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Dynalar Sandevistan



Dynalar Sandevistan
Dynalar Sandevistan
Class Operating System
Type Sandevistan
Attribute Reflexes
Capacity 18

The Dynalar Sandevistan slows the world to half speed while V keeps moving at full speed. During that window V also lands critical hits more often and harder. It is a plain, affordable Sandevistan that suits precise weapons and builds that rely on critical hits. It is a good first Sandevistan for a low level V. It also fits a character who has little Cyberware Capacity left for a heavier model. The Dynalar Sandevistan is an early to late game operating system, sold by every ripperdoc in Night City from level 10.

Effect


A Sandevistan is an operating system that slows time for everyone except V. V presses the cyberware button to start it and can press it again to stop it early. The effect runs until it reaches its maximum duration or until V turns it off. A cooldown follows before it can be used again.

While the Dynalar Sandevistan is active, time slows by half. V gains Crit Chance and Crit Damage for the whole window. The bonuses are small at Tier 2 and grow at every tier. The duration grows a little, and the cooldown shrinks at the higher tiers.

The implant is attuned to Reflexes from Tier 3 onward. Each Reflexes point adds a tenth of a second to the maximum duration. A character with full Reflexes gains about two extra seconds of slowed time.

How to Get Dynalar Sandevistan Guide


  • Visit any ripperdoc from level 10 to buy it at Tier 2.
  • Return at levels 20, 30 and 40 for higher tiers.
  • Upgrade it at a ripperdoc with crafting components.

Dynalar Sandevistan Map Location


The map shows Viktor Vektor's clinic in Little China, one of the ripperdocs that sell it.

Dynalar Sandevistan map location:

Map credit by Map Genie.

Upgrades


The Dynalar Sandevistan comes in Tiers 2 to 5, with plus steps in between. Each step raises its critical hit bonuses, lengthens the window or shortens the cooldown. The time slow itself stays at half speed at every tier. The capacity cost stays the same at every tier, and it is one of the lightest among Sandevistans. Ripperdoc stock moves up a tier at levels 20, 30 and 40. A ripperdoc can upgrade the installed implant with crafting components, which is the only way to reach Tier 5++.

The table shows what each tier step of Dynalar Sandevistan costs at a ripperdoc.

Upgrade Components Requirement
Tier 2 to Tier 2+ 45 Tier 2 components -
Tier 2+ to Tier 3 22 Tier 3 components -
Tier 3 to Tier 3+ 45 Tier 3 components -
Tier 3+ to Tier 4 22 Tier 4 components -
Tier 4 to Tier 4+ 45 Tier 4 components -
Tier 4+ to Tier 5 22 Tier 5 components -
Tier 5 to Tier 5+ 45 Tier 5 components -
Tier 5+ to Tier 5++ 120 Tier 5 components Phantom Liberty

Character Builds


The Dynalar Sandevistan works best in a Reflexes build with a weapon that rewards careful aim. Precision rifles, revolvers and blades all make good use of half speed time and extra critical hits. Bullet Time makes Bullet Deflect free of Stamina whenever time is slowed, and deflected bullets then hit enemies for Crit Damage. That makes a blade build with this Sandevistan very hard to shoot. Dash and Air Dash help V reposition while enemies are slowed.

From the Technical Ability tree, Ticking Time Bomb sets off a charged EMP each time a Sandevistan starts. Extended Warranty adds duration to all cyberware effects, including this one. From the Cool tree, Road Warrior lets V use the Sandevistan while driving. Cooldown cyberware such as the Newton Module or Axolotl brings the Sandevistan back sooner after each kill.

Select a Build

The Sandevistan goes on at the start of every fight to slow time. Blades close the gap on groups, and a revolver lands easy headshots while time is slowed. Kills extend the Sandevistan, so the character moves from one target to the next without stopping.

