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Peripheral Inverse



Peripheral Inverse
Peripheral Inverse
Class Integumentary System
Tier Iconic
Location Dogtown

The Peripheral Inverse makes V hardest to hurt at point-blank range. Enemies attacking from right next to V deal far less damage. The protection fades as the attacker steps back and is gone at six meters. It suits melee fighters and shotgun users who spend the whole fight in an enemy's face. It is the Iconic variant of the ProxiShield, with a much stronger effect and a much heavier capacity cost. The Peripheral Inverse is a late game Phantom Liberty implant, sold by the ripperdocs in Dogtown and found in Dogtown airdrops.

Effect


The Peripheral Inverse is a passive implant. It checks how far away each attacking enemy is. An enemy within three meters deals much less damage to V. At Tier 4 the cut is about a third. At Tier 5++ it reaches nearly half. Between three and six meters the cut shrinks step by step. At six meters and beyond it is gone.

The effect rewards staying close. A melee fighter who stands next to the target takes the full benefit. A shotgun user who closes in also gains from it.

The ProxiShield works the same way with a smaller cut. The Peripheral Inverse gives a much larger cut at the same distance.

The implant also adds Armor, which grows with each tier. It is attuned to Body. Each Body point adds half a point of Health. A character with full Body gains ten extra Health.

How to Get Peripheral Inverse Guide


  • Install Phantom Liberty and reach Dogtown.
  • Visit a ripperdoc in Dogtown in the late game to buy it at Tier 4.
  • Return at level 40 for Tier 5.
  • Loot it from an airdrop cache in Dogtown.
  • Upgrade it at a ripperdoc with crafting components.

Peripheral Inverse Map Location


Peripheral Inverse map location:

Map credit by Map Genie.

Upgrades


The Peripheral Inverse comes in Tiers 4 and 5, with plus steps in between. Each step raises the damage cut and the Armor. The capacity cost stays the same at every tier. That cost is much heavier than the cost of the ProxiShield. Cyberware Capacity Shards, the Edgerunner perk and All Things Cyber help make room for it. A ripperdoc can upgrade it with crafting components up to Tier 5++.

The table shows what each tier step of Peripheral Inverse costs at a ripperdoc.

Upgrade Components Requirement
Tier 4 to Tier 4+ 40 Tier 4 components -
Tier 4+ to Tier 5 30 Tier 5 components -
Tier 5 to Tier 5+ 40 Tier 5 components -
Tier 5+ to Tier 5++ 100 Tier 5 components Phantom Liberty

Character Builds


The Peripheral Inverse belongs in a close-range Body build. A Berserk pairs well with it, since a Berserk locks V into melee range anyway. Blunt weapons, blades, Gorilla Arms and Mantis Blades all keep V within three meters. Shotguns also suit it. Rip And Tear links shotgun shots and Quick Melee Attacks for extra damage. Like A Feather removes the movement penalty for shotguns.

Technical Ability perks help with the cost and the slot. All Things Cyber cuts the capacity cost of Integumentary System and Skeleton cyberware. Chrome Constitution lowers incoming damage when every Integumentary System and Skeleton slot is filled. Together they make room for this heavy implant and add more protection.

Select a Build

Mantis Blades are the main weapon, so both weapon slots stay free for guns. Dashes and the Mantis Blades leap reach enemies fast, and Finishers restore Health. A Sandevistan slows time when a fight gets crowded.

