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Baby Boomer



Baby Boomer
Baby Boomer
Class Melee Weapon
Weapon Two-Handed Club
Tier Iconic
Armor Pen 25%
Weight 5.7

Baby Boomer is a baseball bat from Lina Malina's braindance merchandise, and it rewards long combos. Every hit in a row during a combo raises its crit chance. The bat hits much harder the longer V keeps attacking. It works best in a Body build that likes to stay close to the enemy. Baby Boomer is a Phantom Liberty reward from the side job Dazed and Confused, given by Mr. Hands in Dogtown.

Combat


Baby Boomer is a heavy two-handed blunt weapon. Its unique effect builds during a combo. Each hit in a row against an enemy raises crit chance. The third and later swings are far more likely to crit than the first. The bat works best against a single target that V can keep hitting.

The bat also has extra armor penetration, which helps it hurt armoured enemies. Blocking and countering keep V alive between combos, and the blunt perks in the Body tree reward both.

How to Get Baby Boomer Guide


  • Start the side job Dazed and Confused from Mr. Hands in Dogtown.
  • Visit the Brainporium and talk to Shank about Tool.
  • Find Lina at her residence and convince her to join the shoot.
  • Return to the Brainporium and direct the braindance.
  • Tell Lina to say that Tool is her sister, or that he is a clone made by the FIA.
  • Pick up Baby Boomer, which Lina leaves at the studio.

Baby Boomer Quest Guide


  1. Take the side job Dazed and Confused from Mr. Hands in Dogtown.
  2. Go to the Brainporium and talk to Shank about Tool.
  3. Go to Lina's residence and deal with the Scavengers outside, by talk or by force.
  4. Wait for Lina and convince her to join the braindance shoot.
  5. Wait a day for Shank's message, then return to the Brainporium.
  6. Sit in the director's seat and take charge of the shoot.
  7. Tell Lina to say that Tool is her sister, or that he is an FIA clone. Sending Tool's letter instead gives no bat.
  8. Take Baby Boomer from the counter at the entrance of the studio.

Upgrades


Like every Iconic weapon, Baby Boomer can be raised through the tiers in the Upgrades section of the crafting menu. Each step costs crafting components.

The table shows what each tier step of Baby Boomer costs.

Upgrade Components Requirement
Tier 1 to Tier 1+ 75 Tier 1 components -
Tier 1+ to Tier 2 40 components -
Tier 2 to Tier 2+ 75 Tier 2 components -
Tier 2+ to Tier 3 40 components -
Tier 3 to Tier 3+ 75 Tier 3 components -
Tier 3+ to Tier 4 40 components -
Tier 4 to Tier 4+ 75 Tier 4 components -
Tier 4+ to Tier 5 40 components -
Tier 5 to Tier 5+ 75 Tier 5 components -
Tier 5+ to Tier 5++ 200 Tier 5 components Phantom Liberty

Character Builds


Baby Boomer works best in a Body build with blunt weapon perks. Wrecking Ball lowers the Stamina cost of blunt attacks, so a combo can last longer. Quake adds attack speed with blunt weapons and unlocks a ground slam that staggers nearby enemies. Kinetic Absorption gives Stamina and bonus damage after blocking an attack. Clapback adds knockdown chance to defensive attacks and stun chance to counterattacks. Finisher: Savage Sling unlocks a blunt finisher that restores Health when an enemy is low.

Cyberware can make each combo longer and stronger. Microrotors raise melee attack speed. The Adrenaline Booster restores Stamina after a melee kill. The BioDyne Berserk adds attack speed, crit chance and crit damage while active. It also removes the Stamina cost of attacks.

Lore


Baby Boomer is an Iconic baseball bat sold as part of Lina Malina's merchandise. Lina is a braindance star. Its description says it has zero tolerance for losers.

