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Gwynbleidd



Gwynbleidd
Gwynbleidd
Class Melee Weapon
Weapon Sword
Tier Iconic

Gwynbleidd is a rune-marked Iconic sword that comes to Night City from The Witcher 3: Wild Hunt. It is a reward for players who own both games, and it appears in V's stash for free. The sword is built around critical hits. After several quick kills, every attack becomes a guaranteed crit for a while. At critically low Health, every attack crits no matter what. It also deals extra damage to bosses, so a melee build has a reason to carry it into the biggest fights. Gwynbleidd is available as soon as V can reach the stash in the apartment, once the reward has been claimed.

Combat


Gwynbleidd swings like a long blade, with light attacks for pressure and strong attacks for big hits. Its special effect rewards fast kills. Once two or more enemies go down in quick succession, all of its attacks become guaranteed crits. Each further quick kill refreshes the effect. Against a pack of gang members, V can cut down the first two and then keep critting through the rest of the room.

The low-Health effect is a strong safety net. When V's Health is critically low, every swing crits even without kills. A desperate last stand therefore hits harder than a normal fight. The boss bonus also makes the sword a good boss killer. Against a single tough target, the kill bonus will not start. The boss bonus and a good crit build still provide the damage.

How to Get Gwynbleidd Guide


  • Own The Witcher 3: Wild Hunt and Phantom Liberty.
  • Link a GOG account through the My Rewards option in the main menu. On Steam, the GOG account must see The Witcher 3, and on console the CD PROJEKT RED account is linked instead.
  • Load the game and open the stash in V's apartment.
  • Take Gwynbleidd from the stash.

Gwynbleidd Map Location


Gwynbleidd map location:

Map credit by Map Genie.

Upgrades


The reward arrives in the stash. The first step is to move Gwynbleidd into V's inventory, where the crafting menu can see it. From there, the Upgrades tab raises the sword one tier at a time. Each tier costs crafting components, gathered from loot, from crafting and from breaking down spare gear.

The table shows what each tier step of Gwynbleidd costs.

Upgrade Components Requirement
Tier 1 to Tier 1+ 75 Tier 1 components -
Tier 1+ to Tier 2 40 components -
Tier 2 to Tier 2+ 75 Tier 2 components -
Tier 2+ to Tier 3 40 components -
Tier 3 to Tier 3+ 75 Tier 3 components -
Tier 3+ to Tier 4 40 components -
Tier 4 to Tier 4+ 75 Tier 4 components -
Tier 4+ to Tier 5 40 components -
Tier 5 to Tier 5+ 75 Tier 5 components -
Tier 5+ to Tier 5++ 200 Tier 5 components Phantom Liberty

Character Builds


Blades use the Reflexes tree. Lead And Steel lowers the Stamina cost of blade attacks and lets V block bullets with the sword. Bullet Deflect then sends blocked bullets back where the crosshair points. Bullet Time makes those deflections free and turns them into crits while time is slowed. Flash And Thunderclap makes strong attacks leap to nearby enemies, which keeps the kills coming. Finisher: Bladerunner unlocks a blade finisher that restores Health. Flash Of Steel adds movement and attack speed after each finisher. Slaughterhouse makes every attack apply Bleeding.

While every attack is a guaranteed crit, extra crit chance adds nothing. Crit damage is the stat to raise. A Sandevistan adds crit damage while it is active and slows time for the next kill. Microrotors raise melee attack speed. Adrenaline Booster returns Stamina whenever a melee weapon finishes an enemy. A Berserk operating system also works well. It limits V to melee weapons and removes the Stamina cost of attacks while active.

Select a Build

Dashes carry the character behind enemy lines to cut groups apart with blades. Killing a weak enemy first turns on the Gwynbleidd's guaranteed crits for a stronger target. Finishers restore Stamina, and Countershell, NeoFiber and Spring Joints cut most incoming damage.

