Help us keep improving this website

COX-2 Cybersomatic Optimizer



COX-2 Cybersomatic Optimizer
COX-2 Cybersomatic Optimizer
Class Frontal Cortex
Tier Iconic
Attribute Intelligence
Capacity 50
Location Dogtown

The COX-2 Cybersomatic Optimizer lets V's quickhacks land critical hits, and at its highest tiers nearly every one does. It is the Iconic variant of the Bioconductor, with a far higher Crit Chance. The price is a cut to max RAM and a heavy capacity cost. Netrunners who kill with Combat quickhacks gain the most. Guides rate it very highly for any build that relies on damaging quickhacks. The COX-2 Cybersomatic Optimizer is a mid to late game Phantom Liberty implant, sold by the ripperdocs in Dogtown and found in Dogtown airdrops.

Effect


The COX-2 is a passive Frontal Cortex implant. It unlocks critical hits for quickhacks, so every damaging quickhack rolls for one. The implant adds a very large Crit Chance for quickhacks, which reaches a sure critical hit at Tier 5. Combat quickhacks such as Short Circuit and Synapse Burnout benefit directly.

The drawback is a lower max RAM. Fewer RAM units means fewer quickhacks before V must wait for RAM to recover. The plus steps of Tier 5 shrink this penalty. At Tier 5++ the RAM cut is half of what it is at Tier 3.

The implant is attuned to Intelligence. Each Intelligence point adds a little quickhack damage, so a full Intelligence build gets the most from it. Its extra stat bonuses also suit a netrunner. The first bonus raises Reload Speed. Quickhack Damage arrives at Tier 2 and higher. RAM Regen from neutralizing an enemy needs the Driver Update perk.

How to Get COX-2 Cybersomatic Optimizer Guide


  • Install Phantom Liberty and reach Dogtown.
  • Visit a ripperdoc in Dogtown from level 20 to buy it at Tier 3.
  • Return at level 30 for Tier 4 and at level 40 for Tier 5.
  • Loot it from an airdrop cache in Dogtown, marked by red smoke.

COX-2 Cybersomatic Optimizer Map Location


COX-2 Cybersomatic Optimizer map location:

Map credit by Map Genie.

Upgrades


The COX-2 comes in Tiers 3, 4 and 5, with plus steps in between. The main tiers raise Crit Chance with quickhacks. The plus steps of Tier 5 reduce the max RAM penalty instead. The capacity cost stays the same at every tier, and it is very heavy. A ripperdoc can upgrade it with crafting components, which is the only way to reach Tier 5++. Cyberware Capacity Shards and the Edgerunner perk help make room for it.

The table shows what each tier step of COX-2 Cybersomatic Optimizer costs at a ripperdoc.

Upgrade Components Requirement
Tier 3 to Tier 3+ 50 Tier 3 components -
Tier 3+ to Tier 4 37 Tier 4 components -
Tier 4 to Tier 4+ 50 Tier 4 components -
Tier 4+ to Tier 5 37 Tier 5 components -
Tier 5 to Tier 5+ 50 Tier 5 components -
Tier 5+ to Tier 5++ 125 Tier 5 components Phantom Liberty

Character Builds


The COX-2 belongs in an Intelligence build that kills with quickhacks. Synapse Burnout deals more damage for each RAM unit already spent, and a critical hit makes that finishing blow far stronger. Overclock lets V keep hacking with too little RAM by paying Health, which softens the RAM penalty during a fight. Hack Queue and Queue Acceleration each add max RAM. Optimization raises RAM recovery.

The RAM Reallocator pairs well, because it adds max RAM and refills RAM when it runs low. The Tetratronic Rippler adds max RAM at Tier 4 and higher. A cyberdeck with many quickhack slots lets V carry several damaging quickhacks to make use of the critical hits.

Select a Build

The Monowire whips several enemies at once from a short distance, and quickhacks are uploaded between attacks. Intelligence perks give the Monowire more damage and return RAM on hits. Overclock spends Health in place of RAM when a fight drags on.

