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Visual Cortex Support



Visual Cortex Support
Visual Cortex Support
Class Nervous System
Tier Tier 1
Attribute Cool
Capacity 20

Visual Cortex Support raises V's crit chance the farther V stands from the target. Snipers and marksmen get the biggest bonus, because they fight at long range. Every critical hit deals extra damage, so the implant raises damage over a whole fight. It suits a Cool character who picks enemies off from far away. Each point of Cool also adds headshot damage. Visual Cortex Support is an early game implant that every ripperdoc in Night City and Dogtown sells.

Effect


Visual Cortex Support is a passive implant. Its crit chance bonus grows with the distance to the enemy. The bonus reaches its maximum at 30 meters. At Tier 1 the maximum is 16%. At Tier 5 it reaches 30%.

Close up, the bonus is small. At sniper range, it adds a large chance to crit on every shot. That makes long-range weapons such as sniper rifles and precision rifles the best match.

Visual Cortex Support is attuned to Cool. Each point of Cool adds 0.2% headshot and weak spot damage. At 20 Cool, that is 4% more damage on every headshot.

Its stat bonuses add Bonus Stealth Damage and, from Tier 2, Weapon Handling.

How to Get Visual Cortex Support Guide


  • Visit any ripperdoc clinic in Night City or Dogtown and open the Nervous System slots.
  • Buy and install Visual Cortex Support.

Visual Cortex Support Map Location


The map shows Viktor Vektor's clinic in Little China, one of the ripperdocs that sell it.

Visual Cortex Support map location:

Map credit by Map Genie.

Upgrades


The tier a ripperdoc stocks rises every 10 levels, up to Tier 5. An installed copy can be raised a tier at a ripperdoc with the matching item components. Each tier raises the maximum crit chance bonus. The Driver Update perk adds one more stat bonus. The Chipware Connoisseur perk offers a choice of bonuses when V upgrades the implant. V gains Cyberware Capacity with each level and from Cyberware Capacity Shards. The Edgerunner perk lets V go over the limit at the cost of some max Health.

The table shows what each tier step of Visual Cortex Support costs at a ripperdoc.

Upgrade Components Requirement
Tier 1 to Tier 1+ 30 Tier 1 components -
Tier 1+ to Tier 2 22 Tier 2 components -
Tier 2 to Tier 2+ 30 Tier 2 components -
Tier 2+ to Tier 3 22 Tier 3 components -
Tier 3 to Tier 3+ 30 Tier 3 components -
Tier 3+ to Tier 4 22 Tier 4 components -
Tier 4 to Tier 4+ 30 Tier 4 components -
Tier 4+ to Tier 5 22 Tier 5 components -
Tier 5 to Tier 5+ 30 Tier 5 components -
Tier 5+ to Tier 5++ 75 Tier 5 components Phantom Liberty

Character Builds


Visual Cortex Support belongs in a Cool build that fights at range. Deadeye adds headshot and weak spot damage. Long Shot keeps full damage at any distance while Deadeye is active. Nerves Of Tungsten-Steel makes headshots and weak spot hits guaranteed critical hits while Deadeye is active, with more damage at longer range. Focus adds headshot damage when V aims at full Stamina.

Reflexes adds more crit perks. Sharpshooter grants stacks with every successful shot. Practice Makes Perfect then adds crit chance and crit damage for each stack.

RangeGuard adds armor while no enemy is within 6 meters. It rewards the same distance that Visual Cortex Support does.

Select a Build

Each fight starts with Overclock, then a control quickhack, then a combat quickhack. Smart guns lock on and finish the hacked enemies while Dashes and air Dashes keep the character moving. Silenced Smart guns and stealthy quickhacks also handle quiet gigs.

