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Para Bellum



Para Bellum
Para Bellum
Class Skeleton
Tier Tier 3
Attribute Technical Ability
Location Dogtown

Para Bellum raises V's total armor by a percentage. Every other armor source in the build therefore gives a little more. The more chrome V already wears, the bigger the gain becomes. It suits a tanky character who has filled the Integumentary System and Skeleton slots with armored implants. A Technical Ability build gets extra armor from it for each attribute point as well. Para Bellum is a mid game implant that every ripperdoc in Night City and Dogtown sells from level 20. With Phantom Liberty, a copy also lies in a toolbox in the area of the gig Dogtown Saints.

Effect


Para Bellum is a passive implant. It multiplies V's armor total, so its value depends on the rest of the build. At Tier 3 it adds 8% armor, and the bonus grows with each tier after that.

Armor reduces the damage V takes from each hit. A character with little armor gains only a few points from the percentage. A character with many armored implants gains much more from the same percentage.

Para Bellum is attuned to Technical Ability. Each point of Technical Ability adds half a point of flat armor as well. The implant also adds its own block of armor, which rises with each tier.

Its stat bonuses add Health and, from Tier 2, Melee Damage Resistance.

How to Get Para Bellum Guide


  • Reach level 20.
  • Visit any ripperdoc clinic in Night City or Dogtown and open the Skeleton slots.
  • Buy and install Para Bellum.
  • With Phantom Liberty, take the gig Dogtown Saints and loot the toolbox in the gig's area.

Para Bellum Map Location and Quest Guide


  1. Take the gig Dogtown Saints from Mr. Hands in Dogtown.
  2. Meet Mr. Hands' client Odell Blanco near the Haven Clinic.
  3. Find a way into the clinic past the Scavengers.
  4. Loot Para Bellum from a locker in the gig area.

Para Bellum map location:

Map credit by Map Genie.

Upgrades


Ripperdocs sell Para Bellum at Tier 3 from level 20, Tier 4 from level 30 and Tier 5 from level 40. The copy in the Dogtown Saints toolbox follows V's level in the same way. An installed copy can be raised a tier at a ripperdoc with the matching item components. Each tier raises the armor percentage and the flat armor. The Driver Update perk adds one more stat bonus. The Chipware Connoisseur perk offers a choice of bonuses when V upgrades the implant. V gains Cyberware Capacity with each level and from Cyberware Capacity Shards. The Edgerunner perk lets V go over the limit at the cost of some max Health.

The table shows what each tier step of Para Bellum costs at a ripperdoc.

Upgrade Components Requirement
Tier 3 to Tier 3+ 50 Tier 3 components -
Tier 3+ to Tier 4 37 Tier 4 components -
Tier 4 to Tier 4+ 50 Tier 4 components -
Tier 4+ to Tier 5 37 Tier 5 components -
Tier 5 to Tier 5+ 50 Tier 5 components -
Tier 5+ to Tier 5++ 125 Tier 5 components Phantom Liberty

Character Builds


Para Bellum belongs in a Technical Ability build that stacks armor. License To Chrome adds a second Skeleton slot, boosts the stats of all Skeleton implants and grants 40 flat armor. That flat armor is also raised by Para Bellum. All Things Cyber lowers the capacity cost of Integumentary System and Skeleton implants by 20%. Chrome Constitution cuts incoming damage by 5% when every Integumentary System and Skeleton slot is filled.

The armored implants that raise the base for Para Bellum include Subdermal Armor, the Pain Editor and the Painducer. Scar Coalescer, also a Skeleton implant, adds more armor while V's Health is low. Scarab adds a large amount of armor while V is crouched.

Select a Build

Ping reveals enemies behind walls, and Tech weapon shots pierce the cover between them. A charged shot released at the click of Bolt deals the most damage. With a Militech Sandevistan, the charge starts first and time slows at half charge so the Bolt shot lands as a headshot.