Attributes: Body 15, Reflexes 20, Technical Ability 11, Intelligence 20, Cool 15.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Comeback Kid Comeback Kid Body 4 Faster Health regeneration at low Health
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Eye In The Sky Eye In The Sky Intelligence 4 Highlights cameras and makes camera quickhacks cheaper
Optimization Optimization Intelligence 4 Faster RAM recovery
Copy-Paste Copy-Paste Intelligence 9 Quickhacks on an enemy netrunner spread to their allies
Counter-A-Hack Counter-A-Hack Intelligence 9 Counter quickhacks on enemy netrunners through walls
Embedded Exploit Embedded Exploit Intelligence 9 Quickhacks hit harder on controlled enemies
Feedback Loop Feedback Loop Intelligence 9 Faster RAM recovery for each queued quickhack
Hack Queue Hack Queue Intelligence 9 Queue two quickhacks on one enemy
Icepick Icepick Intelligence 9 Cheaper Combat quickhacks on distracted or controlled enemies
Siphon Siphon Intelligence 9 Monowire hits recover RAM
Finisher: Live Wire Finisher: Live Wire Intelligence 15 A Monowire Finisher that restores Health and RAM
Overclock Overclock Intelligence 15 More quickhack damage and the Overclock mode
Queue Acceleration Queue Acceleration Intelligence 15 More RAM and cheaper device quickhacks
Queue Prioritization Queue Prioritization Intelligence 15 Faster upload for the first quickhack in a queue
Sublimation Sublimation Intelligence 15 RAM recovery heals during Overclock
Queue Mastery Queue Mastery Intelligence 20 A longer quickhack queue that can be locked
Spillover Spillover Intelligence 20 Quickhacks spread during Overclock
Parkour! Parkour! Reflexes 4 Faster climbing and vaulting
Slippery Slippery Reflexes 4 Harder to hit while moving fast
Can't Touch This Can't Touch This Reflexes 9 Full Mitigation Chance while Dashing
Dash Dash Reflexes 9 Dash replaces the dodge
Data Tunneling Data Tunneling Relic Monowire hits spread an uploaded quickhack to other enemies
Emergency Cloaking Emergency Cloaking Relic Optical Camo can break enemy tracking in combat
Jailbreak Jailbreak Relic New abilities for every Arms cyberware
Vulnerability Analytics Vulnerability Analytics Relic Hits on enemy Vulnerabilities always crit
First Aid Technical Ability 4 Faster Health item recharge after one use
Glutton For War Glutton For War Technical Ability 4 Kills recharge Health items and grenades
Transfusion Transfusion Technical Ability 4 More Health from the last Health item charge
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Health Freak Health Freak Technical Ability 9 One more Health item charge and faster recharge
Renaissance Punk Renaissance Punk Technical Ability 9 More cyberware capacity for each attribute at 9 or higher
Name Image Slot Effect
Monowire Monowire Arms Arm whip that hits several enemies from a distance
Thermal Monowire Thermal Monowire Arms Monowire that deals Thermal damage and can burn
Heal-On-Kill Heal-On-Kill Circulatory System Health on each kill
Kiroshi Cockatrice Optics Kiroshi Cockatrice Optics Face More crit chance
Kiroshi Sentry Optics Kiroshi Sentry Optics Face Scanning highlights cameras and turrets
Bioconductor Bioconductor Frontal Cortex Quickhacks can deal critical hits
Optical Camo Optical Camo Integumentary System Near invisibility for a few seconds
Pain Editor Pain Editor Integumentary System Less damage taken
Subdermal Armor Subdermal Armor Integumentary System More armor
Reinforced Tendons Reinforced Tendons Legs Double jump
Adrenaline Converter Adrenaline Converter Nervous System Faster movement when combat starts
Militech Paraline Militech Paraline Operating System Cyberdeck with Smart weapon bonuses
Dense Marrow Dense Marrow Skeleton More melee damage for a higher Stamina cost

Quickhacks do most of the damage, chained from cover before enemies find the character. The Tetratronic Rippler cyberdeck adds quickhack damage, and Overclock spends Health in place of RAM. A smart weapon or the Monowire finishes anyone left standing.

