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Adreno-Trigger



Adreno-Trigger
Adreno-Trigger
Class Nervous System
Tier Iconic
Attribute Reflexes
Capacity 20
Location Dogtown

The Adreno-Trigger gives V a burst of speed the moment a fight starts. It is the Iconic variant of the Adrenaline Converter, and its boost lasts far longer. Every point of Reflexes stretches that boost even further. Fast melee builds and run and gun builds get the most out of it. It suits any character who wants to close the gap or reach cover before enemies settle in. The Adreno-Trigger is a mid to late game implant from Phantom Liberty, sold by the ripperdocs in Dogtown and found in Dogtown airdrops.

Effect


The Adreno-Trigger is a passive implant that switches on by itself. When V enters combat, movement speed rises for a set time. The Adrenaline Converter gives a short burst of a few seconds. The Adreno-Trigger keeps the bonus active for much longer, which covers most of a firefight. Its top speed bonus is a little lower than the best Adrenaline Converter, but it lasts many times as long.

The implant is attuned to Reflexes from Tier 3 onward. Each Reflexes point adds three seconds to the speed bonus. A character with high Reflexes keeps the extra speed for well over a minute. This makes Reflexes the clear attribute for anyone who runs it.

Its extra stat bonuses lean toward explosions. The first bonus raises Explosion Damage. A second bonus to Damage Over Time arrives at higher tiers. A third bonus to Grenade Recharge Speed needs the Driver Update perk.

How to Get Adreno-Trigger Guide


  • Install Phantom Liberty and reach Dogtown.
  • Visit a ripperdoc in Dogtown from level 20 to buy it at Tier 3.
  • Return at level 30 for Tier 4 and at level 40 for Tier 5.
  • Loot it from an airdrop cache in Dogtown, marked by red smoke.

Adreno-Trigger Map Location


Adreno-Trigger map location:

Map credit by Map Genie.

Upgrades


The Adreno-Trigger comes in Tiers 3, 4 and 5, with plus steps in between. Each step lengthens the speed bonus, and the higher tiers also raise the speed itself. The capacity cost stays the same at every tier. A ripperdoc can upgrade it with crafting components, which is the only way to reach Tier 5++. Levelling up and Cyberware Capacity Shards both raise the capacity needed to fit it. The Edgerunner perk lets V go over the limit at a cost in max Health.

The table shows what each tier step of Adreno-Trigger costs at a ripperdoc.

Upgrade Components Requirement
Tier 3 to Tier 3+ 30 Tier 3 components -
Tier 3+ to Tier 4 22 Tier 4 components -
Tier 4 to Tier 4+ 30 Tier 4 components -
Tier 4+ to Tier 5 22 Tier 5 components -
Tier 5 to Tier 5+ 30 Tier 5 components -
Tier 5+ to Tier 5++ 75 Tier 5 components Phantom Liberty

Character Builds


The Adreno-Trigger works best in a Reflexes build that moves constantly. Dash replaces the dodge with a longer move that covers more ground. Air Dash adds a dash in midair. Mad Dash doubles the Dash range toward enemies. Slippery makes V harder to shoot the faster V moves, so the speed bonus also works as defense. Multitasker lets V shoot while sprinting, sliding and vaulting, so the extra speed never stops the shooting.

For other cyberware, the Leeroy Ligament System raises movement speed all the time, and the two bonuses work together. Blade users who dash into crowds gain the most. Shotgun and SMG users who fight at close range also benefit, because the bonus helps them reach the right distance quickly.

Select a Build

The build deals huge damage at close range with shotguns and obliterates enemies outright. Health regen and Adrenaline Rush keep the character alive. Borzaya handles anything further away.

