Help us keep improving this website

Pepper Rex


Pepper Rex
Pepper Rex
Type Monster
Location Skull Cavern
Floors Prehistoric floors (mostly)
HP 300
Damage 15
Defence 5
Speed 2
XP 7

The Pepper Rex is the Skull Cavern's dinosaur, a plodding green reptile that stops, braces and breathes a jet of flame at whatever is in front of it. It keeps to the prehistoric floors, the jungle-looking levels where the cavern suddenly fills with foliage, and it is usually in company: three to five of them on one floor is normal, and their fire arrives in a chain if they are taken on together. Every Pepper Rex gives up exactly one bone or egg when it dies, and one of those is the Dinosaur Egg, which is the only way to put a Dinosaur in a Big Coop. Fifty of them complete the Adventurer's Guild bounty that Gil pays with the Knight's Helmet.


Behaviour


A Pepper Rex moves slowly around the floor and only becomes dangerous when the farmer gets close. At that point it halts, and the halt is the tell: a Rex that has stopped moving is about to breathe fire, and it will keep breathing in one direction for several seconds.

While the flame is out it does no contact damage at all, so standing beside a breathing Rex is safer than standing beside a walking one. That is the key to the fight. The moment the pause begins, stepping out of the line of fire and attacking from the side costs nothing, and the Rex is committed for the length of the breath.

There is one trap. During the pause before the flame, a Rex can still swing round to face a new direction, and moving to its flank too quickly simply turns it. The reliable version is to stand diagonally next to it, wait until the flame actually starts, and then attack from the side the fire is not coming out of. Once a Rex is breathing it cannot change its mind.

Groups make this harder because the direction each Rex faces decides where its flame goes, and in a cluster those lines cross. Pulling them apart and taking one at a time is slower and far cheaper than wading in.

Location


Pepper Rexes belong to the prehistoric floors of the Skull Cavern, beyond the Calico Desert. Those floors look nothing like the rest of the cavern: dense green foliage, dinosaur bones and a jungle colour scheme instead of bare rock. They appear at random depths, and a Rex can turn up on an ordinary floor now and then, but the prehistoric levels are where they gather.

Mutant Flies share those floors, which is an awkward pairing: the fly is fast and ignores walls while the Rex is slow and needs line of sight, so the two demand opposite kinds of attention. Cutting the foliage on a prehistoric floor is worthwhile on its own, since Dinosaur Eggs and Ancient Seeds can be foraged out of it.

Reaching the prehistoric floors means diving from the top each time. Farmers chasing the bounty tend to bring Staircases, drop quickly until a jungle floor appears, and then clear it properly rather than hunting floor by floor.

Drops


A Pepper Rex always drops exactly one item from a short list, and the roll decides which. Three of the four are prehistoric bones: a Prehistoric Rib, a Prehistoric Tibia or a Prehistoric Vertebra. All three are Museum artefacts, and donating the right combination earns pieces of the Sloth Skeleton display, so a bounty run doubles as a Museum trip. Any of them can also go into a Bone Mill, which turns bones into Quality Fertiliser, Speed-Gro, Deluxe Speed-Gro or Tree Fertiliser.

The fourth outcome is the Dinosaur Egg, and it is the reason most farmers hunt a Rex at all. The egg counts as an artefact, so one can be handed to Gunther, but the better use is an incubator in a Big Coop or a Deluxe Coop. Eleven days later it hatches into a Dinosaur, and a fed, grown Dinosaur lays an egg of its own every week. Those eggs go through a Mayonnaise Machine to come out as Dinosaur Mayonnaise, which is one of the better paying artisan goods for the work involved. The sensible order is therefore to incubate the first egg and donate the second: the Dinosaur then supplies the Museum copy for free.

A Burglar's Ring changes the maths here more than almost anywhere else. Because the drop is a single roll from the list, wearing the ring makes the game roll twice, which doubles the chance of an egg from every Rex killed.

Items this monster can drop when it is defeated, with the chance of each.

Item Image Chance
Dinosaur Egg Dinosaur Egg 10%
Prehistoric Rib Prehistoric Rib 30%
Prehistoric Tibia Prehistoric Tibia 30%
Prehistoric Vertebra Prehistoric Vertebra 30%
Diamond Diamond 0.05%
Prismatic Shard Prismatic Shard 0.05%

Notes


The Knight's Helmet that Gil hands over for fifty Pepper Rexes is a cosmetic hat, so the bounty is chased for the reward list and the Protector of the Valley achievement rather than for a combat bonus. Marlon sells spares once the first has been collected.

Every single kill produces something, which makes a Pepper Rex one of the most reliable monsters underground. That makes the prehistoric floors a good place to fill a Museum shelf and a fertiliser chest at the same time.