Attributes: Body 17, Reflexes 20, Technical Ability 20, Intelligence 4, Cool 20.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Focus Focus Cool 9 More headshot damage and free shots while aiming
Head To Head Head To Head Cool 9 Kills reset Focus
Deep Breath Deep Breath Cool 9 Time slows while Focus is active
Rinse And Reload Rinse And Reload Cool 9 Faster reload after a kill while aiming
Deadeye Cool 15 More headshot damage and no spread at high Stamina
California Reaper California Reaper Cool 15 Stamina back after a headshot kill
Long Shot Long Shot Cool 15 Full damage at any range during Deadeye
High Noon High Noon Cool 15 Fast slowed reload after a headshot kill
Nerves Of Tungsten-Steel Nerves Of Tungsten-Steel Cool 20 Guaranteed crits on headshots during Deadeye
Slippery Slippery Reflexes 4 Harder to hit while moving fast
Dash Dash Reflexes 9 Unlocks the Dash and makes it cheaper
Ready, Rested, Reloaded Ready, Rested, Reloaded Reflexes 9 Cheaper rifle and SMG fire and faster reloads
Air Dash Air Dash Reflexes 15 Dash in midair
Sharpshooter Sharpshooter Reflexes 15 Faster aim and stacks that ease Stamina use
Gundancer Gundancer Reflexes 15 No slowdown while aiming
Glutton For War Glutton For War Technical Ability 4 Kills recharge Health items and grenades
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Bolt Bolt Technical Ability 15 Faster charge and Bolt shots that hit harder
In Charge In Charge Technical Ability 15 Tech weapons hold a full charge
Shock Value Shock Value Technical Ability 15 Bolt shots ignore armor
Lightning Storm Lightning Storm Technical Ability 15 Faster charge after each Bolt
Internal Clock Internal Clock Technical Ability 15 Wider timing window for a Bolt shot
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Chain Lightning Chain Lightning Technical Ability 20 Bolt shots arc Electrical damage to 3 nearby enemies
Name Image Slot Effect
Heal-On-Kill Heal-On-Kill Circulatory System Health back from each kill
Kiroshi Cockatrice Optics Kiroshi Cockatrice Optics Face More crit chance
Microgenerator Microgenerator Hands Reloading an empty gun charges an electroshock shot
Immovable Force Immovable Force Hands Less recoil and tighter spread
Cellular Adapter Cellular Adapter Integumentary System Tech weapon damage and resistances from Technical Ability
Optical Camo Optical Camo Integumentary System Near invisibility for a few seconds
Reinforced Tendons Reinforced Tendons Legs Double jump

Attributes: Body 20, Reflexes 20, Technical Ability 20, Intelligence 3, Cool 18.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Bullet Ballet Bullet Ballet Body 9 Tighter bullet spread while moving
Die! Die! Die! Die! Die! Die! Body 9 Higher crit chance and fire rate at low Stamina
Don't Stop Me Now Don't Stop Me Now Body 9 Damage mitigation at low Stamina
Like A Feather Like A Feather Body 9 No movement penalty with shotguns and machine guns
Close-Quarters Carnage Close-Quarters Carnage Body 15 Higher Obliterate chance at close range
Rush Of Blood Rush Of Blood Body 15 Faster reload after a dismemberment
Skullcracker Skullcracker Body 15 Quick melee hits harder at low Stamina
Spontaneous Obliteration Spontaneous Obliteration Body 15 Chance to instantly kill enemies at low Health
Rip And Tear Rip And Tear Body 20 Shotgun shots and quick melee attacks boost each other
Dash Dash Reflexes 9 Dash replaces the dodge
Air Dash Air Dash Reflexes 15 Dash in midair
Tailwind Tailwind Reflexes 20 Stamina from air dashes and double jumps
Name Image Slot Effect
Heal-On-Kill Heal-On-Kill Circulatory System Health on each kill
Kerenzikov Boost System Kerenzikov Boost System Frontal Cortex Stronger Kerenzikov with free shooting Stamina
Shock Absorber Shock Absorber Hands Less recoil
Defenzikov Defenzikov Integumentary System Damage mitigation after Kerenzikov ends
Reinforced Tendons Reinforced Tendons Legs Double jump
Kerenzikov Kerenzikov Nervous System Slows time when aiming during a slide or dodge
Epimorphic Skeleton Epimorphic Skeleton Skeleton More max Health

A shotgun blows enemies apart, and a club, bat, hammer or bare fists beat down whatever survives. Gorilla Arms keep the character armed in high security areas.