Attributes: Body 20, Reflexes 18, Technical Ability 20, Intelligence 3, Cool 20.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Unstoppable Force Unstoppable Force Body 15 Immunity to knockdown and blinding during Adrenaline Rush
Deep Breath Deep Breath Cool 9 Time slows while Focus is active
Focus Focus Cool 9 Focus mode for free Stamina aimed shots
Head To Head Head To Head Cool 9 Kills in Focus reset its duration
No Sweat No Sweat Cool 9 Kills in Focus lower its Stamina cost
Rinse And Reload Rinse And Reload Cool 9 Faster reload after an aimed kill
California Reaper California Reaper Cool 15 Stamina back after a headshot kill
Deadeye Cool 15 More headshot and weak spot damage
High Noon High Noon Cool 15 Faster reload and slowed time after a headshot kill in Deadeye
Long Shot Long Shot Cool 15 Full damage at any range during Deadeye
Quick Draw Quick Draw Cool 15 Faster swap to handguns and rifles with a Stamina boost
Nerves Of Tungsten-Steel Nerves Of Tungsten-Steel Cool 20 Guaranteed crits on headshots during Deadeye
Run 'N' Gun Run 'N' Gun Cool 20 Free Stamina hip fire
Dash Dash Reflexes 9 Dash replaces the dodge
Air Dash Air Dash Reflexes 15 Dash in midair
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Chrome Constitution Chrome Constitution Technical Ability 9 Less damage taken with full Skeleton and Integumentary slots
Ambidextrous Ambidextrous Technical Ability 15 A second Hands cyberware slot
Cyborg Technical Ability 15 Shorter cyberware cooldowns with every slot filled
Extended Warranty Extended Warranty Technical Ability 15 Cyberware effects last longer
Name Image Slot Effect
Blood Pump Blood Pump Circulatory System A Health item that heals over time
Heal-On-Kill Heal-On-Kill Circulatory System Health on each kill
Newton Module Newton Module Frontal Cortex Kills cut cyberware cooldowns
Shock Absorber Shock Absorber Hands Less recoil
Ballistic Coprocessor Ballistic Coprocessor Hands More ricochet chance and damage for Power weapons
Chitin Chitin Integumentary System Extra Health regeneration
Reinforced Tendons Reinforced Tendons Legs Double jump
NeoFiber NeoFiber Nervous System More mitigation chance and strength
Rara Avis Rara Avis Skeleton More armor
Epimorphic Skeleton Epimorphic Skeleton Skeleton More max Health

A tank that stands in close range and fires charged Satara shots that ignore armor and chain lightning. Adrenaline Rush and a large stack of cyberware keep the character alive through heavy fire. Edgerunner allows cyberware past the capacity limit.

Attributes: Body 20, Reflexes 18, Technical Ability 20, Intelligence 3, Cool 20.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Die! Die! Die! Die! Die! Die! Body 9 Higher crit chance and fire rate at low Stamina
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Unstoppable Force Unstoppable Force Body 15 Immunity to knockdown and blinding during Adrenaline Rush
Bloodlust Bloodlust Body 15 Dismemberments refill Adrenaline
Rush Of Blood Rush Of Blood Body 15 Faster reload after a dismemberment
Spontaneous Obliteration Spontaneous Obliteration Body 15 Chance to instantly kill enemies at low Health
Close-Quarters Carnage Close-Quarters Carnage Body 15 Higher Obliterate chance at close range
Rip And Tear Rip And Tear Body 20 Shotgun shots and quick melee attacks boost each other
Pain To Gain Pain To Gain Body 20 Kills recharge Health items during Adrenaline Rush
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Bolt Bolt Technical Ability 15 Faster charge and Bolt shots that hit harder
Shock Value Shock Value Technical Ability 15 Bolt shots ignore armor
Internal Clock Internal Clock Technical Ability 15 Wider timing window for a Bolt shot
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Ambidextrous Ambidextrous Technical Ability 15 A second Hands cyberware slot
Chain Lightning Chain Lightning Technical Ability 20 Bolt shots arc Electrical damage to 3 nearby enemies
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Biomonitor Biomonitor Circulatory System Uses a Health item when Health runs low
Kiroshi The Oracle Optics Kiroshi The Oracle Optics Face Scanning highlights enemies behind cover
Axolotl Axolotl Frontal Cortex Kills cut all cyberware cooldowns
Kerenzikov Boost System Kerenzikov Boost System Frontal Cortex Stronger Kerenzikov with free shooting Stamina
Immovable Force Immovable Force Hands Less recoil and tighter spread
Defenzikov Defenzikov Integumentary System Damage mitigation after Kerenzikov ends
Reinforced Tendons Reinforced Tendons Legs Double jump
Kerenzikov Kerenzikov Nervous System Slows time when aiming during a slide or dodge
Chrome Compressor Chrome Compressor Operating System More cyberware capacity
Epimorphic Skeleton Epimorphic Skeleton Skeleton More max Health
Rara Avis Rara Avis Skeleton More armor

The build fights at close range with shotguns and uses LMGs for ranged firepower. Berserk goes on for a chainsword that deals massive crit damage.

