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Militech Paraline



Militech Paraline
Militech Paraline
Class Operating System
Type Cyberdeck
Tier Tier 1

The Militech Paraline is the cyberdeck V starts the game with. Like every cyberdeck, it lets V upload quickhacks to enemies and devices while scanning. Its higher tiers reward a hybrid fighter who mixes quickhacks with Smart weapons or the Monowire. At its highest tier, Overclock turns every Smart bullet and every Monowire hit into a source of extra Electrical damage. It suits a combat netrunner who wants to hack and fight at the same time. The Militech Paraline is in V's hands from the main job The Rescue, and every ripperdoc sells it throughout the game.

Effect


A cyberdeck is an operating system that lets V use quickhacks. Each quickhack costs RAM, and the deck sets how much RAM V has. The deck also sets how many quickhacks V can carry and the size of its buffer. The Paraline's RAM, quickhack slots and buffer all grow with each tier.

The Paraline adds a new bonus at each tier. At Tier 2, quickhacks deal a tenth more damage. At Tier 3, the Monowire deals more damage for every unit of RAM V has already spent. The bonus caps at thirty percent. At Tier 4, shooting an enemy with a Smart weapon speeds up a quickhack that is still uploading to that enemy.

The Tier 5 bonus needs Overclock, an Intelligence perk. While Overclock is active, Smart weapons and the Monowire deal bonus Electrical damage with each hit. The bonus is a quarter of the hit's damage at Tier 5. It rises to sixty percent at Tier 5++.

The bonuses work as a chain. V spends RAM on quickhacks, which powers up the Monowire. Smart weapon fire speeds up the next upload. Overclock then adds Electrical damage to both weapons.

How to Get Militech Paraline Guide


  • Start the game. V carries a Tier 1 Paraline from the main job The Rescue.
  • Buy a higher tier from any ripperdoc as V levels up.
  • Upgrade it at a ripperdoc with crafting components.

Militech Paraline Map Location


The map shows where the main job The Rescue starts in Japantown, the job V begins with a Tier 1 Paraline.

Militech Paraline map location:

Map credit by Map Genie.

Upgrades


The Militech Paraline comes in every tier from Tier 1 to Tier 5++. Each tier unlocks a new bonus and raises RAM, quickhack slots and buffer size. Tier 5+ and Tier 5++ raise only the Overclock bonus. The capacity cost stays the same at every tier. Ripperdocs stock a higher tier every ten levels, from Tier 2 at level 10 to Tier 5 at level 40. A ripperdoc can upgrade the installed deck with crafting components, which is the only way to reach Tier 5++.

The table shows what each tier step of Militech Paraline costs at a ripperdoc.

Upgrade Components Requirement
Tier 1 to Tier 1+ 75 Tier 1 components -
Tier 1+ to Tier 2 37 Tier 2 components -
Tier 2 to Tier 2+ 75 Tier 2 components -
Tier 2+ to Tier 3 37 Tier 3 components -
Tier 3 to Tier 3+ 75 Tier 3 components -
Tier 3+ to Tier 4 37 Tier 4 components -
Tier 4 to Tier 4+ 75 Tier 4 components -
Tier 4+ to Tier 5 37 Tier 5 components -
Tier 5 to Tier 5+ 75 Tier 5 components -
Tier 5+ to Tier 5++ 200 Tier 5 components Phantom Liberty

Character Builds


The Militech Paraline belongs in an Intelligence build. Overclock lets V cast quickhacks with too little RAM by paying with Health. It also unlocks the Tier 5 bonus. Hack Queue lets V stack two quickhacks on one enemy. Siphon makes Monowire attacks recover RAM. Finisher: Live Wire unlocks a Monowire Finisher that restores Health and RAM.

Smart weapon users get help from the same tree. Smart Synergy gives instant target lock and extra damage to Smart weapons while Overclock is active. Targeting Prism lets Smart weapons lock onto more targets. Recirculation restores RAM after a Smart weapon kill.

For cyberware, the Monowire fills the arms slot and gains the most from the Tier 3 and Tier 5 bonuses. With Phantom Liberty, the Data Tunneling relic perk spreads a Monowire-uploaded quickhack to other enemies hit by the same Monowire attack.

