Help us keep improving this website

Tetratronic Rippler



Tetratronic Rippler
Tetratronic Rippler
Class Operating System
Type Cyberdeck

The Tetratronic Rippler is the cyberdeck for netrunners who weaken enemies before the kill. Its bonuses reward non-Combat quickhacks, the ones that blind, distract or disable. Enemies hit by those quickhacks take more damage from V's weapons. Combat quickhacks also hit harder when a non-Combat quickhack follows them in the queue. It suits a hybrid Intelligence build that mixes hacking with gunplay and wants a deep pool of RAM. The Tetratronic Rippler is an early to late game cyberdeck, sold by every ripperdoc in Night City and Dogtown from the start of the game.

Effect


A cyberdeck is an operating system that lets V use quickhacks. Each quickhack costs RAM, and the deck sets how much RAM V has. The deck also sets how many quickhacks V can carry and the size of its buffer. The Rippler's quickhack slots and buffer grow with each tier.

The Rippler adds a new bonus at each tier. At Tier 2, V's weapons deal fifteen percent more damage to enemies affected by non-Combat quickhacks. A blinded or distracted enemy therefore takes more damage from bullets and blades.

At Tier 3, Combat quickhacks deal forty percent more damage when a non-Combat quickhack follows them in the queue. The order matters. V queues the damaging quickhack first and the disabling one right after it.

At Tier 4, the deck adds extra Max RAM beyond its base pool. The bonus grows at Tier 5+ and again at Tier 5++.

At Tier 5, activating Overclock sends two quickhacks out at once. Reboot Optics and Weapon Glitch upload to every enemy within eight meters. Reboot Optics lowers their accuracy and can blind them. Weapon Glitch jams or damages their weapons.

How to Get Tetratronic Rippler Guide


  • Visit any ripperdoc from the start of the game to buy it at Tier 1.
  • Return every ten levels for a higher tier.
  • Upgrade it at a ripperdoc with crafting components.

Tetratronic Rippler Map Location


The map shows Viktor Vektor's clinic in Little China, one of the ripperdocs that sell it.

Tetratronic Rippler map location:

Map credit by Map Genie.

Upgrades


The Tetratronic Rippler comes in every tier from Tier 1 to Tier 5++. Each tier up to Tier 5 unlocks a new bonus. Tier 5+ and Tier 5++ raise only the extra RAM. The capacity cost stays the same at every tier. Ripperdocs stock a higher tier every ten levels, from Tier 2 at level 10 to Tier 5 at level 40. A ripperdoc can upgrade the installed deck with crafting components, which is the only way to reach Tier 5++.

The table shows what each tier step of Tetratronic Rippler costs at a ripperdoc.

Upgrade Components Requirement
Tier 1 to Tier 1+ 75 Tier 1 components -
Tier 1+ to Tier 2 37 Tier 2 components -
Tier 2 to Tier 2+ 75 Tier 2 components -
Tier 2+ to Tier 3 37 Tier 3 components -
Tier 3 to Tier 3+ 75 Tier 3 components -
Tier 3+ to Tier 4 37 Tier 4 components -
Tier 4 to Tier 4+ 75 Tier 4 components -
Tier 4+ to Tier 5 37 Tier 5 components -
Tier 5 to Tier 5+ 75 Tier 5 components -
Tier 5+ to Tier 5++ 200 Tier 5 components Phantom Liberty

Character Builds


The Tetratronic Rippler belongs in an Intelligence build. Overclock unlocks the Tier 5 bonus and lets V hack with too little RAM by paying with Health. Hack Queue lets V stack two quickhacks on one enemy, which the Tier 3 bonus needs. Queue Acceleration adds one more queue spot. Embedded Exploit adds quickhack damage against enemies affected by Control quickhacks, Covert quickhacks or Distract Enemies. Icepick lowers the RAM cost of Combat quickhacks against the same enemies.

For cyberware, the Bioconductor lets quickhacks land critical hits. RAM implants such as the Camillo RAM Manager and the RAM Reallocator restore RAM when it runs low.

Select a Build

Quickhacks do most of the damage, chained from cover before enemies find the character. The Tetratronic Rippler cyberdeck adds quickhack damage, and Overclock spends Health in place of RAM. A smart weapon or the Monowire finishes anyone left standing.

