Pax
| Pax | |
|---|---|
| Class | Weapon Mod |
Pax is a weapon mod that makes a weapon non-lethal. Enemies brought down by a Pax weapon are knocked out instead of killed. It fits almost every gun and melee weapon in the game. It suits a character who wants to clear a fight without a body count. The mod also adds damage to the first strike, before combat starts. Pax is available from the early game, since weapon vendors can stock its lower tiers.
Effect
Pax changes what happens when an enemy's Health runs out. A normal weapon kills the target. A weapon with Pax leaves the target unconscious instead.
The mod also changes the weapon's damage. Outside of combat the weapon deals 20% more damage at every tier. That bonus lands on the opening shot or swing of an ambush. Once combat starts, the weapon deals less damage. The in-combat penalty is 10% at Tier 1. It shrinks with each tier and is gone at Tier 5.
Pax only changes the weapon it is installed in.
How to Get Pax Guide
- Check weapon vendors, which sometimes stock Tiers 1 to 3.
- Skip time by a day and check again if it is not on sale.
- Combine a matching pair at the crafting menu to raise its tier.
Pax Map Location
The map shows the 2nd Amendment weapon shop in Little China, one of the weapon vendors that sell it.
Pax map location:
Map credit by Map Genie.
Compatible Weapons
Pax is compatible with 16 pistols, 5 revolvers, 9 SMGs, 9 assault rifles, 10 shotguns, 4 precision rifles, 3 sniper rifles, 3 machine guns and 23 melee weapons.
| Name | Image | Type |
|---|---|---|
| A-22B Chao | Smart | |
| AR Raygun Supreme 9000 | - | |
| HA-4 Grit | Tech | |
| HJKE-11 Yukimura | Smart | |
| JKE-X2 Kenshin | Tech | |
| Kappa | Smart | |
| Kappa x-MOD2 | Smart | |
| Lexington x-MOD2 | Power | |
| Liberty | Power | |
| M-10AF Lexington | Power | |
| M-76e Omaha | Tech | |
| Nue | Power | |
| Slaught-O-Matic | Power | |
| Tamayura | Power | |
| Ticon | Tech | |
| Unity | Power |
| Name | Image | Type |
|---|---|---|
| DR-12 Quasar | Tech | |
| DR-5 Nova | Power | |
| Metel | Power | |
| Overture | Power | |
| RT-46 Burya | Tech |
| Name | Image | Type |
|---|---|---|
| DS1 Pulsar | Power | |
| G-58 Dian | Smart | |
| Guillotine | Power | |
| Guillotine x-MOD2 | Power | |
| HA-7 Warden | Smart | |
| M221 Saratoga | Power | |
| Senkoh LX | Tech | |
| Shigure | Power | |
| TKI-20 Shingen | Smart |
| Name | Image | Type |
|---|---|---|
| D5 Copperhead | Power | |
| D5 Sidewinder | Smart | |
| DA8 Umbra | Power | |
| HJSH-18 Masamune | Power | |
| Kyubi | Power | |
| Kyubi x-MOD2 | Power | |
| M251s Ajax | Power | |
| Nowaki | Power | |
| Umbra x-MOD2 | Power |
| Name | Image | Type |
|---|---|---|
| Carnage | Power | |
| Crusher | Power | |
| DB-2 Satara | Tech | |
| DB-2 Testera | Power | |
| DB-4 Igla | Power | |
| DB-4 Palica | Smart | |
| L-69 Zhuo | Smart | |
| M2038 Tactician | Power | |
| Pozhar x-MOD2 | Power | |
| VST-37 Pozhar | Power |
| Name | Image | Type |
|---|---|---|
| Achilles x-MOD2 | Tech | |
| Kolac | Power | |
| M-179e Achilles | Tech | |
| SOR-22 | Power |
| Name | Image | Type |
|---|---|---|
| M2067 Defender | Power | |
| MA70 HB | Power | |
| MA70 HB x-MOD2 | Power |
| Name | Image | Type |
|---|---|---|
| Baseball Bat | Blunt | |
| Baseball Bat x-MOD2 | - | |
| Chef's Knife | - | |
| Claw | - | |
| Claw x-MOD2 | - | |
| Cut-O-Matic | Blade | |
| Cut-o-Matic x-MOD2 | - | |
| Electric Baton Alpha | Blunt | |
| Electric Baton Beta | Blunt | |
| Electric Baton Gamma | Blunt | |
| Hammer | Blunt | |
| Kaiken | Throwable | |
| Kanabo | Blunt | |
| Katana | Blade | |
| Knife | Throwable | |
| Kukri | Blade | |
| Machete | Blade | |
| Neurotoxin Knife | Throwable | |
| Punknife | Throwable | |
| Razor | Blade | |
| Steel Pipe | Blunt | |
| Tire Iron | Blunt | |
| Tomahawk | Throwable |
Upgrades
Pax comes in Tiers 1 to 5. Every tier keeps the weapon non-lethal and keeps the 20% bonus outside of combat. Higher tiers shrink the damage penalty in combat, and Tier 5 removes it. A matching pair of the same mod and tier can be combined at the crafting menu into one copy a tier higher. A mod can only go on a weapon of the same tier or higher. Once installed in a weapon, the mod stays in that weapon.