Attributes: Body 16, Reflexes 15, Technical Ability 15, Intelligence 20, Cool 15.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Acquisition Specialist Acquisition Specialist Intelligence Wider Smart reticle and lock kept through reloads
Encryption Encryption Intelligence 4 Quickhacks are harder to trace
Eye In The Sky Eye In The Sky Intelligence 4 Highlights cameras and makes camera quickhacks cheaper
Optimization Optimization Intelligence 4 Faster RAM recovery
Proximate Propagation Proximate Propagation Intelligence 4 Cheaper quickhacks at close range
Subordination Subordination Intelligence 4 Control quickhacks last longer on enemies at full Health
Warning: Explosion Hazard Warning: Explosion Hazard Intelligence 4 Stronger explosions from hacked devices
Counter-A-Hack Counter-A-Hack Intelligence 9 Counter quickhacks on enemy netrunners through walls
Data Recycler Data Recycler Intelligence 9 RAM back from queued quickhacks after a kill
Embedded Exploit Embedded Exploit Intelligence 9 Quickhacks hit harder on controlled enemies
Feedback Loop Feedback Loop Intelligence 9 Faster RAM recovery for each queued quickhack
Hack Queue Hack Queue Intelligence 9 Queue two quickhacks on one enemy
Icepick Icepick Intelligence 9 Cheaper Combat quickhacks on distracted or controlled enemies
Precision Subroutines Precision Subroutines Intelligence 9 Smart weapon accuracy scales with max RAM
Recirculation Recirculation Intelligence 9 Smart weapon kills restore RAM
Siphon Siphon Intelligence 9 Monowire hits recover RAM
Speculation Speculation Intelligence 9 Combat quickhack kills recover RAM
System Overwhelm System Overwhelm Intelligence 9 More quickhack damage for each effect on the target
Blood Daemon Blood Daemon Intelligence 15 Health back for each queued quickhack on a kill during Overclock
Overclock Overclock Intelligence 15 More quickhack damage and the Overclock mode
Power Surge Power Surge Intelligence 15 Overclock heals on activation
Queue Acceleration Queue Acceleration Intelligence 15 More RAM and cheaper device quickhacks
Queue Prioritization Queue Prioritization Intelligence 15 Faster upload for the first quickhack in a queue
Race Against Mind Race Against Mind Intelligence 15 More quickhack damage at lower Health during Overclock
Sublimation Sublimation Intelligence 15 RAM recovery heals during Overclock
Target Lock Transfer Target Lock Transfer Intelligence 15 Wider Smart reticle and locks kept on swap
Queue Mastery Queue Mastery Intelligence 20 A longer quickhack queue that can be locked
Smart Synergy Smart Synergy Intelligence 20 Instant lock and more damage during Overclock
Spillover Spillover Intelligence 20 Quickhacks spread during Overclock
Slippery Slippery Reflexes 4 Harder to hit while moving fast
Dash Dash Reflexes 9 Dash replaces the dodge
Air Dash Air Dash Reflexes 15 Dash in midair
Emergency Cloaking Emergency Cloaking Relic Optical Camo can break enemy tracking in combat
Machine Learning Machine Learning Relic Crit damage builds on enemy Vulnerabilities
Vulnerability Analytics Vulnerability Analytics Relic Hits on enemy Vulnerabilities always crit
Glutton For War Glutton For War Technical Ability 4 Kills recharge Health items and grenades
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Chipware Connoisseur Chipware Connoisseur Technical Ability 9 A choice of stat bonus when upgrading cyberware
Driver Update Driver Update Technical Ability 9 An extra stat bonus on every cyberware
Renaissance Punk Renaissance Punk Technical Ability 9 More cyberware capacity for each attribute at 9 or higher
Extended Warranty Extended Warranty Technical Ability 15 Cyberware effects last longer
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Name Image Slot Effect
Monowire Monowire Arms Arm whip that hits several enemies from a distance
Thermal Monowire Thermal Monowire Arms Monowire that deals Thermal damage and can burn
Heal-On-Kill Heal-On-Kill Circulatory System Health on each kill
Kiroshi Sentry Optics Kiroshi Sentry Optics Face Scanning highlights cameras and turrets
Ex-Disk Ex-Disk Frontal Cortex More max RAM and faster uploads
Smart Link Smart Link Hands Turns on Smart weapon tracking
Optical Camo Optical Camo Integumentary System Near invisibility for a few seconds
Reinforced Tendons Reinforced Tendons Legs Double jump
Kerenzikov Kerenzikov Nervous System Slows time when aiming during a slide or dodge
Tetratronic Rippler Tetratronic Rippler Operating System Cyberdeck that raises quickhack and weapon damage
RAM Recoup RAM Recoup Skeleton Damage taken restores RAM

Modelled on Lucy from the anime, the build mixes quickhacks with the Monowire. Quickhacks spread through groups, then Monowire hits finish the weakened enemies. A power pistol covers enemies at range.