Attributes: Body 16, Reflexes 15, Technical Ability 15, Intelligence 20, Cool 15.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Acquisition Specialist Acquisition Specialist Intelligence Wider Smart reticle and lock kept through reloads
Encryption Encryption Intelligence 4 Quickhacks are harder to trace
Eye In The Sky Eye In The Sky Intelligence 4 Highlights cameras and makes camera quickhacks cheaper
Optimization Optimization Intelligence 4 Faster RAM recovery
Proximate Propagation Proximate Propagation Intelligence 4 Cheaper quickhacks at close range
Subordination Subordination Intelligence 4 Control quickhacks last longer on enemies at full Health
Warning: Explosion Hazard Warning: Explosion Hazard Intelligence 4 Stronger explosions from hacked devices
Counter-A-Hack Counter-A-Hack Intelligence 9 Counter quickhacks on enemy netrunners through walls
Data Recycler Data Recycler Intelligence 9 RAM back from queued quickhacks after a kill
Embedded Exploit Embedded Exploit Intelligence 9 Quickhacks hit harder on controlled enemies
Feedback Loop Feedback Loop Intelligence 9 Faster RAM recovery for each queued quickhack
Hack Queue Hack Queue Intelligence 9 Queue two quickhacks on one enemy
Icepick Icepick Intelligence 9 Cheaper Combat quickhacks on distracted or controlled enemies
Precision Subroutines Precision Subroutines Intelligence 9 Smart weapon accuracy scales with max RAM
Recirculation Recirculation Intelligence 9 Smart weapon kills restore RAM
Siphon Siphon Intelligence 9 Monowire hits recover RAM
Speculation Speculation Intelligence 9 Combat quickhack kills recover RAM
System Overwhelm System Overwhelm Intelligence 9 More quickhack damage for each effect on the target
Blood Daemon Blood Daemon Intelligence 15 Health back for each queued quickhack on a kill during Overclock
Overclock Overclock Intelligence 15 More quickhack damage and the Overclock mode
Power Surge Power Surge Intelligence 15 Overclock heals on activation
Queue Acceleration Queue Acceleration Intelligence 15 More RAM and cheaper device quickhacks
Queue Prioritization Queue Prioritization Intelligence 15 Faster upload for the first quickhack in a queue
Race Against Mind Race Against Mind Intelligence 15 More quickhack damage at lower Health during Overclock
Sublimation Sublimation Intelligence 15 RAM recovery heals during Overclock
Target Lock Transfer Target Lock Transfer Intelligence 15 Wider Smart reticle and locks kept on swap
Queue Mastery Queue Mastery Intelligence 20 A longer quickhack queue that can be locked
Smart Synergy Smart Synergy Intelligence 20 Instant lock and more damage during Overclock
Spillover Spillover Intelligence 20 Quickhacks spread during Overclock
Slippery Slippery Reflexes 4 Harder to hit while moving fast
Dash Dash Reflexes 9 Dash replaces the dodge
Air Dash Air Dash Reflexes 15 Dash in midair
Emergency Cloaking Emergency Cloaking Relic Optical Camo can break enemy tracking in combat
Machine Learning Machine Learning Relic Crit damage builds on enemy Vulnerabilities
Vulnerability Analytics Vulnerability Analytics Relic Hits on enemy Vulnerabilities always crit
Glutton For War Glutton For War Technical Ability 4 Kills recharge Health items and grenades
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Chipware Connoisseur Chipware Connoisseur Technical Ability 9 A choice of stat bonus when upgrading cyberware
Driver Update Driver Update Technical Ability 9 An extra stat bonus on every cyberware
Renaissance Punk Renaissance Punk Technical Ability 9 More cyberware capacity for each attribute at 9 or higher
Extended Warranty Extended Warranty Technical Ability 15 Cyberware effects last longer
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Name Image Slot Effect
Monowire Monowire Arms Arm whip that hits several enemies from a distance
Thermal Monowire Thermal Monowire Arms Monowire that deals Thermal damage and can burn
Heal-On-Kill Heal-On-Kill Circulatory System Health on each kill
Kiroshi Sentry Optics Kiroshi Sentry Optics Face Scanning highlights cameras and turrets
Ex-Disk Ex-Disk Frontal Cortex More max RAM and faster uploads
Smart Link Smart Link Hands Turns on Smart weapon tracking
Optical Camo Optical Camo Integumentary System Near invisibility for a few seconds
Reinforced Tendons Reinforced Tendons Legs Double jump
Kerenzikov Kerenzikov Nervous System Slows time when aiming during a slide or dodge
RAM Recoup RAM Recoup Skeleton Damage taken restores RAM

Modelled on Lucy from the anime, the build mixes quickhacks with the Monowire. Quickhacks spread through groups, then Monowire hits finish the weakened enemies. A power pistol covers enemies at range.