Attributes: Body 18, Reflexes 20, Technical Ability 20, Intelligence 3, Cool 20.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Deadeye Cool 15 More headshot and weak spot damage
Dash Dash Reflexes 9 Dash replaces the dodge
Flash And Thunderclap Flash And Thunderclap Reflexes 9 Strong attacks leap to enemies in range
Aerial Acrobat Aerial Acrobat Reflexes 15 Better control in midair
Air Dash Air Dash Reflexes 15 Dash in midair
Slaughterhouse Reflexes 20 Every attack causes Bleeding
Tailwind Tailwind Reflexes 20 Stamina from air dashes and double jumps
Chrome Constitution Chrome Constitution Technical Ability 9 Less damage taken with full Skeleton and Integumentary slots
Renaissance Punk Renaissance Punk Technical Ability 9 More cyberware capacity for each attribute at 9 or higher
Extended Warranty Extended Warranty Technical Ability 15 Cyberware effects last longer
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Heal-On-Kill Heal-On-Kill Circulatory System Health on each kill
Microrotors Microrotors Circulatory System Faster melee attacks
Newton Module Newton Module Frontal Cortex Kills cut cyberware cooldowns
Optical Camo Optical Camo Integumentary System Near invisibility for a few seconds
Kerenzikov Kerenzikov Nervous System Slows time when aiming during a slide or dodge
Stabber Stabber Nervous System Crit chance with blades and throwables
Militech Apogee Sandevistan Operating System Slows time by 85% with crit bonuses
Militech Falcon Sandevistan Operating System Slows time by 70% with damage and crit bonuses
Dense Marrow Dense Marrow Skeleton More melee damage for a higher Stamina cost

Modelled on Adam Smasher, the build carries heavy weapons and the Projectile Launch System. A light machine gun and arm rockets hit hard while armor and Health soak up return fire. Body perks keep Health regenerating in the middle of the fight.