Attributes: Body 20, Reflexes 20, Technical Ability 20, Intelligence 3, Cool 18.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Bullet Ballet Bullet Ballet Body 9 Tighter bullet spread while moving
Die! Die! Die! Die! Die! Die! Body 9 Higher crit chance and fire rate at low Stamina
Don't Stop Me Now Don't Stop Me Now Body 9 Damage mitigation at low Stamina
Like A Feather Like A Feather Body 9 No movement penalty with shotguns and machine guns
Bloodlust Bloodlust Body 15 Dismemberments refill Adrenaline
Close-Quarters Carnage Close-Quarters Carnage Body 15 Higher Obliterate chance at close range
Dread Dread Body 15 Ranged hits lower enemy Armor
Rush Of Blood Rush Of Blood Body 15 Faster reload after a dismemberment
Skullcracker Skullcracker Body 15 Quick melee hits harder at low Stamina
Spontaneous Obliteration Spontaneous Obliteration Body 15 Chance to instantly kill enemies at low Health
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Unstoppable Force Unstoppable Force Body 15 Immunity to knockdown and blinding during Adrenaline Rush
Onslaught Onslaught Body 20 Ammo refill after an LMG kill
Rip And Tear Rip And Tear Body 20 Shotgun shots and quick melee attacks boost each other
Pain To Gain Pain To Gain Body 20 Kills recharge Health items during Adrenaline Rush
Machine Learning Machine Learning Relic Crit damage builds on enemy Vulnerabilities
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Chrome Constitution Chrome Constitution Technical Ability 9 Less damage taken with full Skeleton and Integumentary slots
Extended Warranty Extended Warranty Technical Ability 15 Cyberware effects last longer
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Blood Pump Blood Pump Circulatory System A Health item that heals over time
Microrotors Microrotors Circulatory System Faster melee attacks
Immovable Force Immovable Force Hands Less recoil and tighter spread
Chitin Chitin Integumentary System Extra Health regeneration
Fortified Ankles Fortified Ankles Legs Charged jumps
NeoFiber NeoFiber Nervous System More mitigation chance and strength
Dense Marrow Dense Marrow Skeleton More melee damage for a higher Stamina cost
Epimorphic Skeleton Epimorphic Skeleton Skeleton More max Health

Lore


The Adreno-Trigger shares its in-game line with the Adrenaline Converter: "Be in two places at once. Almost." The line sums up what the implant does. It floods V with speed so that V seems to be in two places at the same moment. It belongs to the set of Iconic implants that arrived with Phantom Liberty and are sold only inside Dogtown.

Notes


  • The Adrenaline Converter is the base implant. It is sold by every ripperdoc and costs far less capacity, but its boost ends after a few seconds.

Cyberware Categories




All Nervous System Cyberware



Every Nervous System implant is listed below. The Iconic ones come first, then the standard ones.

Iconic Nervous System Cyberware

Name Image Attribute Capacity Location
Adreno-Trigger Adreno-Trigger Reflexes 20 Dogtown
Deep-Field Visual Interface Deep-Field Visual Interface Cool 40 Dogtown
Revulsor Revulsor Cool 35 Dogtown

Standard Nervous System Cyberware

Name Image Attribute Capacity Location
Adrenaline Converter Adrenaline Converter Cool 6
Atomic Sensors Atomic Sensors Cool 5
Kerenzikov Kerenzikov Reflexes 12
NeoFiber NeoFiber Reflexes 14
Reflex Tuner Reflex Tuner Cool
Stabber Stabber Reflexes 12
Synaptic Accelerator Synaptic Accelerator Cool 5
Tyrosine Injector Tyrosine Injector Cool 8
Visual Cortex Support Visual Cortex Support Cool 20