Attributes: Body 18, Reflexes 20, Technical Ability 3, Intelligence 20, Cool 20.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Comeback Kid Comeback Kid Body 4 Faster Health regeneration at low Health
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Eye In The Sky Eye In The Sky Intelligence 4 Highlights cameras and makes camera quickhacks cheaper
Optimization Optimization Intelligence 4 Faster RAM recovery
Warning: Explosion Hazard Warning: Explosion Hazard Intelligence 4 Stronger explosions from hacked devices
Copy-Paste Copy-Paste Intelligence 9 Quickhacks on an enemy netrunner spread to their allies
Counter-A-Hack Counter-A-Hack Intelligence 9 Counter quickhacks on enemy netrunners through walls
Data Recycler Data Recycler Intelligence 9 RAM back from queued quickhacks after a kill
Embedded Exploit Embedded Exploit Intelligence 9 Quickhacks hit harder on controlled enemies
Feedback Loop Feedback Loop Intelligence 9 Faster RAM recovery for each queued quickhack
Hack Queue Hack Queue Intelligence 9 Queue two quickhacks on one enemy
Icepick Icepick Intelligence 9 Cheaper Combat quickhacks on distracted or controlled enemies
Siphon Siphon Intelligence 9 Monowire hits recover RAM
Blood Daemon Blood Daemon Intelligence 15 Health back for each queued quickhack on a kill during Overclock
Finisher: Live Wire Finisher: Live Wire Intelligence 15 A Monowire Finisher that restores Health and RAM
Overclock Overclock Intelligence 15 More quickhack damage and the Overclock mode
Queue Acceleration Queue Acceleration Intelligence 15 More RAM and cheaper device quickhacks
Queue Prioritization Queue Prioritization Intelligence 15 Faster upload for the first quickhack in a queue
Race Against Mind Race Against Mind Intelligence 15 More quickhack damage at lower Health during Overclock
Sublimation Sublimation Intelligence 15 RAM recovery heals during Overclock
Queue Mastery Queue Mastery Intelligence 20 A longer quickhack queue that can be locked
Spillover Spillover Intelligence 20 Quickhacks spread during Overclock
Slippery Slippery Reflexes 4 Harder to hit while moving fast
Dash Dash Reflexes 9 Dash replaces the dodge
Air Dash Air Dash Reflexes 15 Dash in midair
Data Tunneling Data Tunneling Relic Monowire hits spread an uploaded quickhack to other enemies
Jailbreak Jailbreak Relic New abilities for every Arms cyberware
Machine Learning Machine Learning Relic Crit damage builds on enemy Vulnerabilities
Vulnerability Analytics Vulnerability Analytics Relic Hits on enemy Vulnerabilities always crit
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Monowire Monowire Arms Arm whip that hits several enemies from a distance
Kiroshi Sentry Optics Kiroshi Sentry Optics Face Scanning highlights cameras and turrets
Camillo RAM Manager Camillo RAM Manager Frontal Cortex Restores RAM when it runs low
Subdermal Armor Subdermal Armor Integumentary System More armor
Reinforced Tendons Reinforced Tendons Legs Double jump
Militech Paraline Militech Paraline Operating System Cyberdeck with Smart weapon bonuses
Dense Marrow Dense Marrow Skeleton More melee damage for a higher Stamina cost

Ping reveals enemies behind walls, and Tech weapon shots pierce the cover between them. A charged shot released at the click of Bolt deals the most damage. With a Militech Sandevistan, the charge starts first and time slows at half charge so the Bolt shot lands as a headshot.

