haunted Skull flies, and it flies cleverly. It approaches, veers away and comes back from a different side, which is the same habit that makes Bats and Serpents awkward. Contact is what hurts, so the fight is a matter of meeting it on the swing rather than being caught between two of them.

They appear in two ways. Some rest on the floor as part of the scenery and only wake when the farmer walks near. Others announce themselves with a screech and fly in from beyond the edge of the floor, which is how a quiet corner suddenly holds three of them.

A sword's wide arc is the right tool, as it is against any flier, because a club or dagger covers too narrow a slice of the air. Backing away so the group gathers on one side turns several attackers into one swing, and a sword's block knocks fliers back without any swing at all. A Vampiric blade suits the exchange well, since each kill hands a little health straight back.

Location


The Quarry Mine is the reliable address. Its entrance sits on the left edge of the Quarry, north of the bridge, and the cave inside is a single long floor that ends at a statue of the Grim Reaper holding the Golden Scythe. Haunted Skulls patrol that floor alongside Copper Slimes and Iron Slimes, and because the whole area resets each day, it can be cleared again tomorrow.

They also appear on the dungeon floors that occasionally replace an ordinary floor of the Mines. Those are rarer and less convenient, which is why the Quarry Mine is the usual hunting ground for anyone chasing the Dark Sword.

Drops


The Dark Sword is the headline, at a little over one kill in a hundred. It is the slowest and heaviest sword in the game, and it comes already carrying the Vampiric enchantment, so it heals its owner as it fights. Its weight flings monsters away, which covers the slow swing, and the enchantment can be swapped at the Forge for anyone who prefers something else.

Two Museum artifacts sit on the same list at the same rate. The Prehistoric Skull also turns into fertiliser in a Bone Mill, and donating it with the Skeletal Hand and the Prehistoric Scapula earns a Sloth Skeleton for the Museum. An Aquamarine Ring, which raises critical strike chance, and a Ruby Ring, which raises damage, both drop here too, and the ring Marlon sells for thousands can simply fall out of a skull.

The oddities are worth knowing. Magic Rock Candy appears on roughly one skull in a thousand and is one of the strongest buff foods in the game. An Artifact Trove drops once every Vault bundle has been completed, and in Winter a Rice Shoot falls from about one skull in five, which is a strange seasonal gift from a flying skull. Earth Crystals, Oak Resin, Solar Essence, Void Essence, Omni Geodes and Mega Bombs fill out the rest.

Items this monster can drop when it is defeated, with the chance of each.

Item Image Chance
Aquamarine Ring Aquamarine Ring 1.3%
Dark Sword Dark Sword 1.3%
Earth Crystal Earth Crystal 1.3%
Magic Rock Candy Magic Rock Candy 0.13%
Mega Bomb Mega Bomb 1.3%
Oak Resin Oak Resin 1.3%
Prehistoric Skull Prehistoric Skull 1.3%
Ruby Ring Ruby Ring 1.3%
Skeletal Hand Skeletal Hand 1.3%
Solar Essence Solar Essence 1.3%
Void Essence Void Essence 1.3%
Rice Shoot Rice Shoot 21.43%
Artifact Trove Artifact Trove 1.3%
Omni Geode Omni Geode 1.3%
Diamond Diamond 0.05%
Prismatic Shard Prismatic Shard 0.05%

Notes


A Burglar's Ring doubles every roll on this list, which matters more here than on any other monster in the game. With rare items at one in a hundred, a second roll each time roughly halves the grind for the Dark Sword.

Luck-raising food helps for the same reason, and the Quarry Mine's daily reset means a hunt can be repeated every morning without touching the elevator.

Monster Musk is no use in the Quarry Mine, since the area refreshes at the end of each day rather than counting monsters on entry. The number of skulls on that floor is whatever the morning provides.

All Monsters


Every entry in this group, with its key details.

