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Universal Booster



Universal Booster
Universal Booster
Class Skeleton
Tier Tier 3
Attribute Technical Ability
Capacity 25

The Universal Booster makes every Health Item do more than heal. Each time V uses one, V also gains armor and pays less Stamina for a few seconds. That turns a quick heal in the middle of a fight into a short defensive and offensive boost. It suits a melee or close-range build that heals often and burns through Stamina. A Technical Ability character also gains armor from it for each attribute point. The Universal Booster is a mid game implant that every ripperdoc in Night City and Dogtown sells from level 20.

Effect


The Universal Booster triggers whenever V uses a Health Item. For 5 seconds after that, V gains extra armor. All Stamina costs also drop for the same 5 seconds. At Tier 3 the bonuses are 5% armor and 15% lower Stamina costs. Higher tiers raise both.

Lower Stamina costs matter most for melee fighters. Blade swings, Blunt attacks, dodges and Dashes all cost Stamina. A V who heals mid-fight can keep attacking and dodging longer during the boost.

The extra armor softens the hits that come right after a heal. That is often the moment when V is still in danger.

The Universal Booster is attuned to Technical Ability. Each point of Technical Ability adds a little armor. The implant also adds a large block of armor of its own. Its stat bonuses add Health Item Effect and, from Tier 2, Health Item Recharge Speed.

How to Get Universal Booster Guide


  • Reach level 20.
  • Visit any ripperdoc clinic in Night City or Dogtown and open the Skeleton slots.
  • Buy and install the Universal Booster.

Universal Booster Map Location


The map shows Viktor Vektor's clinic in Little China, one of the ripperdocs that sell it.

Universal Booster map location:

Map credit by Map Genie.

Upgrades


Ripperdocs sell the Universal Booster at Tier 3 from level 20, Tier 4 from level 30 and Tier 5 from level 40. An installed copy can be raised a tier at a ripperdoc with the matching item components. Each tier raises the armor bonus, the Stamina cost cut and the armor block. The Driver Update perk adds one more stat bonus. The Chipware Connoisseur perk offers a choice of bonuses when V upgrades the implant. V gains Cyberware Capacity with each level and from Cyberware Capacity Shards. The Edgerunner perk lets V go over the limit at the cost of some max Health.

The table shows what each tier step of Universal Booster costs at a ripperdoc.

Upgrade Components Requirement
Tier 3 to Tier 3+ 50 Tier 3 components -
Tier 3+ to Tier 4 37 Tier 4 components -
Tier 4 to Tier 4+ 50 Tier 4 components -
Tier 4+ to Tier 5 37 Tier 5 components -
Tier 5 to Tier 5+ 50 Tier 5 components -
Tier 5+ to Tier 5++ 125 Tier 5 components Phantom Liberty

Character Builds


The Universal Booster works best with perks that make Health Items stronger or more frequent. In Technical Ability, Health Freak adds a Health Item charge and speeds up recharge. Field Medic makes Health Items faster to use in combat. Glutton For War refills a small part of a Health Item after each kill. First Aid speeds up the recharge when V has used only one charge. Transfusion makes the final charge heal more.

Body perks also react to Health Items. Dorph-Head gives full Mitigation Chance for a moment after a Health Item. Adrenaline Rush grants Adrenaline, an extra layer of Health, when V uses one. Pain To Gain refills Health Items after kills while Adrenaline Rush is active.

The Universal Booster takes a Skeleton slot. License To Chrome adds a second Skeleton slot and boosts all Skeleton implants. All Things Cyber lowers the capacity cost of Skeleton implants.

Select a Build

The Sandevistan lets a pistol pick off whole crowds before they detect anything. Outside of stealth, blades take over. A sniper rifle handles ranged enemies, and Blood Pump adds extra toughness.

Attributes: Body 16, Reflexes 15, Technical Ability 15, Intelligence 20, Cool 15.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Bullet Deflect Bullet Deflect Reflexes 9 Blocked bullets fly back where the reticle points
Bullet Time Bullet Time Reflexes 9 Free deflects that crit while time is slowed
Lead And Steel Lead And Steel Reflexes 9 Blades block incoming bullets
Seeing Double Reflexes 9 Stronger counterattacks
Finisher: Bladerunner Finisher: Bladerunner Reflexes 15 Faster blade attacks and a finisher that restores Health
Flash Of Steel Flash Of Steel Reflexes 15 Speed and attack speed after a finisher
Opportunist Opportunist Reflexes 15 Easier finishers on stunned, blinded or bleeding enemies
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Chrome Constitution Chrome Constitution Technical Ability 9 Less damage taken with full Skeleton and Integumentary slots
Cyborg Technical Ability 15 Shorter cyberware cooldowns with every slot filled
Extended Warranty Extended Warranty Technical Ability 15 Cyberware effects last longer
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Name Image Slot Effect
Microrotors Microrotors Circulatory System Faster melee attacks