Select a Build

The Monowire whips several enemies at once from a short distance, and quickhacks are uploaded between attacks. Intelligence perks give the Monowire more damage and return RAM on hits. Overclock spends Health in place of RAM when a fight drags on.

Attributes: Body 15, Reflexes 20, Technical Ability 11, Intelligence 20, Cool 15.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Comeback Kid Comeback Kid Body 4 Faster Health regeneration at low Health
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Eye In The Sky Eye In The Sky Intelligence 4 Highlights cameras and makes camera quickhacks cheaper
Optimization Optimization Intelligence 4 Faster RAM recovery
Copy-Paste Copy-Paste Intelligence 9 Quickhacks on an enemy netrunner spread to their allies
Counter-A-Hack Counter-A-Hack Intelligence 9 Counter quickhacks on enemy netrunners through walls
Embedded Exploit Embedded Exploit Intelligence 9 Quickhacks hit harder on controlled enemies
Feedback Loop Feedback Loop Intelligence 9 Faster RAM recovery for each queued quickhack
Hack Queue Hack Queue Intelligence 9 Queue two quickhacks on one enemy
Icepick Icepick Intelligence 9 Cheaper Combat quickhacks on distracted or controlled enemies
Siphon Siphon Intelligence 9 Monowire hits recover RAM
Finisher: Live Wire Finisher: Live Wire Intelligence 15 A Monowire Finisher that restores Health and RAM
Overclock Overclock Intelligence 15 More quickhack damage and the Overclock mode
Queue Acceleration Queue Acceleration Intelligence 15 More RAM and cheaper device quickhacks
Queue Prioritization Queue Prioritization Intelligence 15 Faster upload for the first quickhack in a queue
Sublimation Sublimation Intelligence 15 RAM recovery heals during Overclock
Queue Mastery Queue Mastery Intelligence 20 A longer quickhack queue that can be locked
Spillover Spillover Intelligence 20 Quickhacks spread during Overclock
Parkour! Parkour! Reflexes 4 Faster climbing and vaulting
Slippery Slippery Reflexes 4 Harder to hit while moving fast
Can't Touch This Can't Touch This Reflexes 9 Full Mitigation Chance while Dashing
Dash Dash Reflexes 9 Dash replaces the dodge
Data Tunneling Data Tunneling Relic Monowire hits spread an uploaded quickhack to other enemies
Emergency Cloaking Emergency Cloaking Relic Optical Camo can break enemy tracking in combat
Jailbreak Jailbreak Relic New abilities for every Arms cyberware
Vulnerability Analytics Vulnerability Analytics Relic Hits on enemy Vulnerabilities always crit
First Aid Technical Ability 4 Faster Health item recharge after one use
Glutton For War Glutton For War Technical Ability 4 Kills recharge Health items and grenades
Transfusion Transfusion Technical Ability 4 More Health from the last Health item charge
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Health Freak Health Freak Technical Ability 9 One more Health item charge and faster recharge
Renaissance Punk Renaissance Punk Technical Ability 9 More cyberware capacity for each attribute at 9 or higher
Name Image Slot Effect
Monowire Monowire Arms Arm whip that hits several enemies from a distance
Thermal Monowire Thermal Monowire Arms Monowire that deals Thermal damage and can burn
Heal-On-Kill Heal-On-Kill Circulatory System Health on each kill
Kiroshi Cockatrice Optics Kiroshi Cockatrice Optics Face More crit chance
Kiroshi Sentry Optics Kiroshi Sentry Optics Face Scanning highlights cameras and turrets
Bioconductor Bioconductor Frontal Cortex Quickhacks can deal critical hits
Optical Camo Optical Camo Integumentary System Near invisibility for a few seconds
Pain Editor Pain Editor Integumentary System Less damage taken
Subdermal Armor Subdermal Armor Integumentary System More armor
Reinforced Tendons Reinforced Tendons Legs Double jump
Adrenaline Converter Adrenaline Converter Nervous System Faster movement when combat starts
Dense Marrow Dense Marrow Skeleton More melee damage for a higher Stamina cost

Modelled on Lucy from the anime, the build mixes quickhacks with the Monowire. Quickhacks spread through groups, then Monowire hits finish the weakened enemies. A power pistol covers enemies at range.

