Divided We Stand
| Divided We Stand | |
|---|---|
| Class | Assault Rifle |
| Type | Smart |
| Ammo | Heavy Ammo |
| Tier | Iconic |
| Headshot | +50% |
| Attack Speed | 10 |
| Range | 36 m |
| Lock-On Time | 1.2 s |
| Weight | 7.2 |
| Location | Rancho Coronado |
Divided We Stand is a smart assault rifle won at a 6th Street shooting party in Rancho Coronado. It can lock on to as many as five enemies at once and spray smart rounds across a whole group. Its bullets hit harder than those of a normal smart rifle. They can also set off Chemical explosions that poison everyone nearby. The downside is accuracy, because rounds sometimes lose their lock and miss. It works best in a netrunner or smart-gun build that wants one rifle to handle a crowd. Divided We Stand is an open-world reward from the minor job Stadium Love, a rooftop party in Rancho Coronado, Santo Domingo.
Combat
Divided We Stand needs Smart Link cyberware to use its smart targeting. With it installed, aiming marks up to five enemies, and the rounds curve toward every locked target. V can hold the trigger down and hit a whole group while staying near cover.
Its rounds deal more damage than usual, but each one has a chance to lose its lock and miss. The rifle therefore rewards long bursts, where the misses even out. Its rounds can also set off Chemical explosions that apply heavy Poison to enemies nearby. Poisoned enemies keep taking damage after the shooting stops. Its extra Poison chance adds more damage over time.
How to Get Divided We Stand Guide
- Travel to Rancho Coronado in Santo Domingo.
- Find the 6th Street party on a rooftop near the elevated highway.
- Talk to Captain Sherman politely and join the shooting contest.
- Take the revolver from the table and drink a shot before each of the four stations.
- Score at least 44 points to beat Walker.
- Collect Divided We Stand from Sherman.
Divided We Stand Map Location and Quest Guide
- Approach the rooftop party in Rancho Coronado to start the side job Stadium Love.
- Talk to Captain Sherman, the 6th Street leader, and stay polite. Drawing a weapon ends the job.
- Ask to join the shooting contest and take the revolver from the table.
- Drink the shot at each station and hit the targets before the timer runs out.
- Score at least 44 points to beat Walker.
- Return to the 6th Street leader, ask about the results and collect Divided We Stand. Killing the gang instead drops the rifle from its owner.
Divided We Stand map location:
Map credit by Map Genie.
Upgrades
Like every Iconic weapon, Divided We Stand can be raised through the tiers in the Upgrades section of the crafting menu. Each step costs crafting components. The last step, from Tier 5+ to Tier 5++, costs 200 Tier 5 components.
The table shows what each tier step of Divided We Stand costs.
| Upgrade | Components | Requirement |
|---|---|---|
| Tier 1 to Tier 1+ | 75 Tier 1 components | - |
| Tier 1+ to Tier 2 | 40 components | - |
| Tier 2 to Tier 2+ | 75 Tier 2 components | - |
| Tier 2+ to Tier 3 | 40 components | - |
| Tier 3 to Tier 3+ | 75 Tier 3 components | - |
| Tier 3+ to Tier 4 | 40 components | - |
| Tier 4 to Tier 4+ | 75 Tier 4 components | - |
| Tier 4+ to Tier 5 | 40 components | - |
| Tier 5 to Tier 5+ | 75 Tier 5 components | - |
| Tier 5+ to Tier 5++ | 200 Tier 5 components | Phantom Liberty |
Character Builds
Divided We Stand works best in an Intelligence build with the smart weapon perks. Acquisition Specialist widens the targeting circle and speeds up lock-on. It also keeps the lock through a reload. Targeting Prism allows multiple locks while aiming and adds one more target. No Escape resets a lock that is about to end when V shoots the target. Recirculation restores RAM after a smart weapon kill. Smart Synergy gives instant locks and bonus damage against quickhacked enemies while Overclock is active.
Assault rifle perks from the Reflexes tree also apply. Mind Over Matter cuts recoil while aiming, and Tunnel Vision adds range and accuracy. Sharpshooter gains a stack with every hit.
Smart Link itself adds target-lock duration and crit damage with smart weapons. Kiroshi Cockatrice Optics add extra crit chance.
Select a Build
Overclock goes on first, then a quickhack, then Adrenaline Rush, then another quickhack. Smart guns mop up whatever is left.
Attributes: Body 20, Reflexes 20, Technical Ability 18, Intelligence 20, Cool 3.