Name Image Location HP Damage
Armored Bug Armored Bug Skull Cavern 1 8
Armored Bug (dangerous) Armored Bug (dangerous) Skull Cavern 250 20-27
Bats Bats The Mines & Skull Cavern 24, 36, 80, 300,; 268, 277 06, 07, 15, 30, 13, 14
Blue Squid Blue Squid The Dangerous Mines 310 18
Bug Bug The Mines 1 8
Bug (dangerous) Bug (dangerous) Dangerous Mines 250 15-16
Carbon Ghost Carbon Ghost Skull Cavern; The Dangerous Mines 190 25
Cave Fly Cave Fly The Mines 22 6
Cave Fly (dangerous) Cave Fly (dangerous) Dangerous Mines 266 13-15
Duggy Duggy The Mines 40 6
Duggy (dangerous) Duggy (dangerous) Dangerous Mines 280 8
Dust Sprite Dust Sprite The Mines 40 6
Dust Sprite (dangerous) Dust Sprite (dangerous) The Mines 280 13-15
Dwarvish Sentry Dwarvish Sentry Volcano Dungeon 300 18
False Magma Cap False Magma Cap Volcano Dungeon 290 15
Ghost Ghost The Mines 96 10
Grub Grub The Mines 20 4
Grub (dangerous) Grub (dangerous) Dangerous Mines 265 12-13
Haunted Skull Haunted Skull Quarry Mine; The Mines random dungeon floors 160 15
Haunted Skull (dangerous) Haunted Skull (dangerous) Dangerous Mines 310 19-26
Hot Head Hot Head Volcano Dungeon 215 18
Iridium Crab Iridium Crab Skull Cavern 240 15
Iridium Golem Iridium Golem Wilderness Farm 430 15
Lava Crab Lava Crab The Mines 120 15
Lava Crab (dangerous) Lava Crab (dangerous) Dangerous Mines 340 19-26
Lava Lurk Lava Lurk Volcano Dungeon 220 15
Magma Duggy Magma Duggy Volcano Dungeon 380 16
Magma Sparker Magma Sparker Volcano Dungeon 310 15
Magma Sprite Magma Sprite Volcano Dungeon 220 15
Metal Head Metal Head The Mines 40 15
Metal Head (dangerous) Metal Head (dangerous) Dangerous Mines 280 19-26
Mummy Mummy Skull Cavern 260 30
Mummy (dangerous) Mummy (dangerous) Skull Cavern 445 38-55
Mutant Fly Mutant Fly Mutant Bug Lair, Skull Cavern 66 12
Mutant Grub Mutant Grub Mutant Bug Lair 100 12
Pepper Rex Pepper Rex Skull Cavern 300 15
Putrid Ghost Putrid Ghost The Dangerous Mines 500 25
Rock Crab Rock Crab The Mines 30 5
Rock Crab (dangerous) Rock Crab (dangerous) Dangerous Mines 272 13
Royal Serpent Royal Serpent Skull Cavern 150 + (50 × tail segments) 32-48
Serpent Serpent Skull Cavern 150 23
Shadow Brute Shadow Brute The Mines 160 18
Shadow Brute (dangerous) Shadow Brute (dangerous) Dangerous Mines 370 22-32
Shadow Shaman Shadow Shaman The Mines 80 17
Shadow Shaman (dangerous) Shadow Shaman (dangerous) Dangerous Mines 310 21-30
Shadow Sniper Shadow Sniper The Mines 300 18
Skeleton Skeleton The Mines 140 10
Skeleton (dangerous) Skeleton (dangerous) Dangerous Mines, Quarry Mine 655 16-18
Skeleton Mage Skeleton Mage Dangerous Mines, Quarry Mine 355 20-25
Slimes Slimes The Mines, Skull Cavern, Quarry Mine, Secret Woods, Tiger Slime Grove, and Volcano Dungeon Varies Varies
Spider Spider The Mines (Shrine ON) 200 15
Squid Kid Squid Kid The Mines 1 18
Squid Kid (dangerous) Squid Kid (dangerous) The Dangerous Mines; Skull Cavern 250 22-32
Stick Bug Stick Bug The Dangerous Mines 700 20
Stone Golem Stone Golem The Mines 45 5
Stone Golem (dangerous) Stone Golem (dangerous) Dangerous Mines 283 13
Truffle Crab Truffle Crab The Farm 30 5
Wilderness Golem Wilderness Golem The Farm 30 5