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Headhunter



Headhunter
Headhunter
Class Melee Weapon
Weapon Knife
Tier Iconic
Headshot +150%
Attack Speed 3.1
Weight 2.3
Location West Wind Estate

Headhunter is an Iconic throwing knife, a customised Punknife. It is mainly a tool for setting up a kill. A thrown Headhunter marks the enemy it hits. The next attack to that enemy's head, from any weapon, deals a large damage bonus. That attack also clears the mark and brings the knife straight back to V's hand. The knife is the first step of a combo. V throws it, then finishes the target with a headshot from a revolver, a sniper rifle or the knife itself. Unlike most Iconics, it is simply bought from a shop. Headhunter is sold by the melee weapon vendor in West Wind Estate, Pacifica.

Combat


Headhunter is a throwable weapon. It can be swung like a normal knife at close range, or thrown at targets further away. A thrown knife returns to V after a short recovery time. When the combo lands, Headhunter skips that wait, because the marked headshot sends it back at once.

The best use is a two-step kill on an important target. Throw the knife at a netrunner, a sniper or an elite to mark them. Then swap to a gun and shoot them in the head, or throw again at the head. The bonus makes that second hit far stronger than a normal headshot. Against a crowd, the quick return means the knife can mark a new target almost straight away.

How to Get Headhunter Guide


  • Travel to West Wind Estate in Pacifica.
  • Find the melee weapon vendor at the West Wind Apartments.
  • Buy Headhunter from his stock.

Headhunter Map Location


Headhunter map location:

Map credit by Map Genie.

Upgrades


Headhunter comes from a shop, but it can still be upgraded. Its tier goes up in the crafting menu's Upgrades tab. Upgrades cost crafting components from looting, crafting or scrapping unwanted gear. The knife has to be carried, not stored, for the tab to offer it.

The table shows what each tier step of Headhunter costs.

Upgrade Components Requirement
Tier 1 to Tier 1+ 75 Tier 1 components -
Tier 1+ to Tier 2 40 components -
Tier 2 to Tier 2+ 75 Tier 2 components -
Tier 2+ to Tier 3 40 components -
Tier 3 to Tier 3+ 75 Tier 3 components -
Tier 3+ to Tier 4 40 components -
Tier 4 to Tier 4+ 75 Tier 4 components -
Tier 4+ to Tier 5 40 components -
Tier 5 to Tier 5+ 75 Tier 5 components -
Tier 5+ to Tier 5++ 200 Tier 5 components Phantom Liberty

Character Builds


Throwable weapons use the Cool tree, next to the headshot perks. Scorpion Sting shortens the recovery time of thrown weapons. It also makes crits and headshots with them apply Poison. Juggler cuts recovery further and adds headshot damage for throwables. It also resets the cooldown after a kill. Sleight Of Hand adds crit damage every time Juggler triggers. Pay It Forward boosts the first melee attack after V picks up a thrown knife. Style Over Substance guarantees crits with throwables while crouch-sprinting, sliding, dodging or dashing. Finisher: Act Of Mercy adds a throwable finisher that restores Health.

For the follow-up shot, the Cool perks for pistols, revolvers and rifles all help. Focus and Deadeye, for example, add headshot damage. Killer Instinct adds damage with knives outside combat, which helps the first throw in stealth. Handle Wrap raises crit chance with throwables after equipping or throwing one. Stabber adds crit chance with blades and throwables.

Select a Build

The build stays in stealth and lands critical headshots. Tanky cyberware and every Health perk make up for a fragile body. If the character gets caught, Tailwind refills Stamina on air Dashes so the movement never stops.

Attributes: Body 8, Reflexes 20, Technical Ability 20, Intelligence 3, Cool 20.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Parasite Parasite Cool 9 Health back on thrown crits and headshots
Scorpion Sting Scorpion Sting Cool 9 Thrown crits and headshots apply Poison
Finisher: Act Of Mercy Finisher: Act Of Mercy Cool 15 Throwable weapon finisher that restores Health
Juggler Juggler Cool 15 Thrown weapon cooldown resets on a headshot or crit kill
Dash Dash Reflexes 9 Dash replaces the dodge
Air Dash Air Dash Reflexes 15 Dash in midair
Tailwind Tailwind Reflexes 20 Stamina from air dashes and double jumps
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Chrome Constitution Chrome Constitution Technical Ability 9 Less damage taken with full Skeleton and Integumentary slots
Ambidextrous Ambidextrous Technical Ability 15 A second Hands cyberware slot
Cyborg Technical Ability 15 Shorter cyberware cooldowns with every slot filled
Extended Warranty Extended Warranty Technical Ability 15 Cyberware effects last longer
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Heal-On-Kill Heal-On-Kill Circulatory System Health on each kill
Blood Pump Blood Pump Circulatory System A Health item that heals over time
Mechatronic Core Mechatronic Core Frontal Cortex More damage against drones, robots and turrets
Handle Wrap Handle Wrap Hands Crit chance for throwable weapons
Reinforced Tendons Reinforced Tendons Legs Double jump
Visual Cortex Support Visual Cortex Support Nervous System Crit chance rises with distance
Epimorphic Skeleton Epimorphic Skeleton Skeleton More max Health
Bionic Joints Bionic Joints Skeleton More armor

