Ba Xing Chong
| Ba Xing Chong | |
|---|---|
| Class | Shotgun |
| Type | Smart |
| Ammo | Shotgun Ammo |
| Tier | Iconic |
| Attack Speed | 2 |
| Range | 30 m |
| Lock-On Time | 1.2 s |
| Projectiles | 4 |
| Weight | 9.6 |
| Location | Northside |
Ba Xing Chong is the smart shotgun hidden in Adam Smasher's vault, and it fires explosive rockets instead of pellets. It locks on to as many as six enemies at once. Each blast tears apart everything caught in it. At low Health it reloads faster and sets more enemies on fire. It can only be crafted after the game's final fight. Ba Xing Chong is a post-game weapon. It is crafted from a spec hidden in Adam Smasher's locked room on the DV Ebunike.
Combat
Ba Xing Chong works like a smart rocket launcher. Aiming marks up to six enemies, and each round tracks a locked target before it explodes. The blasts spread damage around each target, so a single trigger pull can hit a whole group at once.
The danger is just as large. Explosions hurt V as well, so firing at an enemy who is right next to V is a mistake. The weight also slows V down and lowers jump height. It is better for holding a position than for chasing enemies. At low Health the reload gets faster and the burn chance rises, which helps V survive a bad situation.
How to Get Ba Xing Chong Guide
- Reach the final fight against Adam Smasher in one of the endings where he is fought.
- Loot Smasher's access token from his body.
- Return to free roam after the credits.
- Travel to the DV Ebunike at the Northside docks and open Smasher's locked room.
- Take the crafting spec from the case in the room.
- Craft Ba Xing Chong in the crafting menu.
Ba Xing Chong Map Location
Ba Xing Chong map location:
Map credit by Map Genie.
Crafting Spec
The Ba Xing Chong spec lies in a case in Adam Smasher's locked room on the DV Ebunike, opened with the access token looted from Adam Smasher. The spec lets V craft Ba Xing Chong in the crafting menu. Every spec in the game is listed on the Crafting Specs page.
The table shows what crafting Ba Xing Chong costs at each tier.
| Tier | Components |
|---|---|
| Tier 5 | 40 Tier 5 components |
Upgrades
Ba Xing Chong is crafted from its spec. Like every Iconic weapon, it can then be raised through the tiers in the Upgrades section of the crafting menu. Each upgrade costs crafting components. The last step, from Tier 5+ to Tier 5++, costs 200 Tier 5 components.
The table shows what each tier step of Ba Xing Chong costs.
| Upgrade | Components | Requirement |
|---|---|---|
| Tier 1 to Tier 1+ | 75 Tier 1 components | - |
| Tier 1+ to Tier 2 | 40 components | - |
| Tier 2 to Tier 2+ | 75 Tier 2 components | - |
| Tier 2+ to Tier 3 | 40 components | - |
| Tier 3 to Tier 3+ | 75 Tier 3 components | - |
| Tier 3+ to Tier 4 | 40 components | - |
| Tier 4 to Tier 4+ | 75 Tier 4 components | - |
| Tier 4+ to Tier 5 | 40 components | - |
| Tier 5 to Tier 5+ | 75 Tier 5 components | - |
| Tier 5+ to Tier 5++ | 200 Tier 5 components | Phantom Liberty |
Character Builds
Smart Link cyberware in the Hands slot is required for Ba Xing Chong to lock on. With it fitted, the smart weapon perks in the Intelligence tree all apply. Targeting Prism enables multiple locks while aiming and adds one more target at a time. Acquisition Specialist widens the targeting circle and speeds up lock-on. No Escape resets a lock that is about to run out when V shoots the target. Recirculation restores RAM on each smart weapon kill. Smart Synergy gives instant locks and bonus damage on quickhacked enemies while Overclock is active.
The self-damage is the main risk. Friendlier Fire in the Technical Ability tree halves the damage and effects V takes from V's own explosions. Cyberware that protects V at low Health also works well with the weapon's own low Health bonus. The Revulsor slows time when Health drops below 25%. Second Heart restores Health once it reaches zero.
Select a Build
Overclock goes on first, then a quickhack, then Adrenaline Rush, then another quickhack. Smart guns mop up whatever is left.
Attributes: Body 20, Reflexes 20, Technical Ability 18, Intelligence 20, Cool 3.