Attributes: Body 18, Reflexes 20, Technical Ability 20, Intelligence 3, Cool 20.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Slippery Slippery Reflexes 4 Harder to hit while moving fast
Dash Dash Reflexes 9 Unlocks the Dash and makes it cheaper
Mad Dash Mad Dash Reflexes 9 Double Dash range toward enemies
Lead And Steel Lead And Steel Reflexes 9 Block bullets with Blades
Bullet Deflect Bullet Deflect Reflexes 9 Blocked bullets fly back at the aim point
Seeing Double Reflexes 9 Counterattacks hit harder and can stun
Flash And Thunderclap Flash And Thunderclap Reflexes 9 Strong attacks leap to nearby enemies
Air Dash Air Dash Reflexes 15 Dash in midair
Finisher: Bladerunner Finisher: Bladerunner Reflexes 15 Faster Blade attacks and a Blade Finisher that heals
Flash Of Steel Flash Of Steel Reflexes 15 Faster movement and attacks after a Finisher
Opportunist Opportunist Reflexes 15 Stunned, staggered and bleeding enemies are easier to finish
Going The Distance Going The Distance Reflexes 15 Double Finisher range
Slaughterhouse Reflexes 20 Every Blade hit applies Bleeding
Tailwind Tailwind Reflexes 20 Stamina back from Air Dashes and double jumps
Glutton For War Glutton For War Technical Ability 4 Kills recharge Health items and grenades
Health Freak Health Freak Technical Ability 9 One more Health item charge and faster recharge
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Biomonitor Biomonitor Circulatory System Uses a Health item when Health runs low
ThreatEvac ThreatEvac Circulatory System Faster movement at low Health
Newton Module Newton Module Frontal Cortex Kills cut cyberware cooldowns
Stabber Stabber Nervous System More crit chance with Blades and throwables
NeoFiber NeoFiber Nervous System More Mitigation Chance and Strength
Militech Apogee Sandevistan Operating System Slows time by 85% with crit bonuses
Dense Marrow Dense Marrow Skeleton More melee damage
Name Image Effect
Severance Severance Chance to dismember and kill enemies below half Health
Slice 'Em Up Slice 'Em Up Enemies are easier to finish after a kill
Cyclone Cyclone Endless combo for a few seconds after a sprint attack
Bleedout Bleedout Bleeding damage can crit

The build fights up close with blades and Gorilla Arms. Berserk stays off until the character has taken damage and used a few Health items, then it makes the character invulnerable with no Stamina limit. A sprint into a group followed by a jump and Quake blasts every enemy nearby.

Attributes: Body 20, Reflexes 15, Technical Ability 20, Intelligence 3, Cool 15.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Dorph-Head Dorph-Head Body 4 Brief full Mitigation after using a Health item
Comeback Kid Comeback Kid Body 4 Faster Health regeneration at low Health
Wrecking Ball Wrecking Ball Body 9 Cheaper Blunt attacks and a sprint that knocks enemies down
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Quake Quake Body 15 Faster Blunt attacks and a ground slam that staggers
Epicenter Epicenter Body 15 Quake from midair grows with the fall
Pain To Gain Pain To Gain Body 20 Kills recharge Health items during Adrenaline Rush
Parkour! Parkour! Reflexes 4 Faster climbing and vaulting
Dash Dash Reflexes 9 Unlocks the Dash and makes it cheaper
Can't Touch This Can't Touch This Reflexes 9 Full Mitigation Chance while Dashing
Bullet Deflect Bullet Deflect Reflexes 9 Blocked bullets fly back at the aim point
Flash And Thunderclap Flash And Thunderclap Reflexes 9 Strong attacks leap to nearby enemies
Air Dash Air Dash Reflexes 15 Dash in midair
Finisher: Bladerunner Finisher: Bladerunner Reflexes 15 Faster Blade attacks and a Blade Finisher that heals
Opportunist Opportunist Reflexes 15 Stunned, staggered and bleeding enemies are easier to finish
Going The Distance Going The Distance Reflexes 15 Double Finisher range
Vulnerability Analytics Vulnerability Analytics Relic Weak spots on enemies that always crit
Glutton For War Glutton For War Technical Ability 4 Kills recharge Health items and grenades
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Borrowed Time Borrowed Time Technical Ability 9 A Health item refills after a kill at low Health
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Extended Warranty Extended Warranty Technical Ability 15 Cyberware effects last longer
Ambidextrous Ambidextrous Technical Ability 15 A second Hands cyberware slot
Ticking Time Bomb Ticking Time Bomb Technical Ability 20 An EMP blast after the Operating System turns on
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Gorilla Arms Gorilla Arms Arms Hard hitting fists
Biomonitor Biomonitor Circulatory System Uses a Health item when Health runs low
Blood Pump Blood Pump Circulatory System A Health item that heals over time
Isometric Stabilizer Isometric Stabilizer Circulatory System Cheaper attacks
Axolotl Axolotl Frontal Cortex Kills cut all cyberware cooldowns
Quantum Tuner Quantum Tuner Frontal Cortex Resets a used cyberware cooldown
Countershell Countershell Integumentary System Mitigation after a burst of damage
Shock-N-Awe Shock-N-Awe Integumentary System Chance of an electric blast when hit
Reinforced Tendons Reinforced Tendons Legs Double jump
BioDyne Berserk Mk.4 Operating System Less damage taken and Health that stays above a quarter
Epimorphic Skeleton Epimorphic Skeleton Skeleton More max Health