Attributes: Body 20, Reflexes 18, Technical Ability 20, Intelligence 3, Cool 20.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Bullet Ballet Bullet Ballet Body 9 Tighter bullet spread while moving
Die! Die! Die! Die! Die! Die! Body 9 Higher crit chance and fire rate at low Stamina
Don't Stop Me Now Don't Stop Me Now Body 9 Damage mitigation at low Stamina
Like A Feather Like A Feather Body 9 No movement penalty with shotguns and machine guns
Bloodlust Bloodlust Body 15 Dismemberments refill Adrenaline
Close-Quarters Carnage Close-Quarters Carnage Body 15 Higher Obliterate chance at close range
Dread Dread Body 15 Ranged hits lower enemy Armor
Rush Of Blood Rush Of Blood Body 15 Faster reload after a dismemberment
Skullcracker Skullcracker Body 15 Quick melee hits harder at low Stamina
Spontaneous Obliteration Spontaneous Obliteration Body 15 Chance to instantly kill enemies at low Health
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Unstoppable Force Unstoppable Force Body 15 Immunity to knockdown and blinding during Adrenaline Rush
Onslaught Onslaught Body 20 Ammo refill after an LMG kill
Rip And Tear Rip And Tear Body 20 Shotgun shots and quick melee attacks boost each other
Pain To Gain Pain To Gain Body 20 Kills recharge Health items during Adrenaline Rush
Dash Dash Reflexes 9 Dash replaces the dodge
Air Dash Air Dash Reflexes 15 Dash in midair
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Chrome Constitution Chrome Constitution Technical Ability 9 Less damage taken with full Skeleton and Integumentary slots
Cyborg Technical Ability 15 Shorter cyberware cooldowns with every slot filled
Extended Warranty Extended Warranty Technical Ability 15 Cyberware effects last longer
Name Image Slot Effect
Biomonitor Biomonitor Circulatory System Uses a Health item when Health runs low
Behavioral Imprint-Synced Faceplate Behavioral Imprint-Synced Faceplate Face A disguise that escapes the police
Mechatronic Core Mechatronic Core Frontal Cortex More damage against drones, robots and turrets
Chitin Chitin Integumentary System Extra Health regeneration
ProxiShield ProxiShield Integumentary System Less damage from close enemies
Reinforced Tendons Reinforced Tendons Legs Double jump
Adrenaline Converter Adrenaline Converter Nervous System Faster movement when combat starts
Epimorphic Skeleton Epimorphic Skeleton Skeleton More max Health
Universal Booster Universal Booster Skeleton Health items also give armor and Stamina

Lore


The name is Latin for "prepare for war". It comes from an old saying: whoever wants peace should prepare for war.

Cyberware Categories




All Skeleton Cyberware



Every Skeleton implant is listed below. The Iconic ones come first, then the standard ones.

Iconic Skeleton Cyberware

Name Image Attribute Capacity Location
Rara Avis Rara Avis Body Dogtown

Standard Skeleton Cyberware

Name Image Attribute Capacity Location
Bionic Joints Bionic Joints Technical Ability
Dense Marrow Dense Marrow Reflexes
Epimorphic Skeleton Epimorphic Skeleton Body 40
Feen-X Feen-X
Kinetic Frame Kinetic Frame Reflexes
Para Bellum Para Bellum Technical Ability Dogtown
RAM Recoup RAM Recoup Intelligence
Scar Coalescer Scar Coalescer Body
Scarab Scarab Technical Ability
Spring Joints Spring Joints Body 16
Titanium Bones Titanium Bones 6
Universal Booster Universal Booster Technical Ability 25