Attributes: Body 20, Reflexes 20, Technical Ability 20, Intelligence 3, Cool 18.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Army Of One Army Of One Body 4 Faster Health regeneration for each nearby enemy
Comeback Kid Comeback Kid Body 4 Faster Health regeneration at low Health
Dorph-Head Dorph-Head Body 4 Brief full Mitigation after using a Health item
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Unstoppable Force Unstoppable Force Body 15 Immunity to knockdown and blinding during Adrenaline Rush
Blind Spot Blind Spot Cool 4 Slower enemy detection while crouched
Feline Footwork Feline Footwork Cool 4 Faster and harder to hit while crouched
Killer Instinct Killer Instinct Cool 4 More damage with knives, axes and silenced guns outside combat
Quick Getaway Quick Getaway Cool 4 Faster movement after an unseen kill
Parkour! Parkour! Reflexes 4 Faster climbing and vaulting
Slippery Slippery Reflexes 4 Harder to hit while moving fast
Bullet Deflect Bullet Deflect Reflexes 9 Blocked bullets fly back where the reticle points
Can't Touch This Can't Touch This Reflexes 9 Full Mitigation Chance while Dashing
Dash Dash Reflexes 9 Dash replaces the dodge
Lead And Steel Lead And Steel Reflexes 9 Blades block incoming bullets
Mad Dash Mad Dash Reflexes 9 Double Dash range toward enemies
Aerial Acrobat Aerial Acrobat Reflexes 15 Better control in midair
Air Dash Air Dash Reflexes 15 Dash in midair
Finisher: Bladerunner Finisher: Bladerunner Reflexes 15 Faster blade attacks and a finisher that restores Health
Flash Of Steel Flash Of Steel Reflexes 15 Speed and attack speed after a finisher
Going The Distance Going The Distance Reflexes 15 Double finisher range
Opportunist Opportunist Reflexes 15 Easier finishers on stunned, blinded or bleeding enemies
Slaughterhouse Reflexes 20 Every attack causes Bleeding
Tailwind Tailwind Reflexes 20 Stamina from air dashes and double jumps
Emergency Cloaking Emergency Cloaking Relic Optical Camo can break enemy tracking in combat
Jailbreak Jailbreak Relic New abilities for every Arms cyberware
Machine Learning Machine Learning Relic Crit damage builds on enemy Vulnerabilities
Sensory Protocol Sensory Protocol Relic Time slows when spotted while crouched
Spatial Mapping Spatial Mapping Relic Mantis Blades leap attacks cripple enemies
Vulnerability Analytics Vulnerability Analytics Relic Hits on enemy Vulnerabilities always crit
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Chrome Constitution Chrome Constitution Technical Ability 9 Less damage taken with full Skeleton and Integumentary slots
Renaissance Punk Renaissance Punk Technical Ability 9 More cyberware capacity for each attribute at 9 or higher
Extended Warranty Extended Warranty Technical Ability 15 Cyberware effects last longer
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Mantis Blades Mantis Blades Arms Arm blades that slash and leap at enemies
Biomonitor Biomonitor Circulatory System Uses a Health item when Health runs low
Blood Pump Blood Pump Circulatory System A Health item that heals over time
Optical Camo Optical Camo Integumentary System Near invisibility for a few seconds
Reinforced Tendons Reinforced Tendons Legs Double jump
NeoFiber NeoFiber Nervous System More mitigation chance and strength
Stabber Stabber Nervous System Crit chance with blades and throwables
Militech Apogee Sandevistan Operating System Slows time by 85% with crit bonuses
Dense Marrow Dense Marrow Skeleton More melee damage for a higher Stamina cost

Lore


The Peripheral Inverse shares its in-game line with the ProxiShield: "Teach them to respect your personal space." The line sums up the idea of both implants. Enemies who come close pay for it, because their attacks lose much of their force. The Peripheral Inverse is one of the Iconic implants that arrived with Phantom Liberty and are sold only inside Dogtown.

Notes


  • The ProxiShield is the base implant. It costs far less capacity and gives a smaller damage cut at close range.

Cyberware Categories




All Integumentary System Cyberware



Every Integumentary System implant is listed below. The Iconic ones come first, then the standard ones.

Iconic Integumentary System Cyberware

Name Image Attribute Capacity Location
Chitin Chitin Body Dogtown
Peripheral Inverse Peripheral Inverse Dogtown

Standard Integumentary System Cyberware

Name Image Attribute Capacity Location
Carapace Carapace Technical Ability 16
Cellular Adapter Cellular Adapter Technical Ability
Cogito Lattice Cogito Lattice
Countershell Countershell Reflexes 12
Defenzikov Defenzikov
Nano-Plating Nano-Plating
Optical Camo Optical Camo Cool 20
Pain Editor Pain Editor Cool 35
Painducer Painducer Body 30
ProxiShield ProxiShield Body 10
RangeGuard RangeGuard Cool 14
Shock-N-Awe Shock-N-Awe Technical Ability
Subdermal Armor Subdermal Armor Technical Ability 5