Attributes: Body 18, Reflexes 20, Technical Ability 20, Intelligence 20, Cool 3.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Optimization Optimization Intelligence 4 Faster RAM recovery
Embedded Exploit Embedded Exploit Intelligence 9 Quickhacks hit harder on controlled enemies
Precision Subroutines Precision Subroutines Intelligence 9 Smart weapon accuracy scales with max RAM
No Escape No Escape Intelligence 9 Shooting a fading lock resets it
Recirculation Recirculation Intelligence 9 Smart weapon kills restore RAM
Acquisition Specialist Acquisition Specialist Intelligence 15 Wider Smart reticle and lock kept through reloads
Overclock Overclock Intelligence 15 More quickhack damage and the Overclock mode
Power Surge Power Surge Intelligence 15 Overclock heals on activation
Sublimation Sublimation Intelligence 15 RAM recovery heals during Overclock
Target Lock Transfer Target Lock Transfer Intelligence 15 Wider Smart reticle and locks kept on swap
Targeting Prism Targeting Prism Intelligence 15 Lock onto more targets
Terminal Velocity Terminal Velocity Intelligence 15 Faster Smart rounds after a kill
Smart Synergy Smart Synergy Intelligence 20 Instant lock and more damage during Overclock
Spillover Spillover Intelligence 20 Quickhacks spread during Overclock
Dash Dash Reflexes 9 Unlocks the Dash and makes it cheaper
Ready, Rested, Reloaded Ready, Rested, Reloaded Reflexes 9 Cheaper rifle and SMG fire and faster reloads
Sharpshooter Sharpshooter Reflexes 15 Faster aim and stacks that ease Stamina use
Air Dash Air Dash Reflexes 15 Dash in midair
Submachine Fun Submachine Fun Reflexes 20 SMG swaps reload and raise fire rate
Tailwind Tailwind Reflexes 20 Stamina back from Air Dashes and double jumps
Glutton For War Glutton For War Technical Ability 4 Kills recharge Health items and grenades
Health Freak Health Freak Technical Ability 9 One more Health item charge and faster recharge
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Blood Pump Blood Pump Circulatory System A Health item that heals over time
Heal-On-Kill Heal-On-Kill Circulatory System Health back from each kill
Memory Boost Memory Boost Frontal Cortex Kills restore RAM
Smart Link Smart Link Hands Turns on Smart weapon tracking
Defenzikov Defenzikov Integumentary System Mitigation after Kerenzikov ends
Reinforced Tendons Reinforced Tendons Legs Double jump
Kerenzikov Kerenzikov Nervous System Slows time when aiming during a slide or dodge
NeoFiber NeoFiber Nervous System More Mitigation Chance and Strength
Militech Paraline Militech Paraline Operating System Cyberdeck with Smart weapon bonuses
RAM Recoup RAM Recoup Skeleton Damage taken restores RAM

The build keeps its distance and picks enemies off one by one with headshots. The Sandevistan goes on before shooting an Elite, so several headshots land if the first one is not enough. A pistol or shotgun stays on hand for enemies that flank the sniping spot.

Attributes: Body 15, Reflexes 13, Technical Ability 20, Intelligence 3, Cool 20.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Feline Footwork Feline Footwork Cool 4 Faster and safer while crouched
Blind Spot Blind Spot Cool 4 Slower enemy detection while crouched
Killer Instinct Killer Instinct Cool 4 More damage with knives, axes and silenced guns before combat
Gag Order Gag Order Cool 4 A quick hit after being spotted delays detection by others
Focus Focus Cool 9 More headshot damage and free shots while aiming
No Sweat No Sweat Cool 9 Kills cut the Stamina cost of Focus
Rinse And Reload Rinse And Reload Cool 9 Faster reload after a kill while aiming
Head To Head Head To Head Cool 9 Kills reset Focus
Deep Breath Deep Breath Cool 9 Time slows while Focus is active
Deadeye Cool 15 More headshot damage and no spread at high Stamina
California Reaper California Reaper Cool 15 Stamina back after a headshot kill
High Noon High Noon Cool 15 Fast slowed reload after a headshot kill
Long Shot Long Shot Cool 15 Full damage at any range during Deadeye
Quick Draw Quick Draw Cool 15 Faster swaps to pistols and rifles
Ninjutsu Ninjutsu Cool 15 Sprint while crouched
Nerves Of Tungsten-Steel Nerves Of Tungsten-Steel Cool 20 Guaranteed crits on headshots during Deadeye
Glutton For War Glutton For War Technical Ability 4 Kills recharge Health items and grenades
Health Freak Health Freak Technical Ability 9 One more Health item charge and faster recharge
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Bolt Bolt Technical Ability 15 Faster charge and Bolt shots that hit harder
Internal Clock Internal Clock Technical Ability 15 Wider timing window for a Bolt shot
Shock Value Shock Value Technical Ability 15 Bolt shots ignore armor
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Blood Pump Blood Pump Circulatory System A Health item that heals over time
Biomonitor Biomonitor Circulatory System Uses a Health item when Health runs low
Kiroshi Clairvoyant Optics Kiroshi Clairvoyant Optics Face Scanning highlights nearby enemies
Axolotl Axolotl Frontal Cortex Kills cut all cyberware cooldowns
Microgenerator Microgenerator Hands Reloading an empty gun charges an electroshock shot
Immovable Force Immovable Force Hands Less recoil and tighter spread
Reinforced Tendons Reinforced Tendons Legs Double jump
NeoFiber NeoFiber Nervous System More Mitigation Chance and Strength
Militech Apogee Sandevistan Operating System Slows time by 85% with crit bonuses
Epimorphic Skeleton Epimorphic Skeleton Skeleton More max Health

