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Fang



Fang
Fang
Class Melee Weapon
Weapon Knife
Tier Iconic
Headshot +50%
Attack Speed 3.1
Weight 2.3

Fang is Kurt Hansen's own hunting knife, taken from his body at the end of Firestarter. A thrown Fang cripples the target and stops it from escaping. In close combat, each follow-up attack on that enemy hits harder. The knife is good for both starting and finishing a fight. It also works together with Hansen's revolver, Bald Eagle, for a unique combo. Fang is a late Phantom Liberty reward. Kurt Hansen drops it in the main job Firestarter when V sides with Reed.

Combat


Fang works in two steps. A throw that hits slows and cripples the target, which stops it from running. V then gets close, and each melee attack in a row on that enemy deals more damage than the last. The combo rewards staying on one target until it drops.

Fang also has a special link to Bald Eagle. First, Fang is thrown into an enemy's leg. A Bald Eagle shot to that same leg then tears it off and returns Fang to V's hand at once. V skips the throw cooldown and can repeat the combo on the next enemy.

How to Get Fang Guide


  • Play the Phantom Liberty story to the main job Firestarter.
  • Choose to help Reed capture Songbird at the Neural Matrix.
  • Fight through the stadium until Hansen confronts V.
  • Defeat Kurt Hansen.
  • Loot Fang from his body.

Fang Map Location and Quest Guide


  1. Play the Phantom Liberty story to the main job Firestarter.
  2. Drive to the stadium with Alex and follow Murphy inside.
  3. Leave the weapons in the locker and talk to Hansen while posing as a Cassel twin.
  4. Follow Songbird to the Neural Matrix and choose to help Reed capture her. Helping Songbird escape skips the fight and loses Fang.
  5. Fight back through the stadium to the market entrance, where Hansen and his soldiers attack.
  6. Defeat Kurt Hansen.
  7. Search Hansen's body and take Fang.

The map shows the EBM Petrochem Stadium, where the fight with Kurt Hansen takes place.

Fang map location:

Map credit by Map Genie.

Upgrades


Like every Iconic weapon, Fang can be raised through the tiers in the Upgrades section of the crafting menu, paid for with crafting components.

The table shows what each tier step of Fang costs.

Upgrade Components Requirement
Tier 1 to Tier 1+ 75 Tier 1 components -
Tier 1+ to Tier 2 40 components -
Tier 2 to Tier 2+ 75 Tier 2 components -
Tier 2+ to Tier 3 40 components -
Tier 3 to Tier 3+ 75 Tier 3 components -
Tier 3+ to Tier 4 40 components -
Tier 4 to Tier 4+ 75 Tier 4 components -
Tier 4+ to Tier 5 40 components -
Tier 5 to Tier 5+ 75 Tier 5 components -
Tier 5+ to Tier 5++ 200 Tier 5 components Phantom Liberty

Character Builds


Fang works best with the throwing perks in the Cool tree. Scorpion Sting shortens the recovery after a throw and can poison on crits and headshots. Juggler resets the throw cooldown after a headshot or crit kill with a thrown weapon. Pay It Forward gives a big damage bonus to the first melee attack after picking up a thrown knife. It works well when a throw is followed by a strike. Pounce lets V perform a finisher from farther away after a throw. Finisher: Act Of Mercy adds a throwable finisher that heals V.

Handle Wrap raises crit chance with throwables after equipping or throwing one. The Stabber adds crit chance with blades and throwables. With Bald Eagle in the other slot, Quick Draw speeds up the swap to the revolver.

Select a Build

Attributes: Body 20, Reflexes 18, Technical Ability 20, Intelligence 3, Cool 20.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Unstoppable Force Unstoppable Force Body 15 Immunity to knockdown and blinding during Adrenaline Rush
Corrosion Corrosion Cool 9 Poison works on drones, robots, mechs and turrets
Parasite Parasite Cool 9 Health back on thrown crits and headshots
Scorpion Sting Scorpion Sting Cool 9 Thrown crits and headshots apply Poison
Juggler Juggler Cool 15 Thrown weapon cooldown resets on a headshot or crit kill
Dash Dash Reflexes 9 Dash replaces the dodge
Air Dash Air Dash Reflexes 15 Dash in midair
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Chrome Constitution Chrome Constitution Technical Ability 9 Less damage taken with full Skeleton and Integumentary slots
Ambidextrous Ambidextrous Technical Ability 15 A second Hands cyberware slot
Cyborg Technical Ability 15 Shorter cyberware cooldowns with every slot filled
Extended Warranty Extended Warranty Technical Ability 15 Cyberware effects last longer
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Biomonitor Biomonitor Circulatory System Uses a Health item when Health runs low
Heal-On-Kill Heal-On-Kill Circulatory System Health on each kill
Behavioral Imprint-Synced Faceplate Behavioral Imprint-Synced Faceplate Face A disguise that escapes the police
Kerenzikov Boost System Kerenzikov Boost System Frontal Cortex Stronger Kerenzikov with free shooting Stamina
Mechatronic Core Mechatronic Core Frontal Cortex More damage against drones, robots and turrets
Axolotl Axolotl Frontal Cortex Kills cut all cyberware cooldowns
Defenzikov Defenzikov Integumentary System Damage mitigation after Kerenzikov ends
Reinforced Tendons Reinforced Tendons Legs Double jump
Kerenzikov Kerenzikov Nervous System Slows time when aiming during a slide or dodge
NeoFiber NeoFiber Nervous System More mitigation chance and strength
Bionic Joints Bionic Joints Skeleton More armor
Epimorphic Skeleton Epimorphic Skeleton Skeleton More max Health