Attributes: Body 20, Reflexes 20, Technical Ability 20, Intelligence 3, Cool 18.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Unstoppable Force Unstoppable Force Body 15 Immunity to knockdown and blinding during Adrenaline Rush
Pain To Gain Pain To Gain Body 20 Kills recharge Health items during Adrenaline Rush
Mind Over Matter Mind Over Matter Reflexes 9 Less recoil while aiming
Ready, Rested, Reloaded Ready, Rested, Reloaded Reflexes 9 Cheaper rifle and SMG fire and faster reloads
Spice Of Life Spice Of Life Reflexes 9 Faster swap and tighter spread after a swap
Steady Grip Steady Grip Reflexes 9 Shooting while dashing
Tunnel Vision Tunnel Vision Reflexes 9 More range and accuracy
Dash Dash Reflexes 9 Dash replaces the dodge
Gundancer Gundancer Reflexes 15 Full speed while aiming and shooting while vaulting
Practice Makes Perfect Reflexes 15 Crit chance and crit damage per Sharpshooter stack
Sharpshooter Sharpshooter Reflexes 15 Faster aim and Stamina stacks on hits
Shoot To Chill Shoot To Chill Reflexes 15 Armor penetration per Sharpshooter stack
Spray And Pray Spray And Pray Reflexes 15 Cheaper hip fire
Air Dash Air Dash Reflexes 15 Dash in midair
Tailwind Tailwind Reflexes 20 Stamina from air dashes and double jumps
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Cyborg Technical Ability 15 Shorter cyberware cooldowns with every slot filled
Extended Warranty Extended Warranty Technical Ability 15 Cyberware effects last longer
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Biomonitor Biomonitor Circulatory System Uses a Health item when Health runs low
Behavioral Imprint-Synced Faceplate Behavioral Imprint-Synced Faceplate Face A disguise that escapes the police
Mechatronic Core Mechatronic Core Frontal Cortex More damage against drones, robots and turrets
Newton Module Newton Module Frontal Cortex Kills cut cyberware cooldowns
Shock Absorber Shock Absorber Hands Less recoil
Reinforced Tendons Reinforced Tendons Legs Double jump
NeoFiber NeoFiber Nervous System More mitigation chance and strength

Attributes: Body 20, Reflexes 20, Technical Ability 20, Intelligence 3, Cool 18.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Focus Focus Cool 9 Focus mode for free Stamina aimed shots
Head To Head Head To Head Cool 9 Kills in Focus reset its duration
Deadeye Cool 15 More headshot and weak spot damage
Long Shot Long Shot Cool 15 Full damage at any range during Deadeye
Dash Dash Reflexes 9 Dash replaces the dodge
Air Dash Air Dash Reflexes 15 Dash in midair
Tailwind Tailwind Reflexes 20 Stamina from air dashes and double jumps
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Extended Warranty Extended Warranty Technical Ability 15 Cyberware effects last longer
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Name Image Slot Effect
Biomonitor Biomonitor Circulatory System Uses a Health item when Health runs low
Blood Pump Blood Pump Circulatory System A Health item that heals over time
Behavioral Imprint-Synced Faceplate Behavioral Imprint-Synced Faceplate Face A disguise that escapes the police
Self-ICE Self-ICE Frontal Cortex Blocks an enemy quickhack
Mechatronic Core Mechatronic Core Frontal Cortex More damage against drones, robots and turrets
Reinforced Tendons Reinforced Tendons Legs Double jump
Epimorphic Skeleton Epimorphic Skeleton Skeleton More max Health

Cyberware Categories




All Skeleton Cyberware



Every Skeleton implant is listed below. The Iconic ones come first, then the standard ones.

Iconic Skeleton Cyberware

Name Image Attribute Capacity Location
Rara Avis Rara Avis Body Dogtown

Standard Skeleton Cyberware

Name Image Attribute Capacity Location
Bionic Joints Bionic Joints Technical Ability
Dense Marrow Dense Marrow Reflexes
Epimorphic Skeleton Epimorphic Skeleton Body 40
Feen-X Feen-X
Kinetic Frame Kinetic Frame Reflexes
Para Bellum Para Bellum Technical Ability Dogtown
RAM Recoup RAM Recoup Intelligence
Scar Coalescer Scar Coalescer Body
Scarab Scarab Technical Ability
Spring Joints Spring Joints Body 16
Titanium Bones Titanium Bones 6
Universal Booster Universal Booster Technical Ability 25