Attributes: Body 20, Reflexes 20, Technical Ability 20, Intelligence 3, Cool 18.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Comeback Kid Comeback Kid Body 4 Faster Health regeneration at low Health
Dorph-Head Dorph-Head Body 4 Brief full Mitigation after using a Health item
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Bullet Ballet Bullet Ballet Body 9 Tighter bullet spread while moving
Die! Die! Die! Die! Die! Die! Body 9 Higher crit chance and fire rate at low Stamina
Don't Stop Me Now Don't Stop Me Now Body 9 Damage mitigation at low Stamina
Like A Feather Like A Feather Body 9 No movement penalty with shotguns and machine guns
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Bloodlust Bloodlust Body 15 Dismemberments refill Adrenaline
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Close-Quarters Carnage Close-Quarters Carnage Body 15 Higher Obliterate chance at close range
Dread Dread Body 15 Ranged hits lower enemy Armor
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Rush Of Blood Rush Of Blood Body 15 Faster reload after a dismemberment
Spontaneous Obliteration Spontaneous Obliteration Body 15 Chance to instantly kill enemies at low Health
Unstoppable Force Unstoppable Force Body 15 Immunity to knockdown and blinding during Adrenaline Rush
Onslaught Onslaught Body 20 Light Machine Gun kills refill ammo
Pain To Gain Pain To Gain Body 20 Kills recharge Health items during Adrenaline Rush
Multitasker Multitasker Reflexes 4 Shoot while sprinting, sliding and vaulting
Muscle Memory Muscle Memory Reflexes 4 Reload while sprinting, sliding and vaulting
Parkour! Parkour! Reflexes 4 Faster climbing and vaulting
Slippery Slippery Reflexes 4 Harder to hit while moving fast
Can't Touch This Can't Touch This Reflexes 9 Full Mitigation Chance while Dashing
Dash Dash Reflexes 9 Dash replaces the dodge
Steady Grip Steady Grip Reflexes 9 Shooting while dashing
Aerial Acrobat Aerial Acrobat Reflexes 15 Better control in midair
Aerodynamic Aerodynamic Reflexes 15 Stronger Mitigation in midair
Air Dash Air Dash Reflexes 15 Dash in midair
Jailbreak Jailbreak Relic New abilities for every Arms cyberware
Launch Capacity Override Launch Capacity Override Relic One more Projectile Launch System charge
Machine Learning Machine Learning Relic Crit damage builds on enemy Vulnerabilities
Vulnerability Analytics Vulnerability Analytics Relic Hits on enemy Vulnerabilities always crit
First Aid Technical Ability 4 Faster Health item recharge after one use
Glutton For War Glutton For War Technical Ability 4 Kills recharge Health items and grenades
Transfusion Transfusion Technical Ability 4 More Health from the last Health item charge
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Borrowed Time Borrowed Time Technical Ability 9 A Health item refills after a kill at low Health
Chipware Connoisseur Chipware Connoisseur Technical Ability 9 A choice of stat bonus when upgrading cyberware
Chrome Constitution Chrome Constitution Technical Ability 9 Less damage taken with full Skeleton and Integumentary slots
Driver Update Driver Update Technical Ability 9 An extra stat bonus on every cyberware
Health Freak Health Freak Technical Ability 9 One more Health item charge and faster recharge
Renaissance Punk Renaissance Punk Technical Ability 9 More cyberware capacity for each attribute at 9 or higher
Ambidextrous Ambidextrous Technical Ability 15 A second Hands cyberware slot
Burn This City Burn This City Technical Ability 15 Five Pyromania stacks refill a grenade charge
Cyborg Technical Ability 15 Shorter cyberware cooldowns with every slot filled
Doomlauncher Doomlauncher Technical Ability 15 An extra Projectile Launch System charge and faster recharge
Extended Warranty Extended Warranty Technical Ability 15 Cyberware effects last longer
Friendlier Fire Friendlier Fire Technical Ability 15 Less damage from the character's own explosions
Heat Shield Heat Shield Technical Ability 15 More Mitigation Chance for each Pyromania stack
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Pyromania Pyromania Technical Ability 15 Faster Health item and grenade recharge and bigger blasts
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Projectile Launch System Projectile Launch System Arms Arm launcher that fires explosive shots
Blood Pump Blood Pump Circulatory System A Health item that heals over time
Heal-On-Kill Heal-On-Kill Circulatory System Health on each kill
Kiroshi Doomsayer Optics Kiroshi Doomsayer Optics Face Scanning highlights explosives and traps
Mechatronic Core Mechatronic Core Frontal Cortex More damage against drones, robots and mechs
Newton Module Newton Module Frontal Cortex Kills cut cyberware cooldowns
Shock Absorber Shock Absorber Hands Less recoil
Carapace Carapace Integumentary System More armor against attacks from the side or rear
Subdermal Armor Subdermal Armor Integumentary System More armor
Fortified Ankles Fortified Ankles Legs Charged jumps
NeoFiber NeoFiber Nervous System More mitigation chance and strength
Epimorphic Skeleton Epimorphic Skeleton Skeleton More max Health

Ping reveals enemies behind walls, and Tech weapon shots pierce the cover between them. A charged shot released at the click of Bolt deals the most damage. With a Militech Sandevistan, the charge starts first and time slows at half charge so the Bolt shot lands as a headshot.