Lore


Fang is an Iconic knife and the personal blade of Kurt Hansen, the commander of BARGHEST and the ruler of Dogtown.

V can only get it by choosing Reed over Songbird in Firestarter. Once the deception is exposed, Hansen and his soldiers come for V near the end of the job. The knife drops from his body once he falls.

Weapon Categories




All Melee Weapons



Every melee weapon is listed below. The Iconic weapons come first, then the standard ones.

Iconic Melee Weapons

Name Image Weapon Headshot Armor Pen Location
Agaou Agaou Axe +125% 25% Dogtown
BFC 9000 BFC 9000 One-Handed Club Rancho Coronado
Baby Boomer Baby Boomer Two-Handed Club 25%
Baseball Bat x-MOD2 Baseball Bat x-MOD2 Two-Handed Club Dogtown
Black Unicorn Black Unicorn Katana 25%
Blue Fang Blue Fang Knife +150% Badlands South
Butcher's Cleaver Butcher's Cleaver Knife 25% Coastview
Byakko Byakko Katana 25% Little China
Caretaker's Spade Caretaker's Spade Hammer 25% Corpo Plaza
Claw x-MOD2 Claw x-MOD2 Axe
Cocktail Stick Cocktail Stick Katana 25% Japantown
Cottonmouth Cottonmouth One-Handed Club 25% Japantown
Crowbar Crowbar One-Handed Club
Cut-o-Matic x-MOD2 Cut-o-Matic x-MOD2 Chainsword Dogtown
Errata Errata Katana 25% Arroyo
Fang Fang Knife +50%
Gold-Plated Baseball Bat Gold-Plated Baseball Bat Two-Handed Club 25% North Oak
Gwynbleidd Gwynbleidd Sword
Headhunter Headhunter Knife +150% West Wind Estate
Jinchu-Maru Jinchu-Maru Katana 25% Japantown
Murphy's Law Murphy's Law One-handed Club 50% Dogtown
Nehan Nehan Knife +150% Arasaka Waterfront
Sasquatch's Hammer Sasquatch's Hammer Hammer 75% Coastview
Satori Satori Katana 25% Arasaka Waterfront
Scalpel Scalpel Katana 25% Northside
Sir John Phallustiff Sir John Phallustiff Blunt 25% Kabuki
Stinger Stinger Knife +150% Badlands East
Tinker Bell Tinker Bell One-Handed Club 50% Badlands East
Tsumetogi Tsumetogi Katana 25% Japantown
Volkodav Volkodav Machete 25% Dogtown

Standard Melee Weapons

Name Image Weapon Headshot Armor Pen Location
Baseball Bat Baseball Bat Two-Handed Club 25%
Chef's Knife Chef's Knife Knife +150%
Claw Claw Axe +125% 25%
Cut-O-Matic Cut-O-Matic Chainsword 50%
Electric Baton Alpha Electric Baton Alpha One-Handed Club Rancho Coronado
Electric Baton Beta Electric Baton Beta One-Handed Club 50%
Electric Baton Gamma Electric Baton Gamma One-Handed Club 50%
Hammer Hammer Hammer 25%
Kaiken Kaiken Knife +150%
Kanabo Kanabo Two-Handed Club 25%
Katana Katana Katana 25%
Knife Knife Knife +200%
Kukri Kukri Machete 25%
Machete Machete Machete 25%
Neurotoxin Knife Neurotoxin Knife Knife +150%
Punknife Punknife Knife +150%
Razor Razor Machete 25%
Steel Pipe Steel Pipe One-Handed Club 25%
Tire Iron Tire Iron One-Handed Club 25%
Tomahawk Tomahawk Axe +125% 25%