The build stays in stealth and lands critical headshots. Tanky cyberware and every Health perk make up for a fragile body. If the character gets caught, Tailwind refills Stamina on air Dashes so the movement never stops.

Attributes: Body 8, Reflexes 20, Technical Ability 20, Intelligence 3, Cool 20.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Parasite Parasite Cool 9 Health back on thrown crits and headshots
Scorpion Sting Scorpion Sting Cool 9 Thrown crits and headshots apply Poison
Finisher: Act Of Mercy Finisher: Act Of Mercy Cool 15 Throwable weapon finisher that restores Health
Juggler Juggler Cool 15 Thrown weapon cooldown resets on a headshot or crit kill
Dash Dash Reflexes 9 Dash replaces the dodge
Air Dash Air Dash Reflexes 15 Dash in midair
Tailwind Tailwind Reflexes 20 Stamina from air dashes and double jumps
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Chrome Constitution Chrome Constitution Technical Ability 9 Less damage taken with full Skeleton and Integumentary slots
Ambidextrous Ambidextrous Technical Ability 15 A second Hands cyberware slot
Cyborg Technical Ability 15 Shorter cyberware cooldowns with every slot filled
Extended Warranty Extended Warranty Technical Ability 15 Cyberware effects last longer
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Heal-On-Kill Heal-On-Kill Circulatory System Health on each kill
Blood Pump Blood Pump Circulatory System A Health item that heals over time
Mechatronic Core Mechatronic Core Frontal Cortex More damage against drones, robots and turrets
Handle Wrap Handle Wrap Hands Crit chance for throwable weapons
Reinforced Tendons Reinforced Tendons Legs Double jump
Epimorphic Skeleton Epimorphic Skeleton Skeleton More max Health
Bionic Joints Bionic Joints Skeleton More armor

Lore


The in-game line describes it as a brain mod that improves perception and targeting.

Notes


  • Deep-field Visual Interface is the Iconic variant of Visual Cortex Support.

Cyberware Categories




All Nervous System Cyberware



Every Nervous System implant is listed below. The Iconic ones come first, then the standard ones.

Iconic Nervous System Cyberware

Name Image Attribute Capacity Location
Adreno-Trigger Adreno-Trigger Reflexes 20 Dogtown
Deep-Field Visual Interface Deep-Field Visual Interface Cool 40 Dogtown
Revulsor Revulsor Cool 35 Dogtown

Standard Nervous System Cyberware

Name Image Attribute Capacity Location
Adrenaline Converter Adrenaline Converter Cool 6
Atomic Sensors Atomic Sensors Cool 5
Kerenzikov Kerenzikov Reflexes 12
NeoFiber NeoFiber Reflexes 14
Reflex Tuner Reflex Tuner Cool
Stabber Stabber Reflexes 12
Synaptic Accelerator Synaptic Accelerator Cool 5
Tyrosine Injector Tyrosine Injector Cool 8
Visual Cortex Support Visual Cortex Support Cool 20