The perks, cyberware and weapon mods for this build are listed below.
| Name | Image | Level | Effect |
|---|---|---|---|
| Painkiller | Body 4 | Slow Health regeneration in combat | |
| Adrenaline Rush | Body 15 | More Health and the Adrenaline Rush mode | |
| No Escape | Intelligence 9 | Shooting a target keeps its Smart lock | |
| Precision Subroutines | Intelligence 9 | Smart weapon accuracy grows with max RAM | |
| Recirculation | Intelligence 9 | RAM back after a Smart weapon kill | |
| Target Lock Transfer | Intelligence 15 | Smart locks survive weapon swaps and hip fire | |
| Targeting Prism | Intelligence 15 | Lock on to more targets at once | |
| Terminal Velocity | Intelligence 15 | Faster Smart rounds and longer lock range after a kill | |
| Smart Synergy | Intelligence 20 | Instant Smart lock during Overclock | |
| Acquisition Specialist | Intelligence | Bigger reticle and faster lock on for Smart weapons | |
| Dash | Reflexes 9 | Dash replaces the dodge | |
| Air Dash | Reflexes 15 | Dash in midair | |
| All Things Cyber | Technical Ability 9 | Stronger cyberware stats | |
| Chrome Constitution | Technical Ability 9 | Less damage taken with full Skeleton and Integumentary slots | |
| Cyborg | Technical Ability 15 | Shorter cyberware cooldowns with every slot filled | |
| Extended Warranty | Technical Ability 15 | Cyberware effects last longer | |
| License To Chrome | Technical Ability 15 | Stronger cyberware, more armor and a Skeleton slot |
| Name | Image | Slot | Effect |
|---|---|---|---|
| Biomonitor | Circulatory System | Uses a Health item when Health runs low | |
| Blood Pump | Circulatory System | A Health item that heals over time | |
| Heal-On-Kill | Circulatory System | Health on each kill | |
| Ex-Disk | Frontal Cortex | More max RAM and faster uploads | |
| Smart Link | Hands | Smart targeting for Smart weapons | |
| Nano-Plating | Integumentary System | Chance to block incoming bullets | |
| NeoFiber | Nervous System | More mitigation chance and strength | |
| Feen-X | Skeleton | Faster RAM recovery when RAM runs low |
Lore
Ba Xing Chong is the Iconic variant of the Kang Tao L-69 Zhuo. Its caption calls it the perfect arsenal for a one-person army. Its description is blunter: everything caught in the blast radius is torn to shreds, and that includes the user. The spec sits in Adam Smasher's vault aboard the Ebunike. The Ebunike is the same container ship at the Northside docks where V meets Grayson in Chippin' In. The room stays sealed until V takes Smasher's own access token from the final fight.
Notes
- Ba Xing Chong has a hidden spot on the weapon wall in V's apartment. The spot only appears once the weapon is placed in the stash.
Weapon Categories
All Shotguns
Every shotgun is listed below. The Iconic weapons come first, then the standard ones.
Iconic Shotguns
| Name | Image | Headshot | Armor Pen | Location |
|---|---|---|---|---|
| Alabai | +85% | 25% | Dogtown | |
| Amstaff | +150% | 25% | ||
| Ba Xing Chong | Northside | |||
| Bloody Maria | +85% | 25% | Little China | |
| Dezerter | +85% | 75% | Dogtown | |
| Guts | +85% | 75% | Corpo Plaza | |
| Mox | +85% | 25% | Kabuki | |
| Order | +50% | 100% | Dogtown | |
| Pozhar x-MOD2 | +85% | 25% | Dogtown | |
| Sovereign | +85% | 75% | Japantown | |
| The Headsman | 25% | North Oak |
Standard Shotguns
| Name | Image | Headshot | Armor Pen | Location |
|---|---|---|---|---|
| Carnage | +85% | 50% | Downtown | |
| Crusher | +135% | |||
| DB-2 Satara | +85% | 50% | ||
| DB-2 Testera | +85% | 50% | ||
| DB-4 Igla | +85% | 25% | Northside | |
| DB-4 Palica | +35% | |||
| L-69 Zhuo | +35% | 25% | ||
| M2038 Tactician | +85% | 25% | ||
| VST-37 Pozhar | +85% | 25% |