Character Builds
Pax works with any build, because it fits ranged and melee weapons alike. The out of combat bonus pairs well with a stealth build. Killer Instinct in the Cool tree adds damage with knives, axes and silenced guns outside of combat. Creeping Death restores Health and Stamina when V neutralizes an enemy while undetected.
Mod Categories
All Weapon Mods
Every weapon mods mod is listed below.
| Name | Image | Effect |
|---|---|---|
| Airstrike | Raises crit chance and crit damage for midair attacks | |
| Barbarian | More damage against stunned, staggered and knocked down enemies | |
| Better Half | Raises crit chance with the second half of the magazine | |
| Big Mag | Bigger magazine, slower reload | |
| Bleedout | Bleeding damage can crit | |
| Bloodbruiser | Makes a blunt weapon lethal and able to cause Bleeding | |
| Boomerang | A headshot kill with a thrown weapon can return it at once | |
| C-Thru | Charged shots pierce cover sooner and lose less damage | |
| Condenser | Tighter pellet spread, less damage per pellet | |
| Critochet | Raises crit chance with ricochets | |
| Cyclone | A sprint attack opens unlimited combos with stacking attack speed | |
| Equalizer | More damage against Elite enemies | |
| Firecracker | Shoots explosive rounds | |
| Fleetshot | Lower Stamina cost and no heavy weapon slowdown, less armor penetration | |
| Focus Fire | Tighter hipfire spread, shorter effective range | |
| Gambiteer | Faster bullets and more armor penetration, less homing | |
| Hackatomy | Hits can apply a quickhack effect based on the body part hit | |
| Haemocide | Longer Bleeding and more crit chance, lower base damage | |
| Headhopper | More lock-on targets, faster lock-on and more headshot damage | |
| Headtoll | A headshot kill streak grants stacking combat bonuses | |
| Javelin | More armor penetration with melee, doubled on throws | |
| K.O. | More damage and knockdowns on stunned enemies, slower attacks | |
| Kneel! | Leg shots can dismember and kill instantly | |
| Panorama | Larger smart reticle that holds a lock longer, slower lock-on | |
| Parallax | Longer range and less sway when aiming, Stamina stops regenerating | |
| Pax | Makes the weapon non-lethal, more damage outside combat | |
| Pinpoint | Tighter bullet spread after each headshot, stacking | |
| Pyro | Turns part of the damage into Thermal damage with a chance to Burn | |
| Ready Steady | Lowers recoil, more so when aiming from cover | |
| Severance | Hits to the head or limbs of a weakened enemy can dismember and kill | |
| Shuffler | Drawing the weapon refills part of the magazine | |
| Silencio | More crit chance and crit damage when crouched and undetected | |
| Slice 'Em Up | A kill leaves enemies more open to Finishers for a short time | |
| Spinetickler | Fully charged hits can cause an EMP blast | |
| Stabilizer | Better weapon handling when crouching or crouch-sprinting | |
| Supercharger | Faster charge and lower Stamina cost, less armor penetration | |
| Swiss Cheese | More armor penetration, higher Stamina cost per bullet | |
| Vivisector | More dismemberment, then more torso damage for a short time | |
| Wallpuncher | Charges to 200%, full armor penetration, no cover penalty | |
| Zenith | More crit chance, tighter spread and faster swap after drawing | |
| Zero-G | More effective range, thrown weapons fly straight |