In Dazed and Confused, Mr. Hands hears that Lina has been kidnapped and held in the Brainporium studio. The captive turns out to be Edgar Tool, a superfan. After a mishap with one of her braindances, he now believes he is Lina. His friend Shank asks V for help. The plan is to get the real Lina to shoot a braindance with Tool and break the illusion. V tracks Lina down, convinces her to take part, then directs the shoot. The way V directs Lina decides whether Tool is cured. It also decides whether Lina leaves her bat behind as a gift.

Notes


  • Telling Lina to read Tool's letter restores Tool's mind, but Lina leaves without giving V the bat.

Weapon Categories




All Melee Weapons



Every melee weapon is listed below. The Iconic weapons come first, then the standard ones.

Iconic Melee Weapons

Name Image Weapon Headshot Armor Pen Location
Agaou Agaou Axe +125% 25% Dogtown
BFC 9000 BFC 9000 One-Handed Club Rancho Coronado
Baby Boomer Baby Boomer Two-Handed Club 25%
Baseball Bat x-MOD2 Baseball Bat x-MOD2 Two-Handed Club Dogtown
Black Unicorn Black Unicorn Katana 25%
Blue Fang Blue Fang Knife +150% Badlands South
Butcher's Cleaver Butcher's Cleaver Knife 25% Coastview
Byakko Byakko Katana 25% Little China
Caretaker's Spade Caretaker's Spade Hammer 25% Corpo Plaza
Claw x-MOD2 Claw x-MOD2 Axe
Cocktail Stick Cocktail Stick Katana 25% Japantown
Cottonmouth Cottonmouth One-Handed Club 25% Japantown
Crowbar Crowbar One-Handed Club
Cut-o-Matic x-MOD2 Cut-o-Matic x-MOD2 Chainsword Dogtown
Errata Errata Katana 25% Arroyo
Fang Fang Knife +50%
Gold-Plated Baseball Bat Gold-Plated Baseball Bat Two-Handed Club 25% North Oak
Gwynbleidd Gwynbleidd Sword
Headhunter Headhunter Knife +150% West Wind Estate
Jinchu-Maru Jinchu-Maru Katana 25% Japantown
Murphy's Law Murphy's Law One-handed Club 50% Dogtown
Nehan Nehan Knife +150% Arasaka Waterfront
Sasquatch's Hammer Sasquatch's Hammer Hammer 75% Coastview
Satori Satori Katana 25% Arasaka Waterfront
Scalpel Scalpel Katana 25% Northside
Sir John Phallustiff Sir John Phallustiff Blunt 25% Kabuki
Stinger Stinger Knife +150% Badlands East
Tinker Bell Tinker Bell One-Handed Club 50% Badlands East
Tsumetogi Tsumetogi Katana 25% Japantown
Volkodav Volkodav Machete 25% Dogtown

Standard Melee Weapons

Name Image Weapon Headshot Armor Pen Location
Baseball Bat Baseball Bat Two-Handed Club 25%
Chef's Knife Chef's Knife Knife +150%
Claw Claw Axe +125% 25%
Cut-O-Matic Cut-O-Matic Chainsword 50%
Electric Baton Alpha Electric Baton Alpha One-Handed Club Rancho Coronado
Electric Baton Beta Electric Baton Beta One-Handed Club 50%
Electric Baton Gamma Electric Baton Gamma One-Handed Club 50%
Hammer Hammer Hammer 25%
Kaiken Kaiken Knife +150%
Kanabo Kanabo Two-Handed Club 25%
Katana Katana Katana 25%
Knife Knife Knife +200%
Kukri Kukri Machete 25%
Machete Machete Machete 25%
Neurotoxin Knife Neurotoxin Knife Knife +150%
Punknife Punknife Knife +150%
Razor Razor Machete 25%
Steel Pipe Steel Pipe One-Handed Club 25%
Tire Iron Tire Iron One-Handed Club 25%
Tomahawk Tomahawk Axe +125% 25%