The perks, cyberware and weapon mods for this build are listed below.
| Name | Image | Level | Effect |
|---|---|---|---|
| Painkiller | Body 4 | Slow Health regeneration in combat | |
| Adrenaline Rush | Body 15 | More Health and the Adrenaline Rush mode | |
| No Escape | Intelligence 9 | Shooting a target keeps its Smart lock | |
| Precision Subroutines | Intelligence 9 | Smart weapon accuracy grows with max RAM | |
| Recirculation | Intelligence 9 | RAM back after a Smart weapon kill | |
| Target Lock Transfer | Intelligence 15 | Smart locks survive weapon swaps and hip fire | |
| Targeting Prism | Intelligence 15 | Lock on to more targets at once | |
| Terminal Velocity | Intelligence 15 | Faster Smart rounds and longer lock range after a kill | |
| Smart Synergy | Intelligence 20 | Instant Smart lock during Overclock | |
| Acquisition Specialist | Intelligence | Bigger reticle and faster lock on for Smart weapons | |
| Steady Grip | Reflexes 9 | Shooting while dashing | |
| Dash | Reflexes 9 | Dash replaces the dodge | |
| Air Dash | Reflexes 15 | Dash in midair | |
| All Things Cyber | Technical Ability 9 | Stronger cyberware stats | |
| Chrome Constitution | Technical Ability 9 | Less damage taken with full Skeleton and Integumentary slots | |
| Cyborg | Technical Ability 15 | Shorter cyberware cooldowns with every slot filled | |
| Extended Warranty | Technical Ability 15 | Cyberware effects last longer | |
| License To Chrome | Technical Ability 15 | Stronger cyberware, more armor and a Skeleton slot |
| Name | Image | Slot | Effect |
|---|---|---|---|
| Biomonitor | Circulatory System | Uses a Health item when Health runs low | |
| Blood Pump | Circulatory System | A Health item that heals over time | |
| Heal-On-Kill | Circulatory System | Health on each kill | |
| Ex-Disk | Frontal Cortex | More max RAM and faster uploads | |
| Smart Link | Hands | Smart targeting for Smart weapons | |
| Nano-Plating | Integumentary System | Chance to block incoming bullets | |
| NeoFiber | Nervous System | More mitigation chance and strength | |
| Feen-X | Skeleton | Faster RAM recovery when RAM runs low |
Lore
Divided We Stand is the Iconic variant of the Nokota D5 Sidewinder. It is the prize of a 6th Street gang party. Stadium Love starts when V hears a party on the rooftops near the elevated highway. Captain Sherman, the leader, sits on a couch with Walker standing beside him. The job's journal entry warns that this is no birthday barbecue: one wrong word, and there could be blood.
If V stays polite, Sherman lets V join the gang's shooting contest. The rules are simple and strict. V must take a shot of alcohol before every round, use the revolver on the table, and stay behind the yellow line at each station. Four timed stations follow, each with a set of targets, and V keeps drinking between them. Beating Walker's score wins the rifle.
Notes
- Killing the 6th Street members at the party also gets V the rifle.
- If V fought 6th Street during the gig Life's Work, a gang member recognises V. The party then turns hostile after the contest.
Weapon Categories
All Assault Rifles
Every assault rifle is listed below. The Iconic weapons come first, then the standard ones.
Iconic Assault Rifles
| Name | Image | Headshot | Armor Pen | Location |
|---|---|---|---|---|
| Carmen | +100% | 50% | Dogtown | |
| Chinook | ||||
| Divided We Stand | +50% | Rancho Coronado | ||
| Hawk | +175% | 25% | Dogtown | |
| Hercules 3AX | +50% | 25% | Dogtown | |
| Kyubi x-MOD2 | +150% | 25% | Dogtown | |
| Moron Labe | +85% | 25% | Badlands South | |
| Pit Bull | ||||
| Prejudice | +100% | 25% | Little China | |
| Psalm 11:6 | +100% | 25% | Northside | |
| Umbra x-MOD2 | +100% | 25% | Dogtown |
Standard Assault Rifles
| Name | Image | Headshot | Armor Pen | Location |
|---|---|---|---|---|
| D5 Copperhead | +100% | 25% | ||
| D5 Sidewinder | +50% | |||
| DA8 Umbra | +100% | 25% | ||
| HJSH-18 Masamune | +125% | 25% | ||
| Kyubi | ||||
| M251s Ajax | +100% | 25% | ||
| Nowaki | +150% |