Lore


Gwynbleidd means White Wolf in the Elder Speech of the Witcher world. It is the name the elves gave Geralt of Rivia, the hero of The Witcher 3. The sword is a nod to CD PROJEKT RED's other big series. Its rune-covered blade looks like a witcher's weapon rather than a Night City katana. It arrives as one of several Witcher-themed rewards, alongside clothing such as the Wild Hunt jacket.

Notes


  • Gwynbleidd is part of a set of Witcher-themed Phantom Liberty rewards.

Weapon Categories




All Melee Weapons



Every melee weapon is listed below. The Iconic weapons come first, then the standard ones.

Iconic Melee Weapons

Name Image Weapon Headshot Armor Pen Location
Agaou Agaou Axe +125% 25% Dogtown
BFC 9000 BFC 9000 One-Handed Club Rancho Coronado
Baby Boomer Baby Boomer Two-Handed Club 25%
Baseball Bat x-MOD2 Baseball Bat x-MOD2 Two-Handed Club Dogtown
Black Unicorn Black Unicorn Katana 25%
Blue Fang Blue Fang Knife +150% Badlands South
Butcher's Cleaver Butcher's Cleaver Knife 25% Coastview
Byakko Byakko Katana 25% Little China
Caretaker's Spade Caretaker's Spade Hammer 25% Corpo Plaza
Claw x-MOD2 Claw x-MOD2 Axe
Cocktail Stick Cocktail Stick Katana 25% Japantown
Cottonmouth Cottonmouth One-Handed Club 25% Japantown
Crowbar Crowbar One-Handed Club
Cut-o-Matic x-MOD2 Cut-o-Matic x-MOD2 Chainsword Dogtown
Errata Errata Katana 25% Arroyo
Fang Fang Knife +50%
Gold-Plated Baseball Bat Gold-Plated Baseball Bat Two-Handed Club 25% North Oak
Gwynbleidd Gwynbleidd Sword
Headhunter Headhunter Knife +150% West Wind Estate
Jinchu-Maru Jinchu-Maru Katana 25% Japantown
Murphy's Law Murphy's Law One-handed Club 50% Dogtown
Nehan Nehan Knife +150% Arasaka Waterfront
Sasquatch's Hammer Sasquatch's Hammer Hammer 75% Coastview
Satori Satori Katana 25% Arasaka Waterfront
Scalpel Scalpel Katana 25% Northside
Sir John Phallustiff Sir John Phallustiff Blunt 25% Kabuki
Stinger Stinger Knife +150% Badlands East
Tinker Bell Tinker Bell One-Handed Club 50% Badlands East
Tsumetogi Tsumetogi Katana 25% Japantown
Volkodav Volkodav Machete 25% Dogtown

Standard Melee Weapons

Name Image Weapon Headshot Armor Pen Location
Baseball Bat Baseball Bat Two-Handed Club 25%
Chef's Knife Chef's Knife Knife +150%
Claw Claw Axe +125% 25%
Cut-O-Matic Cut-O-Matic Chainsword 50%
Electric Baton Alpha Electric Baton Alpha One-Handed Club Rancho Coronado
Electric Baton Beta Electric Baton Beta One-Handed Club 50%
Electric Baton Gamma Electric Baton Gamma One-Handed Club 50%
Hammer Hammer Hammer 25%
Kaiken Kaiken Knife +150%
Kanabo Kanabo Two-Handed Club 25%
Katana Katana Katana 25%
Knife Knife Knife +200%
Kukri Kukri Machete 25%
Machete Machete Machete 25%
Neurotoxin Knife Neurotoxin Knife Knife +150%
Punknife Punknife Knife +150%
Razor Razor Machete 25%
Steel Pipe Steel Pipe One-Handed Club 25%
Tire Iron Tire Iron One-Handed Club 25%
Tomahawk Tomahawk Axe +125% 25%