Attributes: Body 18, Reflexes 20, Technical Ability 3, Intelligence 20, Cool 20.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Comeback Kid Comeback Kid Body 4 Faster Health regeneration at low Health
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Eye In The Sky Eye In The Sky Intelligence 4 Highlights cameras and makes camera quickhacks cheaper
Optimization Optimization Intelligence 4 Faster RAM recovery
Warning: Explosion Hazard Warning: Explosion Hazard Intelligence 4 Stronger explosions from hacked devices
Copy-Paste Copy-Paste Intelligence 9 Quickhacks on an enemy netrunner spread to their allies
Counter-A-Hack Counter-A-Hack Intelligence 9 Counter quickhacks on enemy netrunners through walls
Data Recycler Data Recycler Intelligence 9 RAM back from queued quickhacks after a kill
Embedded Exploit Embedded Exploit Intelligence 9 Quickhacks hit harder on controlled enemies
Feedback Loop Feedback Loop Intelligence 9 Faster RAM recovery for each queued quickhack
Hack Queue Hack Queue Intelligence 9 Queue two quickhacks on one enemy
Icepick Icepick Intelligence 9 Cheaper Combat quickhacks on distracted or controlled enemies
Siphon Siphon Intelligence 9 Monowire hits recover RAM
Blood Daemon Blood Daemon Intelligence 15 Health back for each queued quickhack on a kill during Overclock
Finisher: Live Wire Finisher: Live Wire Intelligence 15 A Monowire Finisher that restores Health and RAM
Overclock Overclock Intelligence 15 More quickhack damage and the Overclock mode
Queue Acceleration Queue Acceleration Intelligence 15 More RAM and cheaper device quickhacks
Queue Prioritization Queue Prioritization Intelligence 15 Faster upload for the first quickhack in a queue
Race Against Mind Race Against Mind Intelligence 15 More quickhack damage at lower Health during Overclock
Sublimation Sublimation Intelligence 15 RAM recovery heals during Overclock
Queue Mastery Queue Mastery Intelligence 20 A longer quickhack queue that can be locked
Spillover Spillover Intelligence 20 Quickhacks spread during Overclock
Slippery Slippery Reflexes 4 Harder to hit while moving fast
Dash Dash Reflexes 9 Dash replaces the dodge
Air Dash Air Dash Reflexes 15 Dash in midair
Data Tunneling Data Tunneling Relic Monowire hits spread an uploaded quickhack to other enemies
Jailbreak Jailbreak Relic New abilities for every Arms cyberware
Machine Learning Machine Learning Relic Crit damage builds on enemy Vulnerabilities
Vulnerability Analytics Vulnerability Analytics Relic Hits on enemy Vulnerabilities always crit
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Monowire Monowire Arms Arm whip that hits several enemies from a distance
Kiroshi Sentry Optics Kiroshi Sentry Optics Face Scanning highlights cameras and turrets
Camillo RAM Manager Camillo RAM Manager Frontal Cortex Restores RAM when it runs low
Subdermal Armor Subdermal Armor Integumentary System More armor
Reinforced Tendons Reinforced Tendons Legs Double jump
Dense Marrow Dense Marrow Skeleton More melee damage for a higher Stamina cost

Each fight starts with Overclock, then a control quickhack, then a combat quickhack. Smart guns lock on and finish the hacked enemies while Dashes and air Dashes keep the character moving. Silenced Smart guns and stealthy quickhacks also handle quiet gigs.