Attributes: Body 17, Reflexes 20, Technical Ability 20, Intelligence 4, Cool 20.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Focus Focus Cool 9 More headshot damage and free shots while aiming
Head To Head Head To Head Cool 9 Kills reset Focus
Deep Breath Deep Breath Cool 9 Time slows while Focus is active
Rinse And Reload Rinse And Reload Cool 9 Faster reload after a kill while aiming
Deadeye Cool 15 More headshot damage and no spread at high Stamina
California Reaper California Reaper Cool 15 Stamina back after a headshot kill
Long Shot Long Shot Cool 15 Full damage at any range during Deadeye
High Noon High Noon Cool 15 Fast slowed reload after a headshot kill
Nerves Of Tungsten-Steel Nerves Of Tungsten-Steel Cool 20 Guaranteed crits on headshots during Deadeye
Slippery Slippery Reflexes 4 Harder to hit while moving fast
Dash Dash Reflexes 9 Unlocks the Dash and makes it cheaper
Ready, Rested, Reloaded Ready, Rested, Reloaded Reflexes 9 Cheaper rifle and SMG fire and faster reloads
Air Dash Air Dash Reflexes 15 Dash in midair
Sharpshooter Sharpshooter Reflexes 15 Faster aim and stacks that ease Stamina use
Gundancer Gundancer Reflexes 15 No slowdown while aiming
Glutton For War Glutton For War Technical Ability 4 Kills recharge Health items and grenades
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
Bolt Bolt Technical Ability 15 Faster charge and Bolt shots that hit harder
In Charge In Charge Technical Ability 15 Tech weapons hold a full charge
Shock Value Shock Value Technical Ability 15 Bolt shots ignore armor
Lightning Storm Lightning Storm Technical Ability 15 Faster charge after each Bolt
Internal Clock Internal Clock Technical Ability 15 Wider timing window for a Bolt shot
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Chain Lightning Chain Lightning Technical Ability 20 Bolt shots arc Electrical damage to 3 nearby enemies
Name Image Slot Effect
Heal-On-Kill Heal-On-Kill Circulatory System Health back from each kill
Kiroshi Cockatrice Optics Kiroshi Cockatrice Optics Face More crit chance
Microgenerator Microgenerator Hands Reloading an empty gun charges an electroshock shot
Immovable Force Immovable Force Hands Less recoil and tighter spread
Cellular Adapter Cellular Adapter Integumentary System Tech weapon damage and resistances from Technical Ability
Optical Camo Optical Camo Integumentary System Near invisibility for a few seconds
Reinforced Tendons Reinforced Tendons Legs Double jump
Para Bellum Para Bellum Skeleton More armor

Lore


Dynalar builds this Sandevistan as a dependable workhorse. Its in-game description calls it a standard choice for soldiers and mercenaries. The text says it offers speed and built-in combat support at a very attractive price. The built-in support is the critical hit boost that runs while time is slowed.

Notes


  • The Dynalar Sandevistan fills the operating system slot, so it replaces a Berserk or a cyberdeck.

Cyberware Categories




All Operating System Cyberware



Every Operating System implant is listed below. The Iconic ones come first, then the standard ones.

Iconic Operating System Cyberware

Name Image Type Attribute Capacity Location
Chrome Compressor Chrome Compressor 0 Dogtown
Militech "Apogee" Sandevistan Militech "Apogee" Sandevistan Sandevistan Reflexes 44 Northside
Militech "Falcon" Sandevistan Militech "Falcon" Sandevistan Sandevistan Reflexes 39 Northside
Militech Berserk Militech Berserk Berserk Body 35 Northside
Militech Canto Mk.6 Militech Canto Mk.6 Cyberdeck
NetWatch Netdriver NetWatch Netdriver Cyberdeck Northside

Standard Operating System Cyberware

Name Image Type Attribute Capacity Location
Arasaka Shadow Arasaka Shadow Cyberdeck
BioDyne Berserk BioDyne Berserk Berserk Reflexes 20
Biotech Σ Biotech Σ Cyberdeck
Dynalar Sandevistan Dynalar Sandevistan Sandevistan Reflexes 18
Militech Paraline Militech Paraline Cyberdeck
Moore Tech Berserk Moore Tech Berserk Berserk Body 12
QianT "Warp Dancer" Sandevistan QianT "Warp Dancer" Sandevistan Sandevistan Reflexes 14
Raven Microcyber Raven Microcyber Cyberdeck
Tetratronic Rippler Tetratronic Rippler Cyberdeck
Zetatech Berserk Zetatech Berserk Berserk Body 16
Zetatech Sandevistan Zetatech Sandevistan Sandevistan Reflexes 20