Monster Musk doubles the monsters on a floor. On a prehistoric floor that means more eggs and more fire, so it pays best for a farmer who can already kill a Rex in two or three swings.

All Monsters


Every entry in this group, with its key details.

Name Image Location HP Damage
Armored Bug Armored Bug Skull Cavern 1 8
Armored Bug (dangerous) Armored Bug (dangerous) Skull Cavern 250 20-27
Bats Bats The Mines & Skull Cavern 24, 36, 80, 300,; 268, 277 06, 07, 15, 30, 13, 14
Blue Squid Blue Squid The Dangerous Mines 310 18
Bug Bug The Mines 1 8
Bug (dangerous) Bug (dangerous) Dangerous Mines 250 15-16
Carbon Ghost Carbon Ghost Skull Cavern; The Dangerous Mines 190 25
Cave Fly Cave Fly The Mines 22 6
Cave Fly (dangerous) Cave Fly (dangerous) Dangerous Mines 266 13-15
Duggy Duggy The Mines 40 6
Duggy (dangerous) Duggy (dangerous) Dangerous Mines 280 8
Dust Sprite Dust Sprite The Mines 40 6
Dust Sprite (dangerous) Dust Sprite (dangerous) The Mines 280 13-15
Dwarvish Sentry Dwarvish Sentry Volcano Dungeon 300 18
False Magma Cap False Magma Cap Volcano Dungeon 290 15
Ghost Ghost The Mines 96 10
Grub Grub The Mines 20 4
Grub (dangerous) Grub (dangerous) Dangerous Mines 265 12-13
Haunted Skull Haunted Skull Quarry Mine; The Mines random dungeon floors 160 15
Haunted Skull (dangerous) Haunted Skull (dangerous) Dangerous Mines 310 19-26
Hot Head Hot Head Volcano Dungeon 215 18
Iridium Crab Iridium Crab Skull Cavern 240 15
Iridium Golem Iridium Golem Wilderness Farm 430 15
Lava Crab Lava Crab The Mines 120 15
Lava Crab (dangerous) Lava Crab (dangerous) Dangerous Mines 340 19-26
Lava Lurk Lava Lurk Volcano Dungeon 220 15
Magma Duggy Magma Duggy Volcano Dungeon 380 16
Magma Sparker Magma Sparker Volcano Dungeon 310 15
Magma Sprite Magma Sprite Volcano Dungeon 220 15
Metal Head Metal Head The Mines 40 15
Metal Head (dangerous) Metal Head (dangerous) Dangerous Mines 280 19-26
Mummy Mummy Skull Cavern 260 30
Mummy (dangerous) Mummy (dangerous) Skull Cavern 445 38-55
Mutant Fly Mutant Fly Mutant Bug Lair, Skull Cavern 66 12
Mutant Grub Mutant Grub Mutant Bug Lair 100 12
Pepper Rex Pepper Rex Skull Cavern 300 15
Putrid Ghost Putrid Ghost The Dangerous Mines 500 25
Rock Crab Rock Crab The Mines 30 5
Rock Crab (dangerous) Rock Crab (dangerous) Dangerous Mines 272 13
Royal Serpent Royal Serpent Skull Cavern 150 + (50 × tail segments) 32-48
Serpent Serpent Skull Cavern 150 23
Shadow Brute Shadow Brute The Mines 160 18
Shadow Brute (dangerous) Shadow Brute (dangerous) Dangerous Mines 370 22-32
Shadow Shaman Shadow Shaman The Mines 80 17
Shadow Shaman (dangerous) Shadow Shaman (dangerous) Dangerous Mines 310 21-30
Shadow Sniper Shadow Sniper The Mines 300 18
Skeleton Skeleton The Mines 140 10
Skeleton (dangerous) Skeleton (dangerous) Dangerous Mines, Quarry Mine 655 16-18
Skeleton Mage Skeleton Mage Dangerous Mines, Quarry Mine 355 20-25
Slimes Slimes The Mines, Skull Cavern, Quarry Mine, Secret Woods, Tiger Slime Grove, and Volcano Dungeon Varies Varies
Spider Spider The Mines (Shrine ON) 200 15
Squid Kid Squid Kid The Mines 1 18
Squid Kid (dangerous) Squid Kid (dangerous) The Dangerous Mines; Skull Cavern 250 22-32
Stick Bug Stick Bug The Dangerous Mines 700 20
Stone Golem Stone Golem The Mines 45 5
Stone Golem (dangerous) Stone Golem (dangerous) Dangerous Mines 283 13
Truffle Crab Truffle Crab The Farm 30 5
Wilderness Golem Wilderness Golem The Farm 30 5