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Dying Night



Dying Night
Dying Night
Class Pistol
Type Power
Ammo Handgun Ammo
Tier Iconic
Headshot +125%
Armor Pen 25%
Attack Speed 8
Weight 4.3
Location Little China

Dying Night is V's own pistol, tuned by the gunsmith Robert Wilson and handed back for free near the start of the game. It is a fast-firing sidearm that rewards movement and quick follow-up shots. Its damage climbs the faster V moves. Several quick hits on a target are sure to cause Shock. It comes very early, and it can stay in use for the whole game. Dying Night is an early reward from the side job The Gun. Robert Wilson gives it out at his shop near V's apartment in Little China.

Combat


Dying Night is a light, quick pistol with a high rate of fire. Its first Iconic bonus rises with movement speed. V hits hardest while sprinting, sliding or dodging between targets. The second bonus rewards fast, accurate fire. Several quick hits on the same enemy are sure to cause Shock, which adds a burst of Electrical damage. Its headshot bonus and armor penetration are solid for a starting pistol.

How to Get Dying Night Guide


  • Leave V's apartment for the first time.
  • Answer Robert Wilson's call to start the side job The Gun.
  • Visit Wilson's gun shop nearby.
  • Collect Dying Night from Wilson for free.

Dying Night Map Location and Quest Guide


  1. Go to the 2nd Amendment gun shop inside V's apartment building, Megabuilding H10, to start the side job The Gun.
  2. Walk up to the counter when Robert Wilson calls out to V.
  3. Talk to Wilson about the gun he has waiting for V.
  4. Collect Dying Night from Wilson for free.

Dying Night map location:

Map credit by Map Genie.

Compatible Mods


7 scopes and 9 muzzles are compatible with Dying Night.

Name Image Effect
Add-Vantage Add-Vantage Adds zoom and effective range
CQO Kanone MINI Mk.72 CQO Kanone MINI Mk.72 Adds zoom and effective range
Handyman Handyman Adds zoom and effective range, more headshot crit chance at top tier
Hyakume Hyakume Adds zoom and effective range
Kanetsugu Kanetsugu Adds zoom, effective range and crit chance
OS-1 GimletEye OS-1 GimletEye Adds zoom and effective range
Type 2067 Type 2067 Adds zoom and effective range, lowers bullet spread
Name Image Effect
CS-1 Taipan CS-1 Taipan Silences shots and raises stealth damage, lowers base damage
RC-7 Babaroga RC-7 Babaroga Raises ricochet chance and ricochet damage
RC-7 Dybbuk RC-7 Dybbuk Lowers recoil direction
RC-7 Kutrub RC-7 Kutrub Lowers recoil, slightly lowers crit chance
RC-7 Liger RC-7 Liger Lowers recoil angle and direction, slightly lowers crit chance
RC-7 Yokai RC-7 Yokai Lowers recoil angle, slightly lowers crit chance
TSX Tocororo TSX Tocororo Raises stealth damage, lowers base damage
XC-10 Cetus XC-10 Cetus Raises stealth damage, lowers base damage
XC-10 Strix XC-10 Strix Raises stealth damage, lowers base damage

Upgrades


Like every Iconic weapon, Dying Night can be raised through the tiers in the Upgrades section of the crafting menu, paid for with crafting components. Upgrades keep an early pistol useful deep into the game.

The table shows what each tier step of Dying Night costs.

Upgrade Components Requirement
Tier 1 to Tier 1+ 75 Tier 1 components -
Tier 1+ to Tier 2 40 components -
Tier 2 to Tier 2+ 75 Tier 2 components -
Tier 2+ to Tier 3 40 components -
Tier 3 to Tier 3+ 75 Tier 3 components -
Tier 3+ to Tier 4 40 components -
Tier 4 to Tier 4+ 75 Tier 4 components -
Tier 4+ to Tier 5 40 components -
Tier 5 to Tier 5+ 75 Tier 5 components -
Tier 5+ to Tier 5++ 200 Tier 5 components Phantom Liberty

Character Builds


Dying Night works best in a Cool build with pistol perks. Run 'N' Gun removes the Stamina cost of hip-firing pistols. It also adds movement speed while Focus is active, which raises the pistol's damage bonus. Focus itself adds headshot damage. Quick Draw speeds up the swap to the pistol. From the Reflexes tree, Dash and Steady Grip let V shoot while Dashing, so the movement bonus stays high while firing.