Attributes: Body 18, Reflexes 20, Technical Ability 20, Intelligence 20, Cool 3.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Optimization Optimization Intelligence 4 Faster RAM recovery
Embedded Exploit Embedded Exploit Intelligence 9 Quickhacks hit harder on controlled enemies
Precision Subroutines Precision Subroutines Intelligence 9 Smart weapon accuracy scales with max RAM
No Escape No Escape Intelligence 9 Shooting a fading lock resets it
Recirculation Recirculation Intelligence 9 Smart weapon kills restore RAM
Acquisition Specialist Acquisition Specialist Intelligence 15 Wider Smart reticle and lock kept through reloads
Overclock Overclock Intelligence 15 More quickhack damage and the Overclock mode
Power Surge Power Surge Intelligence 15 Overclock heals on activation
Sublimation Sublimation Intelligence 15 RAM recovery heals during Overclock
Target Lock Transfer Target Lock Transfer Intelligence 15 Wider Smart reticle and locks kept on swap
Targeting Prism Targeting Prism Intelligence 15 Lock onto more targets
Terminal Velocity Terminal Velocity Intelligence 15 Faster Smart rounds after a kill
Smart Synergy Smart Synergy Intelligence 20 Instant lock and more damage during Overclock
Spillover Spillover Intelligence 20 Quickhacks spread during Overclock
Dash Dash Reflexes 9 Unlocks the Dash and makes it cheaper
Ready, Rested, Reloaded Ready, Rested, Reloaded Reflexes 9 Cheaper rifle and SMG fire and faster reloads
Sharpshooter Sharpshooter Reflexes 15 Faster aim and stacks that ease Stamina use
Air Dash Air Dash Reflexes 15 Dash in midair
Submachine Fun Submachine Fun Reflexes 20 SMG swaps reload and raise fire rate
Tailwind Tailwind Reflexes 20 Stamina back from Air Dashes and double jumps
Glutton For War Glutton For War Technical Ability 4 Kills recharge Health items and grenades
Health Freak Health Freak Technical Ability 9 One more Health item charge and faster recharge
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Blood Pump Blood Pump Circulatory System A Health item that heals over time
Heal-On-Kill Heal-On-Kill Circulatory System Health back from each kill
Memory Boost Memory Boost Frontal Cortex Kills restore RAM
Smart Link Smart Link Hands Turns on Smart weapon tracking
Defenzikov Defenzikov Integumentary System Mitigation after Kerenzikov ends
Reinforced Tendons Reinforced Tendons Legs Double jump
Kerenzikov Kerenzikov Nervous System Slows time when aiming during a slide or dodge
NeoFiber NeoFiber Nervous System More Mitigation Chance and Strength
Visual Cortex Support Visual Cortex Support Nervous System More crit chance at long range
RAM Recoup RAM Recoup Skeleton Damage taken restores RAM

Lore


Militech builds the Paraline. Its in-game description is modest. The text says it is not the most powerful cyberdeck on the market. It adds that the deck can handle many tasks, even if it needs a little patience. Each tier carries its own model number, from Mk.1 at Tier 1 to Mk.5 at Tier 5.

Notes


  • The Paraline fills the operating system slot, so it replaces a Sandevistan or a Berserk.

Cyberware Categories




All Operating System Cyberware



Every Operating System implant is listed below. The Iconic ones come first, then the standard ones.

Iconic Operating System Cyberware

Name Image Type Attribute Capacity Location
Chrome Compressor Chrome Compressor 0 Dogtown
Militech "Apogee" Sandevistan Militech "Apogee" Sandevistan Sandevistan Reflexes 44 Northside
Militech "Falcon" Sandevistan Militech "Falcon" Sandevistan Sandevistan Reflexes 39 Northside
Militech Berserk Militech Berserk Berserk Body 35 Northside
Militech Canto Mk.6 Militech Canto Mk.6 Cyberdeck
NetWatch Netdriver NetWatch Netdriver Cyberdeck Northside

Standard Operating System Cyberware

Name Image Type Attribute Capacity Location
Arasaka Shadow Arasaka Shadow Cyberdeck
BioDyne Berserk BioDyne Berserk Berserk Reflexes 20
Biotech Σ Biotech Σ Cyberdeck
Dynalar Sandevistan Dynalar Sandevistan Sandevistan Reflexes 18
Militech Paraline Militech Paraline Cyberdeck
Moore Tech Berserk Moore Tech Berserk Berserk Body 12
QianT "Warp Dancer" Sandevistan QianT "Warp Dancer" Sandevistan Sandevistan Reflexes 14
Raven Microcyber Raven Microcyber Cyberdeck
Tetratronic Rippler Tetratronic Rippler Cyberdeck
Zetatech Berserk Zetatech Berserk Berserk Body 16
Zetatech Sandevistan Zetatech Sandevistan Sandevistan Reflexes 20