Attributes: Body 18, Reflexes 20, Technical Ability 3, Intelligence 20, Cool 20.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Comeback Kid Comeback Kid Body 4 Faster Health regeneration at low Health
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Eye In The Sky Eye In The Sky Intelligence 4 Highlights cameras and makes camera quickhacks cheaper
Optimization Optimization Intelligence 4 Faster RAM recovery
Warning: Explosion Hazard Warning: Explosion Hazard Intelligence 4 Stronger explosions from hacked devices
Copy-Paste Copy-Paste Intelligence 9 Quickhacks on an enemy netrunner spread to their allies
Counter-A-Hack Counter-A-Hack Intelligence 9 Counter quickhacks on enemy netrunners through walls
Data Recycler Data Recycler Intelligence 9 RAM back from queued quickhacks after a kill
Embedded Exploit Embedded Exploit Intelligence 9 Quickhacks hit harder on controlled enemies
Feedback Loop Feedback Loop Intelligence 9 Faster RAM recovery for each queued quickhack
Hack Queue Hack Queue Intelligence 9 Queue two quickhacks on one enemy
Icepick Icepick Intelligence 9 Cheaper Combat quickhacks on distracted or controlled enemies
Siphon Siphon Intelligence 9 Monowire hits recover RAM
Blood Daemon Blood Daemon Intelligence 15 Health back for each queued quickhack on a kill during Overclock
Finisher: Live Wire Finisher: Live Wire Intelligence 15 A Monowire Finisher that restores Health and RAM
Overclock Overclock Intelligence 15 More quickhack damage and the Overclock mode
Queue Acceleration Queue Acceleration Intelligence 15 More RAM and cheaper device quickhacks
Queue Prioritization Queue Prioritization Intelligence 15 Faster upload for the first quickhack in a queue
Race Against Mind Race Against Mind Intelligence 15 More quickhack damage at lower Health during Overclock
Sublimation Sublimation Intelligence 15 RAM recovery heals during Overclock
Queue Mastery Queue Mastery Intelligence 20 A longer quickhack queue that can be locked
Spillover Spillover Intelligence 20 Quickhacks spread during Overclock
Slippery Slippery Reflexes 4 Harder to hit while moving fast
Dash Dash Reflexes 9 Dash replaces the dodge
Air Dash Air Dash Reflexes 15 Dash in midair
Data Tunneling Data Tunneling Relic Monowire hits spread an uploaded quickhack to other enemies
Jailbreak Jailbreak Relic New abilities for every Arms cyberware
Machine Learning Machine Learning Relic Crit damage builds on enemy Vulnerabilities
Vulnerability Analytics Vulnerability Analytics Relic Hits on enemy Vulnerabilities always crit
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Monowire Monowire Arms Arm whip that hits several enemies from a distance
Kiroshi Sentry Optics Kiroshi Sentry Optics Face Scanning highlights cameras and turrets
Camillo RAM Manager Camillo RAM Manager Frontal Cortex Restores RAM when it runs low
Subdermal Armor Subdermal Armor Integumentary System More armor
Reinforced Tendons Reinforced Tendons Legs Double jump
Militech Paraline Militech Paraline Operating System Cyberdeck with Smart weapon bonuses
Dense Marrow Dense Marrow Skeleton More melee damage for a higher Stamina cost

Lore


The COX-2 shares its in-game description with the Bioconductor. The text says it improves superconductivity in the circuits that connect the body's cyberware. In play, that means V's hacks hit with the same critical force as V's weapons. It is one of the Iconic implants that arrived with Phantom Liberty and are sold only inside Dogtown.

Notes


  • The Bioconductor is the base implant. It is sold by every ripperdoc, costs much less capacity and gives a much smaller Crit Chance with quickhacks.

Cyberware Categories




All Frontal Cortex Cyberware



Every Frontal Cortex implant is listed below. The Iconic ones come first, then the standard ones.

Iconic Frontal Cortex Cyberware

Name Image Attribute Capacity Location
Axolotl Axolotl Little China
COX-2 Cybersomatic Optimizer COX-2 Cybersomatic Optimizer Intelligence 50 Dogtown
Quantum Tuner Quantum Tuner
RAM Reallocator RAM Reallocator Intelligence 40 Dogtown

Standard Frontal Cortex Cyberware

Name Image Attribute Capacity Location
Bioconductor Bioconductor
Camillo RAM Manager Camillo RAM Manager Intelligence
Ex-Disk Ex-Disk 10
Kerenzikov Boost System Kerenzikov Boost System
Mechatronic Core Mechatronic Core 5
Memory Boost Memory Boost
Newton Module Newton Module 14
RAM Upgrade RAM Upgrade 8
Self-ICE Self-ICE 5