Attributes: Body 17, Reflexes 20, Technical Ability 20, Intelligence 4, Cool 20.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Focus Focus Cool 9 More headshot damage and free shots while aiming
Head To Head Head To Head Cool 9 Kills reset Focus
Deep Breath Deep Breath Cool 9 Time slows while Focus is active
Rinse And Reload Rinse And Reload Cool 9 Faster reload after a kill while aiming
Deadeye Cool 15 More headshot damage and no spread at high Stamina
California Reaper California Reaper Cool 15 Stamina back after a headshot kill
Long Shot Long Shot Cool 15 Full damage at any range during Deadeye
High Noon High Noon Cool 15 Fast slowed reload after a headshot kill
Nerves Of Tungsten-Steel Nerves Of Tungsten-Steel Cool 20 Guaranteed crits on headshots during Deadeye
Slippery Slippery Reflexes 4 Harder to hit while moving fast
Dash Dash Reflexes 9 Unlocks the Dash and makes it cheaper
Ready, Rested, Reloaded Ready, Rested, Reloaded Reflexes 9 Cheaper rifle and SMG fire and faster reloads
Air Dash Air Dash Reflexes 15 Dash in midair
Sharpshooter Sharpshooter Reflexes 15 Faster aim and stacks that ease Stamina use
Gundancer Gundancer Reflexes 15 No slowdown while aiming
Glutton For War Glutton For War Technical Ability 4 Kills recharge Health items and grenades
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Bolt Bolt Technical Ability 15 Faster charge and Bolt shots that hit harder
In Charge In Charge Technical Ability 15 Tech weapons hold a full charge
Shock Value Shock Value Technical Ability 15 Bolt shots ignore armor
Lightning Storm Lightning Storm Technical Ability 15 Faster charge after each Bolt
Internal Clock Internal Clock Technical Ability 15 Wider timing window for a Bolt shot
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Chain Lightning Chain Lightning Technical Ability 20 Bolt shots arc Electrical damage to 3 nearby enemies
Name Image Slot Effect
Heal-On-Kill Heal-On-Kill Circulatory System Health back from each kill
Kiroshi Cockatrice Optics Kiroshi Cockatrice Optics Face More crit chance
Microgenerator Microgenerator Hands Reloading an empty gun charges an electroshock shot
Immovable Force Immovable Force Hands Less recoil and tighter spread
Cellular Adapter Cellular Adapter Integumentary System Tech weapon damage and resistances from Technical Ability
Optical Camo Optical Camo Integumentary System Near invisibility for a few seconds
Reinforced Tendons Reinforced Tendons Legs Double jump
Para Bellum Para Bellum Skeleton More armor

Lore


Tetratronic builds the Rippler line. Its in-game description says the company takes pride in its decks being essential to combat operations around the globe. The text admits that claim may not be entirely true. It still insists the decks are powerful, effective and optimized for offensive daemons. Each tier carries its own model number, from Mk.1 at Tier 1 to Mk.5 at Tier 5.

Notes


  • The Rippler fills the operating system slot, so it replaces a Sandevistan or a Berserk.

Cyberware Categories




All Operating System Cyberware



Every Operating System implant is listed below. The Iconic ones come first, then the standard ones.

Iconic Operating System Cyberware

Name Image Type Attribute Capacity Location
Chrome Compressor Chrome Compressor 0 Dogtown
Militech "Apogee" Sandevistan Militech "Apogee" Sandevistan Sandevistan Reflexes 44 Northside
Militech "Falcon" Sandevistan Militech "Falcon" Sandevistan Sandevistan Reflexes 39 Northside
Militech Berserk Militech Berserk Berserk Body 35 Northside
Militech Canto Mk.6 Militech Canto Mk.6 Cyberdeck
NetWatch Netdriver NetWatch Netdriver Cyberdeck Northside

Standard Operating System Cyberware

Name Image Type Attribute Capacity Location
Arasaka Shadow Arasaka Shadow Cyberdeck
BioDyne Berserk BioDyne Berserk Berserk Reflexes 20
Biotech Σ Biotech Σ Cyberdeck
Dynalar Sandevistan Dynalar Sandevistan Sandevistan Reflexes 18
Militech Paraline Militech Paraline Cyberdeck
Moore Tech Berserk Moore Tech Berserk Berserk Body 12
QianT "Warp Dancer" Sandevistan QianT "Warp Dancer" Sandevistan Sandevistan Reflexes 14
Raven Microcyber Raven Microcyber Cyberdeck
Tetratronic Rippler Tetratronic Rippler Cyberdeck
Zetatech Berserk Zetatech Berserk Berserk Body 16
Zetatech Sandevistan Zetatech Sandevistan Sandevistan Reflexes 20