For cyberware, the Kerenzikov slows time when V aims during a slide, dodge or Dash. The Leeroy Ligament System raises movement speed directly. The Ballistic Coprocessor raises ricochet chance and damage with Power weapons.

Select a Build

Attributes: Body 20, Reflexes 20, Technical Ability 20, Intelligence 3, Cool 18.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Focus Focus Cool 9 Focus mode for free Stamina aimed shots
Head To Head Head To Head Cool 9 Kills in Focus reset its duration
Deadeye Cool 15 More headshot and weak spot damage
Long Shot Long Shot Cool 15 Full damage at any range during Deadeye
Dash Dash Reflexes 9 Dash replaces the dodge
Air Dash Air Dash Reflexes 15 Dash in midair
Tailwind Tailwind Reflexes 20 Stamina from air dashes and double jumps
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Extended Warranty Extended Warranty Technical Ability 15 Cyberware effects last longer
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Name Image Slot Effect
Biomonitor Biomonitor Circulatory System Uses a Health item when Health runs low
Blood Pump Blood Pump Circulatory System A Health item that heals over time
Behavioral Imprint-Synced Faceplate Behavioral Imprint-Synced Faceplate Face A disguise that escapes the police
Self-ICE Self-ICE Frontal Cortex Blocks an enemy quickhack
Mechatronic Core Mechatronic Core Frontal Cortex More damage against drones, robots and turrets
Reinforced Tendons Reinforced Tendons Legs Double jump
Epimorphic Skeleton Epimorphic Skeleton Skeleton More max Health
Universal Booster Universal Booster Skeleton Health items also give armor and Stamina

Lore


Dying Night is the Iconic variant of the Militech M-10AF Lexington. It is V's own gun, left with Wilson at some point for tuning. Its description says the gun gives V the extra hope of seeing yet another Night City sunrise. Wilson calls V over the first time V leaves the apartment. The gun is waiting, and it costs nothing.

Weapon Categories




All Pistols



Every pistol is listed below. The Iconic weapons come first, then the standard ones.

Iconic Pistols

Name Image Headshot Armor Pen Location
Ambition Ambition +150% 25%
Apparition Apparition +150% 50% Kabuki
Catahoula Catahoula
Chaos Chaos +150% 50% Kabuki
Cheetah Cheetah +150% Dogtown
Crimestopper Crimestopper +85% Dogtown
Death and Taxes Death and Taxes +125% Japantown
Dying Night Dying Night +125% 25% Little China
Genjiroh Genjiroh +85% Japantown
Her Majesty Her Majesty +150%
Kappa x-MOD2 Kappa x-MOD2
Kongou Kongou +150% Arasaka Waterfront
La Chingona Dorada La Chingona Dorada +100% 25% The Glen
Lexington x-MOD2 Lexington x-MOD2 +175% Little China
Lizzie Lizzie +150% Kabuki
Malorian Arms 3516 Malorian Arms 3516 +150% Northside
Ogou Ogou +50% 25%
Pariah Pariah
Plan B Plan B +200% Badlands East
Pride Pride +150% Corpo Plaza
Riskit Riskit +150% 25%
Rook Rook Dogtown
Scorch Scorch
Second Opinion
Seraph Seraph Little China
Skippy Skippy +85% Vista Del Rey

Standard Pistols

Name Image Headshot Armor Pen Location
A-22B Chao A-22B Chao +85%
AR Raygun Supreme 9000 AR Raygun Supreme 9000 Badlands East
HA-4 Grit HA-4 Grit +125%
HJKE-11 Yukimura HJKE-11 Yukimura +85%
JKE-X2 Kenshin JKE-X2 Kenshin 50%
Kappa Kappa
Liberty Liberty +150%
M-10AF Lexington M-10AF Lexington +125%
M-76e Omaha M-76e Omaha 50%
Nue Nue +125% 25%
Slaught-O-Matic Slaught-O-Matic +150% 25%
Tamayura Tamayura +150% 25%
Ticon Ticon 50%
Unity Unity +150%