Lore


The Punknife is a small combat blade made to be drawn, thrown and picked up again. Headhunter is a customised one, and its name says what it is for. The mark it leaves makes the next headshot deadly. Every throw chooses the enemy who dies next.

Notes


  • Headhunter has its own display spot on the weapon wall in V's apartment.
  • Headhunter is the Iconic variant of the Punknife.

Weapon Categories




All Melee Weapons



Every melee weapon is listed below. The Iconic weapons come first, then the standard ones.

Iconic Melee Weapons

Name Image Weapon Headshot Armor Pen Location
Agaou Agaou Axe +125% 25% Dogtown
BFC 9000 BFC 9000 One-Handed Club Rancho Coronado
Baby Boomer Baby Boomer Two-Handed Club 25%
Baseball Bat x-MOD2 Baseball Bat x-MOD2 Two-Handed Club Dogtown
Black Unicorn Black Unicorn Katana 25%
Blue Fang Blue Fang Knife +150% Badlands South
Butcher's Cleaver Butcher's Cleaver Knife 25% Coastview
Byakko Byakko Katana 25% Little China
Caretaker's Spade Caretaker's Spade Hammer 25% Corpo Plaza
Claw x-MOD2 Claw x-MOD2 Axe
Cocktail Stick Cocktail Stick Katana 25% Japantown
Cottonmouth Cottonmouth One-Handed Club 25% Japantown
Crowbar Crowbar One-Handed Club
Cut-o-Matic x-MOD2 Cut-o-Matic x-MOD2 Chainsword Dogtown
Errata Errata Katana 25% Arroyo
Fang Fang Knife +50%
Gold-Plated Baseball Bat Gold-Plated Baseball Bat Two-Handed Club 25% North Oak
Gwynbleidd Gwynbleidd Sword
Headhunter Headhunter Knife +150% West Wind Estate
Jinchu-Maru Jinchu-Maru Katana 25% Japantown
Murphy's Law Murphy's Law One-handed Club 50% Dogtown
Nehan Nehan Knife +150% Arasaka Waterfront
Sasquatch's Hammer Sasquatch's Hammer Hammer 75% Coastview
Satori Satori Katana 25% Arasaka Waterfront
Scalpel Scalpel Katana 25% Northside
Sir John Phallustiff Sir John Phallustiff Blunt 25% Kabuki
Stinger Stinger Knife +150% Badlands East
Tinker Bell Tinker Bell One-Handed Club 50% Badlands East
Tsumetogi Tsumetogi Katana 25% Japantown
Volkodav Volkodav Machete 25% Dogtown

Standard Melee Weapons

Name Image Weapon Headshot Armor Pen Location
Baseball Bat Baseball Bat Two-Handed Club 25%
Chef's Knife Chef's Knife Knife +150%
Claw Claw Axe +125% 25%
Cut-O-Matic Cut-O-Matic Chainsword 50%
Electric Baton Alpha Electric Baton Alpha One-Handed Club Rancho Coronado
Electric Baton Beta Electric Baton Beta One-Handed Club 50%
Electric Baton Gamma Electric Baton Gamma One-Handed Club 50%
Hammer Hammer Hammer 25%
Kaiken Kaiken Knife +150%
Kanabo Kanabo Two-Handed Club 25%
Katana Katana Katana 25%
Knife Knife Knife +200%
Kukri Kukri Machete 25%
Machete Machete Machete 25%
Neurotoxin Knife Neurotoxin Knife Knife +150%
Punknife Punknife Knife +150%
Razor Razor Machete 25%
Steel Pipe Steel Pipe One-Handed Club 25%
Tire Iron Tire Iron One-Handed Club 25%
Tomahawk Tomahawk Axe +125% 25%